Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-25 01:50:22, ended 2026-04-25 18:49:32. lostlocalo, neutral male gnomish Wizard -------------- ##########..`...........###### ### |............| ## |............| --------- ### -------------- |........#### |.......| ## |.......-##### ## ## |.......| #### # ###-----|----- |.......| # #### #|...*.....| ------ --------- ## -------##[#%..).......######### |....| ## |.#....## #|...%.....| # |....| ## |.....| `|.........| ##-....| ###......| |.........)### |..<.| |.....-# .....| |....| |.....| --- |....| ------- ------ Lostlocalo the Magician St:25 Dx:18 Co:17 In:23 Wi:22 Ch:14 Neutral Dlvl:12 $:0 HP:70(70) Pw:129(180) AC:-10 Exp:12 T:13161 Latest messages: What do you want to use or apply? [h-kmnstwxC-GIMOPSV or ?*] ? You now wield a +0 pick-axe. In what direction do you want to dig? [k>] k You start chipping the statue. You hit the statue with all your might. You stop digging. What do you want to use or apply? [h-kmnstwxC-GIMOPSV or ?*] ? In what direction do you want to dig? [k>] k You continue chipping the statue. The statue shatters. Unknown command ' '. What do you want to use or apply? [h-kmnstwxC-GIMOPSV or ?*] E You put a figurine of a floating eye into the bag of holding. You put a +0 pick-axe into the bag of holding. You put a skeleton key into the bag of holding. You put a yellow gem into the bag of holding. Unknown command ' '. Unknown command ' '. What do you want to wield? [- akl or ?*] * Never mind. What do you want to use or apply? [h-kntwxCE-GIMOPSV or ?*] E You put a cursed amulet of change into the bag of holding. What do you want to wield? [- akl or ?*] * Never mind. What do you want to use or apply? [h-kntwxCE-GIMOPSV or ?*] E You put 101 gold pieces into the bag of holding. You put a wand of striking into the bag of holding. You put a wand of striking into the bag of holding. Unknown command ' '. What do you want to wield? [- akl or ?*] l l - a +6 dagger named Bee with a Deadly Sting (weapon in hand). There are many objects here. d - a black onyx ring. g - an aluminum wand. h - an aluminum wand. i - a forked wand. m - a long wand. o - an oak wand. Unknown command ' '. d - a cursed ring of teleportation. g - a cursed wand of make invisible (0:7). h - a wand of make invisible (0:5). i - a cursed wand of cancellation (0:4). Unknown command ' '. m - a cursed wand of polymorph (0:5). o - a cursed wand of sleep (0:1). Unknown command ' '. Unknown command ' '. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets H - an uncursed amulet of reflection (being worn) Weapons a - 6 +6 daggers named Deadly Brace (at the ready) l - a +6 dagger named Bee with a Deadly Sting (weapon in hand) Armor K - a blessed +4 helm of brilliance (being worn) q - a blessed rustproof +3 pair of gauntlets of power (being worn) Z - an uncursed +0 pair of jumping boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Rings r - a blessed +1 ring of increase damage e - an uncursed ring of invisibility (on right hand) f - an uncursed ring of stealth v - an uncursed ring of teleport control (on left hand) d - a cursed ring of teleportation Wands i - a cursed wand of cancellation (0:4) O - a wand of cold (0:6) C - a wand of digging (0:4) S - a wand of fire (0:7) h - a wand of make invisible (0:5) g - a cursed wand of make invisible (0:7) m - a cursed wand of polymorph (0:5) o - a cursed wand of sleep (0:1) j - a wand of slow monster (0:4) F - a wand of teleportation (0:6) Tools E - a blessed bag of holding containing 114 items x - a fire horn (0:5) P - an uncursed blindfold M - an uncursed leash V - a magic marker (0:31) w - an uncursed magic whistle I - a cursed oil lamp (lit) G - an uncursed skeleton key t - an uncursed stethoscope n - an uncursed towel k - a +0 unicorn horn Gems/Stones X - an uncursed luckstone Contents of the bag of holding: 3882 gold pieces a cursed amulet of change 12 +6 daggers named Deadly Brace a +1 dagger a cursed +0 pair of elven boots an uncursed +0 pair of elven boots an uncursed +0 pair of elven boots an uncursed +0 pair of elven boots a cursed -1 pair of levitation boots an uncursed +0 elven cloak an uncursed +0 elven cloak an uncursed +0 elven cloak an uncursed +0 elven cloak an uncursed +0 elven cloak an uncursed +1 elven cloak an uncursed +0 cloak of protection an uncursed +0 cloak of protection an uncursed slime mold an uncursed candy bar 2 uncursed cram rations an uncursed food ration 9 uncursed food rations 2 uncursed lembas wafers an uncursed orange an uncursed tripe ration 3 uncursed tripe rations an uncursed tin of quivering blob an uncursed tin of wood nymph meat an uncursed lichen corpse an uncursed lizard corpse an uncursed lizard corpse 2 uncursed scrolls of blank paper a blessed scroll of blank paper 2 uncursed scrolls of blank paper 2 uncursed scrolls of earth a blessed scroll of earth 2 uncursed scrolls of light a blessed scroll of light a blessed scroll of remove curse an uncursed scroll of create monster 2 uncursed scrolls of create monster an uncursed scroll of destroy armor an uncursed scroll of destroy armor 2 uncursed scrolls of enchant armor a blessed scroll of enchant weapon an uncursed scroll of enchant weapon an uncursed scroll of genocide an uncursed scroll of gold detection an uncursed scroll of gold detection a blessed scroll of identify a cursed scroll of identify an uncursed scroll of magic mapping a blessed spellbook of cure blindness named read1 an uncursed spellbook of detect food named read1 an uncursed spellbook of extra healing an uncursed spellbook of identify an uncursed potion of extra healing an uncursed potion of oil an uncursed potion of oil an uncursed potion of blindness 2 blessed potions of gain level 2 uncursed potions of healing an uncursed potion of healing an uncursed potion of levitation an uncursed potion of levitation an uncursed potion of monster detection 2 uncursed potions of object detection an uncursed potion of object detection an uncursed potion of polymorph a cursed potion of sickness a blessed potion of sleeping an uncursed potion of speed a potion of holy water a potion of unholy water 2 uncursed potions of water an uncursed ring of aggravate monster a cursed -2 ring of gain constitution a cursed +1 ring of gain constitution an uncursed +1 ring of gain strength a blessed +1 ring of gain strength an uncursed +1 ring of gain strength an uncursed ring of polymorph control an uncursed ring of regeneration an uncursed ring of warning a wand of enlightenment (0:14) a wand of fire (0:2) a wand of light (0:15) a wand of magic missile (0:6) a wand of probing (0:5) a wand of probing (0:8) a wand of speed monster (0:3) a wand of striking (0:6) a wand of striking (0:4) a wand of striking (0:6) a wand of teleportation (0:0) a wand of undead turning (0:5) a can of grease (0:5) an uncursed figurine of a floating eye an uncursed lock pick a +0 pick-axe an uncursed skeleton key a tinning kit (0:48) an uncursed chrysoberyl stone an uncursed agate stone 2 uncursed amethyst stones 2 uncursed amethyst stones 2 uncursed aquamarine stones a cursed black opal an uncursed diamond an uncursed jade stone 2 uncursed obsidian stones 3 uncursed rubies an uncursed topaz stone an uncursed turquoise stone Lostlocalo the Wizard's attributes: Background: You were a Magician, a level 12 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 12. You entered the dungeon 13161 turns ago. You had 20899 experience points, 19101 more were needed to attain level 13. Basics: You had all 70 hit points. You had 129 out of 180 energy points (spell power). Your armor class was -10. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:17, innate limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 23 (base:19, innate limit:19). Your wisdom was 22 (base:18, innate limit:18). Your charisma was 14 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were shock resistant. You were poison resistant. You were telepathic. You had infravision. You were invisible. You could jump. You had teleport control. You had a moderate defense bonus (+9). You were warded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: 2 black puddings 2 vampires a ghost 2 giant mimics a large mimic a baby purple worm a xorn an elf-lord a winter wolf 3 small mimics 3 ettin mummies a sasquatch 2 freezing spheres 3 flaming spheres 3 shocking spheres a large cat 3 tengu an elf mummy a red naga 2 pythons an ettin zombie a leather golem 2 Grey-elves 3 watchmen 2 chameleons a giant beetle a quivering blob 6 cockatrices a wolf 2 winter wolf cubs a panther 2 gremlins a leprechaun an orc-captain a mumak a scorpion a vampire bat 2 forest centaurs 3 orc mummies a dwarf mummy a brown pudding an owlbear a yeti a gold golem 6 Green-elves 2 lizards 4 chickatrices 2 jaguars 2 dwarf lords 2 dust vortices a raven a gnome mummy an ape 4 human zombies 4 Woodland-elves 6 soldier ants a fire ant an imp a quasit 2 wood nymphs 3 water nymphs a mountain nymph 2 Mordor orcs an orc shaman 3 rock piercers 2 rock moles 2 fog clouds 2 yellow lights a shrieker 2 violet fungi 2 kobold mummies a red naga hatchling a gray ooze 7 elf zombies a ghoul a straw golem 2 paper golems 3 giant ants 2 little dogs 4 floating eyes 2 kittens 3 dwarves a kobold shaman 6 hill orcs 10 rothes 2 rabid rats 3 centipedes 5 giant bats a monkey 4 orc zombies a dwarf zombie 2 iguanas a killer bee a coyote 5 gas spores 8 hobbits 18 manes 3 large kobolds 4 hobgoblins 10 giant rats 4 cave spiders 3 yellow molds a green mold a red mold 6 gnomes 5 garter snakes 2 gnome zombies 11 geckos 10 jackals a kobold 4 goblins 6 sewer rats 5 grid bugs 2 bats 9 lichens 8 kobold zombies 6 newts 330 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 12 Level 1: "adlaer" Level 2: A shop, a grave. Level 3: A scroll shop. Level 4: "MINES-top Vault" A general store. Stairs down to The Gnomish Mines. Level 5: A general store. Level 6: "BIG ZOO-ABOVE STAIRS" Level 7: "ORACLE" Many fountains. Oracle of Delphi. Level 8: "SOK-bottom; got ring suc pud" A fountain, a sink, a grave. Stairs up to Sokoban, level 7. Level 9: "SHOCK" A sink. Level 10: Some fountains, many trees. A very big room. Level 11: A fountain. Level 12: <- You were here. A sink. Final resting place for NuclearDog-Val-Dwa-Fem-Law, petrified by a cockatrice corpse. The Gnomish Mines: levels 5 to 12 Level 5: "BOOKS IN BOX" Level 6: Level 7: Level 8: "Priest(robe, dog, mottled)" Many shops, a temple to Thoth, some fountains. Final resting place for Stef75-Rog-Orc-Fem-Cha, killed by a mumak. Level 9: Level 10: Level 11: "POISON GrayUni" Level 12: "COLD" A fountain. Sokoban: levels 7 up to 4 Level 4: "Succ" Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Goodbye lostlocalo the Wizard... You quit in The Dungeons of Doom on dungeon level 12 with 36048 points, and 3882 pieces of gold, after 13161 moves. You were level 12 with a maximum of 70 hit points when you quit.