Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-10 22:23:46, ended 2025-10-12 22:01:16. lostlocalppp, neutral male gnomish Wizard ......#......#........... # ....#.. #............. .# ... .#..............# # . #. .#.#..##........)...# .... ----------- -...#..#..#..#............ #....#......... |...@@...@|-----...##.....#......#....##... #..#.....# ... |.........|..@.|-.......................#....^.......# # |.........-....||..#...#.....B.......#..#......!.......... ---- --.@....@..|....| -.....#.....#.....#..#.....%.....##.#.... |..........@....|--|---|.........#..#.#%.....##....#....# . .. --- ---+|--------|>.|.--......#...#......#......#........ .. . |..| |...|---.||..##.##.....#.........##..........# # ..| --.|.|....|-..#.#..... ...#..#.............# ..| ..1|.|.---|..#..#.. .#..#....#...}}}..... ..-----.|.... -.. #.#.# .......#....}}}}}}.... ........|--- ... #.##. ##.#......}}}}}}}}}}}.. ------- -...# # # ### #.......}}}}}}}}.... ...# ..... ##.#..}}}}}}}}}..... ... ....... .##...}}}}}.#...... ...# ...#.#.. .....#... .##... Lostlocalp the Enchanter St:25 Dx:18 Co:18 In:19 Wi:18 Ch:11 Neutral Home 1 $:2 HP:110(110) Pw:175(188) AC:-7 Xp:14/82325 T:13587 Satiated Latest messages: The Staff of Aesculapius draws the life from the giant spider! You kill the giant spider! The Staff of Aesculapius draws the life from the imp! You kill the imp! You have a little trouble lifting c - a potion of restore ability. Your movements are slowed slightly because of your load. What do you want to use or apply? [agnqswABEGVX or ?*] E You put a scroll of identify into the bag of holding. You put a potion of paralysis into the bag of holding. You put a potion of restore ability into the bag of holding. Your movements are now unencumbered. Unknown command ' '. You see here a giant spider corpse. Where do you want to be teleported? (For instructions type a '?') Can't find dungeon feature '/'. You climb up the stairs. [Take the Eye of the Aethiopica with you in your quest for the Amulet.] You see here an unlocked chest containing 14 items. Really save? [yn] (n) y Saving... Restoring save file... Hello lostlocalppp, the gnomish Wizard, welcome back to NetHack! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 2 gold pieces Amulets Y - an uncursed amulet of life saving (being worn) I - the blessed Eye of the Aethiopica Weapons F - the blessed +6 Staff of Aesculapius (weapon in hands) Armor U - an uncursed +0 helm of brilliance (being worn) o - a blessed rustproof +2 pair of gauntlets of power (being worn) u - an uncursed +0 pair of speed boots (being worn) e - an uncursed +0 elven cloak Q - an uncursed +0 set of silver dragon scales (being worn) Rings p - an uncursed ring of levitation d - a cursed ring of polymorph T - an uncursed +2 ring of protection y - an uncursed ring of stealth (on left hand) b - a blessed ring of teleport control (on right hand) Wands V - a wand of create monster (0:11) s - a wand of light (0:11) g - a wand of lightning (0:5) Tools E - a blessed bag of holding containing 118 items X - the Bell of Opening (0:3) n - an uncursed blindfold w - an uncursed leash G - an uncursed lock pick q - a blessed magic lamp a - a magic marker (0:73) B - the blessed Orb of Fate (0:4) A - the blessed Platinum Yendorian Express Card Contents of the bag of holding: 5768 gold pieces a blessed amulet versus poison an uncursed amulet versus poison a +0 elven dagger named 2 3 +0 daggers 3 cursed +0 daggers named 2 a cursed +0 orcish dagger named 2 a blessed +0 pair of elven boots a cursed -1 pair of fumble boots an uncursed +0 pair of kicking boots a cursed +0 shield of reflection a blessed +0 cloak of magic resistance an uncursed +1 cloak of magic resistance a cursed +0 elven cloak an uncursed carrot 2 uncursed cream pies 4 uncursed food rations 2 uncursed tripe rations an uncursed lichen corpse an uncursed lizard corpse a blessed scroll of blank paper 5 uncursed scrolls of blank paper a cursed scroll of blank paper 3 uncursed scrolls of light a cursed scroll of light 3 uncursed scrolls of amnesia a blessed scroll of charging 2 uncursed scrolls of confuse monster a blessed scroll of create monster an uncursed scroll of create monster a cursed scroll of create monster an uncursed scroll of destroy armor 2 uncursed scrolls of earth a cursed scroll of earth an uncursed scroll of enchant armor 4 blessed scrolls of enchant weapon a cursed scroll of enchant weapon a blessed scroll of fire an uncursed scroll of fire an uncursed scroll of food detection 3 blessed scrolls of identify 3 uncursed scrolls of identify a cursed scroll of identify 3 uncursed scrolls of magic mapping a cursed scroll of magic mapping an uncursed scroll of punishment a blessed scroll of scare monster 2 blessed scrolls of teleportation 5 uncursed scrolls of teleportation 2 cursed scrolls of teleportation an uncursed spellbook of light a blessed potion of oil an uncursed potion of oil an uncursed potion of blindness an uncursed potion of confusion 2 uncursed potions of enlightenment 5 uncursed potions of extra healing a cursed potion of extra healing 2 uncursed potions of fruit juice a blessed potion of full healing 2 uncursed potions of full healing a cursed potion of full healing an uncursed potion of gain ability 2 uncursed potions of gain energy 2 cursed potions of gain energy 2 uncursed potions of healing an uncursed potion of paralysis a cursed potion of restore ability a blessed potion of restore ability 5 potions of holy water 5 uncursed potions of water a potion of unholy water a cursed ring of aggravate monster a cursed ring of fire resistance an uncursed +2 ring of gain constitution an uncursed +1 ring of gain constitution a cursed -1 ring of increase accuracy a cursed ring of polymorph control a cursed ring of polymorph control an uncursed ring of shock resistance a cursed ring of slow digestion an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of warning an uncursed ring of warning a wand of magic missile (0:8) a wand of magic missile (0:4) a wand of slow monster (0:5) a wand of create monster (0:12) a wand of digging (0:6) a wand of light (0:14) a cursed wand of light (0:13) a wand of lightning (0:4) a wand of polymorph (0:6) a wand of polymorph (0:2) a wand of secret door detection (0:10) a cursed wand of striking (0:4) an empty uncursed oilskin sack an uncursed bugle a blessed oil lamp an uncursed brass lantern an uncursed brass lantern an uncursed leash an uncursed pair of lenses a +0 pick-axe an uncursed skeleton key an uncursed skeleton key an uncursed towel an uncursed towel an uncursed towel a +0 unicorn horn an uncursed ruby 2 uncursed amethyst stones 2 uncursed diamonds 2 uncursed emeralds an uncursed turquoise stone an uncursed luckstone an uncursed touchstone Lostlocalppp the Wizard's attributes: Background: You were an Enchanter, a level 14 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Quest, on level 1. You entered the dungeon 13587 turns ago. It was nighttime. You had 82325 experience points, 77675 more were needed to attain level 15. Basics: You had all 110 hit points. You had 175 out of 188 energy points (spell power). Your armor class was -7. Your wallet contained 2 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:12, innate limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 11 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were stealthy. You could teleport. You had teleport control. You regenerated. You had a moderate defense bonus (+9). You were warded. You took half physical damage. You took half spell damage. You were very fast. You had reflection. Your life would have been saved. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Medusa 2 silver dragons a red dragon a green dragon a jabberwock the Dark One a demilich 2 Olog-hai a guardian naga 2 vampire lords an aligned priest a captain 2 liches a clay golem a nurse an Aleax 2 frost giants a golden naga 3 black puddings 6 vampires a lieutenant 14 ghosts 2 giant mimics a long worm a fire giant 4 ogre kings 2 ice trolls 3 rock trolls 2 umber hulks a large mimic a wumpus 5 stalkers a fire elemental an earth elemental a water elemental a giant mummy 2 black nagas 9 xorns 4 giant zombies 5 elf-lords 4 sergeants a vrock 3 wargs 4 small mimics a xan 3 ettin mummies 2 quantum mechanics a troll 2 wood golems an erinys 4 sharks a shocking sphere a large cat 4 tigers a gargoyle 10 tengu an energy vortex a mountain centaur a stone giant an elf mummy 2 pythons 2 pit vipers 6 wraiths 3 ettin zombies a leather golem 27 soldiers 3 watchmen a chameleon a crocodile 3 giant beetles 2 quivering blobs 4 cockatrices 3 wolves a winter wolf cub 3 lynxes a spotted jelly a leprechaun 2 orc-captains 3 giant spiders a scorpion 2 ice vortices a black light 15 vampire bats 2 forest centaurs a gnome king 3 dwarf mummies 2 ogres a brown pudding 3 rust monsters 2 owlbears 2 Green-elves 5 giant eels 2 lizards 2 dingoes a dog 2 jaguars a white unicorn 3 dust vortices 8 ravens 2 gnome mummies 2 snakes 7 human zombies a rope golem 3 Woodland-elves a soldier ant 3 fire ants 15 bugbears 4 imps 3 lemures 3 quasits 2 wood nymphs a water nymph 4 Uruk-hai an orc shaman 3 rock moles a pony 2 fog clouds 5 yellow lights a shrieker a violet fungus 4 gnome lords a gnomish wizard 2 kobold mummies a gray ooze a barrow wight 4 elf zombies 4 ghouls 2 straw golems 2 paper golems a baby crocodile 6 giant ants 2 little dogs 4 floating eyes 6 dwarves 2 homunculi a kobold lord 3 hill orcs 7 rothes 2 rabid rats a centipede 6 giant bats a monkey 7 orc zombies 8 dwarf zombies 2 wererats 2 werejackals 8 iguanas 3 acid blobs 3 coyotes 3 gas spores 7 hobbits 2 manes 2 large kobolds 18 hobgoblins 9 giant rats 2 cave spiders a green mold 3 red molds 23 gnomes 13 garter snakes 7 gnome zombies 7 geckos 11 jackals 3 foxes 5 kobolds 7 goblins 6 sewer rats 11 grid bugs 7 bats 2 lichens 5 kobold zombies 7 newts 590 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You genocided 4 types of monsters. You never changed form. You used 7 wishes (3 for artifacts). The Dungeons of Doom: levels 1 to 26 Level 1: "more" A grave. Level 2: "!! POOLS !! MINES-left" A general store, an altar. Stairs down to The Gnomish Mines. Level 3: Some fountains. Level 4: "Got ring suc pud" A weapon shop, some fountains, a sink. Level 5: "ORACLE" Many fountains. Level 6: A delicatessen. Stairs up to Sokoban, level 5. Level 7: "Got ring suc pud" A sink. Level 8: A general store. Level 9: "SLEEP" A fountain, a grave. Final resting place for sjddjs-Sam-Hum-Mal-Law, killed by a Green-elf. Level 10: Level 11: "LEPS" Level 12: "QUEST" Summoned by Neferet the Green. Portal to The Quest. Level 13: A fountain. Level 14: Level 15: "ROGUE" A primitive area. Level 16: A temple to Thoth, a grave. Level 17: Some fountains, a grave. Level 18: Level 19: A fountain, a grave. Level 20: Some fountains. Level 21: "Got ring suc pud" A sink. Level 22: Some fountains. Level 23: "succs" A fountain. Level 24: Some fountains. Level 25: "MEDUSA" Level 26: "FIRE" A fountain. The castle (play notes "EEFFB" to open or close drawbridge). Connection to Gehennom. Gehennom: Level 27: Many graves. The Gnomish Mines: levels 3 to 11 Level 3: "mouser poison" Level 4: Level 5: Many shops, a temple to Thoth, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: "Rcktrl POLY!" Level 11: "COLD" The Quest: levels 1 to 6 Level 1: <- You were here. A throne. Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: Level 6: A temple. Sokoban: Level 5: Unsolved. Goodbye lostlocalppp the Wizard... You quit in The Quest on dungeon level 1 with 163122 points, and 5770 pieces of gold, after 13587 moves. You were level 14 with a maximum of 110 hit points when you quit.