Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-20 07:39:22, ended 2025-09-20 15:41:16. lostlocallll, neutral male gnomish Wizard ----------- # |.......(.| -------------- # |.........| |..&..(......| ----------- ## # |.........| |.(f....>....| ###|.$...<...| # ##########..........| |..+........*+########### |..........####### # ----.------ |.._.........| ##..).......| # # -------------- -----.----- # # ###### # # # ## #### ########## # -.- ..... ......... |........... ------------- Lostlocall the Thaumaturge St:12 Dx:10 Co:17 In:19 Wi:12 Ch:8 Neutral Dlvl:11 $:0 HP:64(64) Pw:22(89) AC:0 Exp:8 T:7291 Latest messages: An uncursed potion of water lands on the altar. The large cat picks up an uncursed spellbook of cure sickness named read1. What do you want to drop? [a-jl-qstwzB-EGI-OR-VY or ?*] V An uncursed potion of water lands on the altar. The large cat drops an uncursed spellbook of cure sickness named read1. There is an altar to Thoth (neutral) here. You see here 6 uncursed potions of water. Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. The large cat picks up an uncursed spellbook of cure sickness named read1. The large cat drops an uncursed spellbook of cure sickness named read1. You finish your prayer. The potions on the altar glow light blue for a moment. You feel that Thoth is well-pleased. V - 6 potions of holy water. You see here an uncursed bag called sack containing 25 items. What do you want to dip? [a-jl-qstwzB-EGI-OR-VY or ?*] Never mind. There is an uncursed bag called sack containing 25 items here, loot it? [ynq] (q) y You open the bag called sack... k - a cursed smoky potion. What do you want to dip? [a-qstwzB-EGI-OR-VY or ?*] k What do you want to dip a cursed smoky potion into? [hkV or ?*] ? Your smoky potion glows amber. What do you want to rub? [ftY or ?*] Never mind. What do you want to dip? [a-qstwzB-EGI-OR-VY or ?*] ? What do you want to dip an uncursed smoky potion into? [hkV or ?*] V Your smoky potion glows with a light blue aura. What do you want to drink? [hkV or ?*] ? You feel more experienced. Welcome to experience level 8. What do you want to dip? [a-jl-qstwzB-EGI-OR-VY or ?*] ? What do you want to dip a cursed lamp called magic lamp (lit) into? [hV or ?*] ? Your lamp called magic lamp glows amber. What do you want to dip? [a-jl-qstwzB-EGI-OR-VY or ?*] ? What do you want to dip an uncursed lamp called magic lamp (lit) into? [hV or ?*] ? Your lamp called magic lamp glows with a light blue aura. What do you want to rub? [ftY or ?*] ? You now wield a blessed lamp called magic lamp (lit). Nothing happens. What do you want to rub? [ftY or ?*] ? You see a puff of smoke. What do you want to rub? [ftY or ?*] ? In a cloud of smoke, a djinni emerges! The djinni speaks. "Thank you for freeing me!" Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Weapons U - a blessed poisoned +1 dart l - 3 +0 daggers K - a +0 elven dagger Armor s - a blessed +0 dwarvish iron helm R - an uncursed +0 pair of iron shoes D - an uncursed +0 pair of water walking boots (being worn) b - an uncursed burnt +0 cloak of magic resistance Comestibles I - 2 uncursed food rations N - an uncursed food ration M - an uncursed fortune cookie J - an uncursed tripe ration Scrolls j - a cursed scroll of remove curse Potions h - an uncursed potion of gain energy V - 2 potions of holy water Rings C - an uncursed ring of cold resistance g - an uncursed +2 ring of gain constitution m - an uncursed +1 ring of protection d - an uncursed ring of regeneration (on left hand) e - an uncursed ring of slow digestion (on right hand) Wands B - a wand of digging (0:3) S - a wand of digging named empt (0:0) o - a wand of fire named empt (0:0) q - a wand of light (0:13) i - a wand of light (0:11) L - a wand of make invisible (0:3) c - a wand of sleep (0:0) O - a wand of striking named empt (0:0) Tools w - an uncursed leash G - an uncursed lock pick n - a magic marker (0:57) Y - a blessed oil lamp (lit) (weapon in hand) f - an uncursed oil lamp t - an uncursed oil lamp p - an uncursed skeleton key a - an uncursed stethoscope z - an uncursed tin whistle Gems/Stones T - an uncursed jasper stone E - an uncursed worthless piece of red glass Lostlocallll the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 11. You entered the dungeon 7291 turns ago. You had 2527 experience points, 33 more were needed to attain level 9. Basics: You had all 64 hit points. You had 22 out of 89 energy points (spell power). Your armor class was 0. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 12 (peak:13, limit:18/50). Your dexterity was 10 (peak:12, limit:18). Your constitution was 17 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a tool. Final Attributes: You were piously aligned. You had infravision. You were invisible. You could walk on water. You regenerated. You had slower digestion. You had a moderate defense bonus (+9). You were warded. You survived after being killed once. Vanquished creatures: a small mimic a shocking sphere a giant beetle an iron piercer a giant spider a horse a lizard 2 dingoes 3 jaguars a gnome mummy a snake 6 water moccasins a human zombie a bugbear a wood nymph 12 Mordor orcs a yellow light a red naga hatchling an elf zombie 3 floating eyes a kitten 5 dwarves a homunculus 5 hill orcs 3 rothes a rabid rat a werejackal 2 iguanas 2 acid blobs 2 coyotes 7 gas spores 9 hobbits 4 large kobolds 3 hobgoblins 5 giant rats 2 cave spiders 2 brown molds 4 yellow molds 5 green molds a red mold 6 gnomes 5 gnome zombies 2 geckos 14 jackals 3 foxes 3 kobolds 3 goblins 5 sewer rats 7 grid bugs a bat 9 lichens 2 kobold zombies 13 newts 179 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: "telepsc" A scroll shop, a fountain. Stairs down to The Gnomish Mines. Level 3: A scroll shop, a fountain. Level 4: A fountain, a grave. Level 5: A throne, a grave. Level 6: A weapon shop, some sinks. Level 7: Final resting place for kmoxley-Wiz-Hum-Mal-Neu, killed by a white unicorn. Level 8: Level 9: "SOK-left" A grave. Stairs up to Sokoban, level 8. Level 10: Level 11: <- You were here. An altar to Thoth. The Gnomish Mines: levels 3 to 8 Level 3: Level 4: Level 5: "BOOK9dg" Level 6: Many shops, a temple, many fountains. Level 7: Level 8: Sokoban: Level 8: Unsolved. Goodbye lostlocallll the Wizard... You quit in The Dungeons of Doom on dungeon level 11 with 4778 points, and 0 pieces of gold, after 7291 moves. You were level 8 with a maximum of 64 hit points when you quit.