Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-05-03 20:40:04, ended 2026-05-03 23:17:30. lostlocalr, neutral male gnomish Wizard ------------------------ |.....%.%...)....$.....| |.)-------------------.| ----.| ----- |.| |%.|.-- --...| |.| |.....|--|..`.| |.| |..$..|..|....| |.| --....|.....`-- |%| |.......|...| ------|%| |....|..|...| --|.....|[| |..%.---|...| |.-....b|[| |....%..|..-- |-|..d.%|.| ----....|.-- |@-$...%%)| ---.--.| |-|.....|-- |.....| |.-.$...| |>.|..| --|.....| ------- ------- Lostlocalr the Thaumaturge St:25 Dx:11 Co:15 In:19 Wi:13 Ch:12 Neutral Dlvl:5 $:0 HP:80(83) Pw:24(89) AC:-3 Exp:9 T:10684 Satiated Latest messages: You miss the fog cloud. You hit the fog cloud! The fog cloud misses! You destroy the fog cloud! There are several objects here. You see here a vampire bat corpse. Your knapsack cannot accommodate any more items. Unknown command ' '. There are many objects here. You see here a vampire bat corpse. There are several objects here. There are many objects here. Unknown command ' '. Your knapsack cannot accommodate any more items. The forest centaur wields a bow! a - an uncursed dagger (at the ready). You kill the tiger! Please move the cursor to an unknown object. (For instructions type a '?') You see here a runed spear. The forest centaur swings her bow. The forest centaur hits! The forest centaur misses! In what direction? y The forest centaur seems to be moving slower. The forest centaur swings her bow. The forest centaur misses! The forest centaur kicks! The forest centaur swings her bow. The forest centaur just misses! The forest centaur kicks! What do you want to throw? [aA or ?*] a In what direction? y You throw 2 daggers. The 1st dagger hits the forest centaur! The 2nd dagger hits the forest centaur! The forest centaur swings her bow. The forest centaur misses! The forest centaur misses! Unknown command ' '. You kill the forest centaur! You see here a water nymph corpse. a - 2 uncursed daggers (at the ready). You kill the yellow mold! You see here 13 gold pieces. The door opens. Some text has been burned into the floor here. You read: "Elbereth". Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets S - a cursed amulet of change Weapons a - 4 +0 daggers (at the ready) A - 2 +0 elven daggers (wielded) Armor P - a blessed +2 helmet j - a blessed rustproof +2 pair of gauntlets of power (being worn) u - an uncursed very burnt +0 alchemy smock D - an uncursed +0 cloak of invisibility b - an uncursed +0 cloak of magic resistance (being worn) E - an uncursed +0 mummy wrapping Comestibles o - 5 uncursed food rations v - 3 uncursed food rations H - 2 uncursed tripe rations U - an uncursed tripe ration p - 3 uncursed lichen corpses m - an uncursed lizard corpse Scrolls R - an uncursed scroll of create monster I - an uncursed scroll of identify X - an uncursed scroll of teleportation Potions Q - an uncursed potion of monster detection B - an uncursed potion of object detection Rings x - an uncursed ring of aggravate monster V - an uncursed ring of hunger r - a cursed ring of searching d - an uncursed ring of shock resistance (on right hand) s - an uncursed ring of shock resistance e - an uncursed ring of slow digestion (on left hand) W - an uncursed ring of sustain ability C - an uncursed ring of teleportation Wands l - a wand of cancellation (0:8) J - a wand of create monster (0:12) g - a wand of digging (0:8) y - a wand of enlightenment (0:15) K - a wand of secret door detection (0:13) h - a wand of slow monster (0:5) c - a wand of slow monster (0:0) F - a wand of undead turning (0:7) Y - a wand of undead turning (0:6) Tools L - a bag of tricks (0:12) i - a magic harp (0:4) n - an uncursed blindfold named unc G - an uncursed credit card Z - an uncursed figurine of a baby long worm w - an uncursed leash z - an uncursed leash q - a magic marker (0:90) O - a blessed oil lamp t - an uncursed stethoscope f - an uncursed tallow candle k - a +0 unicorn horn Gems/Stones M - an uncursed amber stone T - an uncursed aquamarine stone N - an uncursed touchstone Lostlocalr the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 5. You entered the dungeon 10684 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 4676 experience points, 444 more were needed to attain level 10. Basics: You had 80 out of 83 hit points. You had 24 out of 89 energy points (spell power). Your armor class was -3. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:12, peak:13, innate limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 13 (limit:18). Your charisma was 12 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding daggers. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were telepathic. You had infravision. You had slower digestion. You had a moderate defense bonus (+9). You were warded. You survived. Vanquished creatures: 2 giant mimics 2 long worms 2 large mimics a giant mummy a black naga an elf-lord 3 small mimics 2 xans 2 gelatinous cubes a tiger a leocrotta an energy vortex 2 elf mummies 2 red nagas 2 pit vipers a leather golem a Grey-elf a soldier a watchman a chameleon 2 giant beetles 2 wolves a panther a spotted jelly an orc-captain a giant spider a scorpion an ice vortex 3 vampire bats 2 forest centaurs an orc mummy a dwarf mummy a brown pudding an owlbear a gold golem a lizard a dog 2 blue jellies a black unicorn a raven 3 apes a human zombie a rope golem a Woodland-elf a soldier ant a fire ant an imp 2 wood nymphs a water nymph a mountain nymph 3 Uruk-hai 2 orc shamans a fog cloud 2 yellow lights a shrieker a violet fungus a gnome lord a gnomish wizard a red naga hatchling 2 ghouls a straw golem 2 baby crocodiles 2 giant ants a little dog 2 floating eyes 2 kittens 4 dwarves 2 homunculi 3 kobold lords a kobold shaman 11 hill orcs 6 rothes a rabid rat a centipede an orc zombie 2 dwarf zombies 7 wererats 2 werejackals 2 iguanas 5 acid blobs a coyote 2 gas spores 7 hobbits 2 manes 3 large kobolds 5 hobgoblins 5 giant rats 5 cave spiders a brown mold 2 yellow molds a green mold 5 red molds 3 gnomes 9 garter snakes 4 gnome zombies 7 geckos 9 jackals 2 foxes 2 kobolds 2 goblins 6 sewer rats 4 grid bugs 2 bats 6 lichens a kobold zombie a newt 239 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 12 Level 1: A fountain. Level 2: A fountain. Level 3: "MINES-top" Some fountains. Stairs down to The Gnomish Mines. Level 4: Many fountains. Level 5: A general store, many fountains. Level 6: An altar to Thoth. Level 7: A fountain. Level 8: "ORACLE" Many fountains. Level 9: "STAHS!! SOK-left" Stairs up to Sokoban, level 8. Level 10: "tengustat" Level 11: "book" Some altars, a fountain, a grave. Level 12: "LEFT MY CAT IN BIG ROOM!" A very big room. The Gnomish Mines: levels 4 to 6 Level 4: "PICK!!" Level 5: Level 6: Many shops, a temple, some fountains. Sokoban: levels 8 up to 5 Level 5: "SLEEP POISON" <- You were here. Solved. Level 6: Solved. Level 7: "FIRE" Solved. Level 8: "BOOKS" Solved. Goodbye lostlocalr the Wizard... You quit in Sokoban on dungeon level 5 with 19274 points, and 0 pieces of gold, after 10684 moves. You were level 9 with a maximum of 83 hit points when you quit.