Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-26 05:57:02, ended 2026-01-26 06:07:36. lostlocalvvv, neutral male gnomish Wizard -- --- -- |. . .| |.. .- ------ .| |.. -.| .|(((| .| |@. |.| .|!((| .| |... --+- |.--||...----.| |...-+---..| |....-|---....| |..........| |.............| |........{.-|-----.{...........| |..............................| ... -|---...........-+----+-...| | |@..|-------.---- ...|...| |(@B| +.| |%%%|...| |.((| |.+ |?/)|...| ----- -.- -----...| . ......| --- -------- Lostlocalv the Conjurer St:8 Dx:10 Co:17 In:19 Wi:11 Ch:10 Neutral Dlvl:7 $:0 HP:25(25) Pw:13(31) AC:9 Exp:3 T:1335 Latest messages: In what direction? j The door closes. The giant bat picks up a gold piece. The door opens. "Hello, lostlocalvvv! Welcome to Izchak's lighting store!" The giant bat drops a gold piece. The gnome lord opens a door. You hear a chugging sound. The giant bat picks up a gold piece. The giant bat drops a gold piece. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. You hear someone cursing shoplifters. Unknown command ' '. Unknown command ' '. The giant bat picks up a gold piece. The door opens. The manes opens a door. "Hello, lostlocalvvv! Welcome to Cubask's hardware store!" You see here a bag (for sale, 136 zorkmids). You hear some noises in the distance. You see here a leash (for sale, 27 zorkmids). You see here a bag (for sale, 136 zorkmids). You see here a whistle (for sale, 13 zorkmids). "For you, esteemed sir; only 13 zorkmids for this whistle." z - a whistle (unpaid, 13 zorkmids). What do you want to use or apply? [cmpsyz or ?*] z You produce a strange whistling sound. A magic whistle for 13 zorkmids. Pay? [yn] (n) y You bought a magic whistle for 13 gold pieces. "Thank you for shopping in Cubask's hardware store!" Unknown command ' '. You see here a bag (for sale, 136 zorkmids). There is a bag here, loot it? [ynq] (q) y You carefully open the bag... (For instructions type a '?') Call a bag: sack "For you, good sir; only 136 zorkmids for this bag called sack and its contents." A - a bag called sack containing 1 item (unpaid, 136 zorkmids). What do you want to use or apply? [cmpsyzA or ?*] E You don't have that object. What do you want to use or apply? [cmpsyzA or ?*] A B - a potion of extra healing (unpaid, 133 zorkmids). What do you want to drop? [$a-hjm-prsu-zAB or ?*] B You drop a potion of extra healing (unpaid, 133 zorkmids). Really quit? [yn] (n) y Cubask takes all your possessions. Do you want to see what you had when you quit? [ynq] (y) q Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor o - a blessed +2 pair of gauntlets of dexterity b - a blessed +0 cloak of magic resistance (being worn) Comestibles r - an uncursed tin of floating eye meat Scrolls x - a blessed scroll of enchant weapon u - an uncursed scroll of identify j - a blessed scroll of teleportation n - an uncursed scroll of teleportation Potions h - an uncursed potion of extra healing v - an uncursed potion of gain ability w - an uncursed potion of see invisible g - an uncursed potion of sleeping f - an uncursed potion of water Rings e - an uncursed +5 ring of gain strength d - an uncursed ring of protection from shape changers Wands c - a wand of digging (0:3) y - a wand of make invisible (0:5) Tools A - an empty uncursed sack m - an uncursed blindfold s - an uncursed leash p - an uncursed lock pick z - an uncursed magic whistle Lostlocalvvv the Wizard's attributes: Background: You were a Conjurer, a level 3 male gnomish Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 1335 turns ago. You had 69 experience points, 11 more were needed to attain level 4. Basics: You had all 25 hit points. You had 13 out of 31 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 8 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a shrieker a centipede a giant bat a dwarf zombie a manes a yellow mold a gecko 3 jackals a fox 2 kobolds a goblin a sewer rat 2 grid bugs a kobold zombie 4 newts 22 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: An armor shop, a fountain. Level 3: A potion shop. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. Many shops, some fountains. Goodbye lostlocalvvv the Wizard... You quit in The Gnomish Mines on dungeon level 7 with 576 points, and 0 pieces of gold, after 1335 moves. You were level 3 with a maximum of 25 hit points when you quit.