Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-11 04:47:28, ended 2026-03-11 05:12:50. lostlocale, neutral male gnomish Wizard --------------------------------- |...............................| |.----....-----.-----+-..-----..| |.| |---.|.. |.| |..|.((|..| |.| ..|.|._.|.+ |..|(((|..| |.-+--..|.|...+.--------%|...|..| |....| .|.|.. |....|.//|.--+--..| |.{..--|-.----|....+.$/|........- |..........-..|-+-.-----..-----.| |....-|--..| | |........+ .. |.--+|..|.----- --|--....| | |.| |..|.|@[?| ..----.- #..| |---.@.)[| ...| +... |.| |...f|.?!| ...| |..... |.----....-----+---------.....{.| |...............................| --------------------------------- Lostlocale the Evoker St:12 Dx:12 Co:14 In:19 Wi:12 Ch:7 Neutral Dlvl:8 $:260 HP:11(11) Pw:9(9) AC:6 Exp:1 T:2301 Latest messages: The sleep ray hits the small mimic. The sleep ray bounces! Mouser bites the small mimic. Mouser bites the small mimic. Mouser bites the small mimic. Mouser bites the small mimic. Mouser bites the small mimic. Mouser bites the small mimic. The small mimic is killed! Mouser eats a small mimic corpse. You see a tripe ration appear where Mouser was! You swap places with Mouser. In what direction? h The door resists! In what direction? h The door closes. You swap places with Mouser. "Hello, lostlocale! Welcome again to Pontarfynach's quality apparel and accessories!" Something is written here in the dust. You read: "_ b? ?". You see here a wand called spik 267 (for sale, 263 zorkmids). (For instructions type a '?') You see here a gold piece. Something is written here in the dust. You read: "_ ?". You feel wise! You must have been very observant. You feel tough! You must have been leading a healthy life-style. In what direction? l The door closes. You hear the chime of a cash register. You hear a door open. You hear a chugging sound. The door opens. Mouser misses the watch captain. You pull on the leash. Mouser whimpers. This door is locked. The door opens. You stop. Mouser is in the way! You hear a door open. The door opens. "Hello, lostlocale! Welcome to Inuvik's general store!" Please move the cursor to an unknown object. (For instructions type a '?') Really quit? [yn] (n) y Inuvik gratefully inherits all your possessions. Do you want to see what you had when you quit? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 260 gold pieces Weapons x - a cursed -1 sling o - 12 +0 darts I - a cursed +0 dagger a - a blessed +1 quarterstaff (weapon in hands) y - a +0 short sword named unc Armor n - a cursed -1 pair of levitation boots b - a blessed +0 cloak of magic resistance (being worn) Comestibles p - an uncursed food ration E - an uncursed tin of hobbit meat u - an uncursed lichen corpse Scrolls j - 2 uncursed scrolls of identify v - an uncursed scroll of light i - 2 uncursed scrolls of remove curse Spellbooks J - an uncursed spellbook of blank paper Potions h - an uncursed potion of extra healing g - an uncursed potion of levitation t - an uncursed potion of sickness C - an uncursed potion of water H - an uncursed potion of water q - a potion of unholy water Rings d - an uncursed ring of free action z - a cursed -1 ring of increase damage e - an uncursed +3 ring of protection (on right hand) Wands c - a wand of opening (0:3) Tools w - an uncursed leash (attached to Mouser) m - a magic marker (0:42) K - an uncursed tin opener N - an uncursed tin whistle M - an uncursed partly used wax candle (lit) Gems/Stones A - an uncursed topaz stone Lostlocale the Wizard's attributes: Background: You were an Evoker, a level 1 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 2301 turns ago. It was nighttime. You had 9 experience points, 11 more were needed to attain level 2. Basics: You had all 11 hit points. You had all 9 energy points (spell power). Your armor class was 6. Your wallet contained 260 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were telepathic. You had infravision. You had a small defense bonus (+3). You were guarded. You survived. Vanquished creatures: a small mimic a giant spider 2 shriekers a gnomish wizard a floating eye 2 dwarves a dwarf zombie an iguana 2 hobbits a hobgoblin 2 giant rats a yellow mold a red mold 5 gnomes 2 garter snakes 2 gnome zombies 3 geckos 5 jackals 2 foxes 2 kobolds a goblin 3 sewer rats 5 grid bugs 5 lichens 4 newts 56 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Some fountains. Level 2: "MORE??" A fountain. Level 3: Many fountains. Level 4: A scroll shop, an altar to Thoth, some fountains. Stairs down to The Gnomish Mines. Level 5: An armor shop, a fountain, a grave. Level 6: "ORACLE!" The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: "SPIDER" Level 8: <- You were here. Many shops, an altar, some fountains. Goodbye lostlocale the Wizard... You quit in The Gnomish Mines on dungeon level 8 with 646 points, and 260 pieces of gold, after 2301 moves. You were level 1 with a maximum of 11 hit points when you quit.