Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-23 05:01:14, ended 2026-04-23 05:19:23. lostlocalo, neutral male gnomish Wizard ----------- |.........| ------------- |.......... |...........| |.........| |............## #..........| #............| ##### ----------- #|.........| #|...........|########..........| #####----------- #-----|------- # |.........| # # ## ## .....#...| # # # ----------- # # # # # ## # # -------## #:#### ## #### |......# #f@` #--------------# ---.---- |.>...| ## #|............|# |...<..| ------- |*.{...########## #.............|# |......| |.!!!!| ------- |..%......{...# |.....<.############+.!$!.| -------------- -------- |.!!!!| ------- Lostlocalo the Evoker St:14 Dx:15 Co:9 In:19 Wi:10 Ch:10 Neutral Dlvl:3 $:54 HP:0(11) Pw:5(8) AC:9 Exp:1 T:1477 Latest messages: You swap places with your housecat. You see here a cram ration. F - a cram ration. The door resists! The door opens. You find a hidden door. The door opens. You swap places with your housecat. The housecat misses the gecko. What do you want to use or apply? [cmwx or ?*] w In what direction? l You remove the leash from your housecat. The housecat bites the gecko. The gecko is killed! The housecat eats a gecko corpse. You swap places with your housecat. What do you want to use or apply? [cmwx or ?*] w In what direction? h You slip the leash around your housecat. You stop. Your housecat is in the way! The door resists! The door opens. You descend the stairs. You sense the presence of monsters. (For instructions type a '?') Done. What do you want to call this dungeon level? ZOO-right You climb up the stairs. You swap places with your housecat. You stop. Your housecat is in the way! You swap places with your housecat. You stop. Your housecat is in the way! You swap places with your housecat. You swap places with your housecat. You feel wise! You must have been very observant. You feel tough! You must have been leading a healthy life-style. You swap places with your housecat. You sense the presence of monsters. (For instructions type a '?') Done. You swap places with your housecat. You climb up the stairs. You remember this level as Vault trap. You hear the footsteps of a guard on patrol. You hear the footsteps of a guard on patrol. You swap places with your housecat. You kill the gas spore! The gecko is caught in the gas spore's explosion! Inventory: Coins $ - 54 gold pieces Weapons B - a +0 sling z - a +0 orcish dagger (at the ready) a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) C - an uncursed +0 dwarvish cloak Comestibles F - an uncursed cram ration y - an uncursed food ration A - an uncursed tin of kobold meat D - an uncursed lichen corpse Scrolls t - 2 blessed scrolls of identify h - an uncursed scroll of remove curse j - an uncursed scroll of teleportation Spellbooks E - an uncursed spellbook of extra healing Potions f - 2 uncursed potions of gain energy v - an uncursed potion of see invisible u - an uncursed potion of water named unc Rings e - an uncursed ring of fire resistance d - an uncursed ring of shock resistance Wands c - a wand of lightning (0:6) x - a wand of polymorph (0:6) Tools w - an uncursed leash (attached to the housecat) m - a blessed magic lamp (lit) Lostlocalo the Wizard's attributes: Background: You were an Evoker, a level 1 male gnomish Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 1477 turns ago. It was nighttime. You had 10 experience points, 10 more were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had 5 out of 8 energy points (spell power). Your armor class was 9. Your wallet contained 54 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 9 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You are dead. Vanquished creatures: a gas spore a hobbit a giant rat 3 geckos 5 jackals a goblin 2 sewer rats 5 grid bugs 2 lichens 7 newts 28 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: "MINES-top" A general store, a fountain. Level 3: "Vault trap" <- You were here. A potion shop, some fountains, a sink. Final resting place for you, killed by a gas spore's explosion. Level 4: Level 5: "ZOO-right" A grave. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lostlocalo | | 54 Au | | killed by a gas | | spore's | | explosion | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lostlocalo the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 289 points, and 54 pieces of gold, after 1477 moves. You were level 1 with a maximum of 11 hit points when you died.