Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-11 06:03:42, ended 2025-12-11 07:12:55. lostlocalzzz, neutral male gnomish Wizard --- -- ----.--- ----.-- |.....<| --- ---.|...| |......--..| --...^..- |...--.....| ---....).-- --..--.....| ---....).-.| ---- |-.....------.)......))#--##.>-- --...-------|.....f..--.........# ---..|........|......@.|--.--.....- |...---------.|--......|.|.||........ |..-- |.| |..--.|....|---...---- ---- ----.----------...| --... --.....| |.....-- |.... --.....--------.---..------...| |......---...)..| --...| ---- --....-....|.)--- --..| |......-----.-------..| |....--- -...|.--..-- --..-- |...|......-- --- |..---.----- --- --- Lostlocalz the Conjurer St:25 Dx:16 Co:15 In:19 Wi:8 Ch:7 Neutral Dlvl:4 $:0 HP:0(25) Pw:20(33) AC:-5 Exp:3 T:3347 Latest messages: Do you want to add to the current engraving? [ynq] (y) n You wipe out the message that was written in the dust here. You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth Mouser bites the giant ant. The giant ant misses Mouser. The giant ant turns to flee. You feel tough! You must have been leading a healthy life-style. You sense the presence of monsters. (For instructions type a '?') Done. You hear some noises. The dwarf wields a dagger! A gush of water hits the dwarf's right arm! The dwarf's dagger rusts! Something is written here in the dust. You read: "E| e?eth". You climb up the stairs. You see here 9 rocks. You see here a pick-axe. You hear crashing rock. You climb up the stairs. You kill the newt! You see here a dark potion. l - a dark potion. What do you want to use or apply? [cfknwyzEMTWY or ?*] E You put a dark potion into the bag called bag-real exp. You climb up the stairs. You sense the presence of monsters. (For instructions type a '?') Mouser picks up a thonged club. Mouser bites Dexter5hp's ghost. Dexter5hp's ghost misses! Something is written here in the dust. You read: "Elberctn". There are several objects here. Something is written here in the dust. You read: " ?| rc?h". Unknown command ' '. Mouser drops a thonged club. Mouser whimpers. You swap places with Mouser. Mouser whimpers. You fall into a pit! You land on a set of sharp iron spikes! The spikes were poisoned! The poison was deadly... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Amulets R - an uncursed amulet of ESP v - an uncursed amulet of reflection (being worn) Weapons q - 6 +2 darts named unholy w Z - a +0 dagger (at the ready) t - a +1 elven dagger (weapon in hand) a - a blessed +1 quarterstaff Armor x - a blessed rustproof +4 pair of gauntlets of power (being worn) e - an uncursed +0 pair of iron shoes b - an uncursed +0 cloak of magic resistance (being worn) Rings J - a cursed ring of aggravate monster i - an uncursed +1 ring of gain constitution (on right hand) d - an uncursed +3 ring of gain strength L - an uncursed ring of protection from shape changers Wands c - a wand of teleportation (0:6) Tools E - an uncursed bag of holding containing 22 items f - a horn of plenty (0:1) n - an uncursed blindfold z - an uncursed blindfold w - an uncursed leash (attached to Mouser) Y - an uncursed magic lamp y - a cursed magic lamp T - a cursed magic whistle M - a blessed oil lamp W - 6 uncursed tallow candles k - 2 uncursed wax candles Gems/Stones D - an uncursed amethyst stone r - an uncursed worthless piece of orange glass s - an uncursed worthless piece of violet glass p - 2 cursed worthless pieces of yellow glass Contents of the bag of holding: 155 gold pieces 2 uncursed slime molds an uncursed food ration an uncursed egg an uncursed lichen corpse an uncursed scroll of confuse monster a cursed scroll of create monster an uncursed scroll of enchant armor an uncursed scroll of fire an uncursed scroll of identify 2 uncursed scrolls of magic mapping an uncursed scroll of remove curse a blessed scroll of teleportation an uncursed spellbook of create familiar an uncursed potion of booze an uncursed potion of fruit juice an uncursed potion of gain ability an uncursed potion of hallucination an uncursed potion of invisibility an uncursed potion of sickness an uncursed potion of water a +0 pick-axe Lostlocalzzz the Wizard's attributes: Background: You were a Conjurer, a level 3 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 4. You entered the dungeon 3347 turns ago. You had 63 experience points, 17 more were needed to attain level 4. Basics: You had 0 out of 25 hit points. You had 20 out of 33 energy points (spell power). Your armor class was -5. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:12, innate limit:18/50). Your dexterity was 16 (peak:17, limit:18). Your constitution was 15 (base:14, limit:18). Your intelligence was 19 (limit:19). Your wisdom was 8 (limit:18). Your charisma was 7 (limit:18). Final Status: You were trapped in a spiked pit. You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were fervently aligned. You were magic-protected. You were telepathic. You had infravision. You had a moderate defense bonus (+9). You were warded. You had reflection. You are dead. Vanquished creatures: a gnome lord a kobold mummy a floating eye 3 dwarves 3 homunculi 4 rothes a wererat 2 iguanas an acid blob a coyote 3 gas spores 2 hobbits 3 manes 2 large kobolds 8 giant rats a brown mold a yellow mold 10 gnomes 4 garter snakes 6 geckos 6 jackals a fox a kobold a goblin a sewer rat 3 grid bugs 4 lichens 10 newts 85 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: "MINES-left" Stairs down to The Gnomish Mines. Level 3: A jewelers. Level 4: Some fountains. Level 5: "kitten" A fountain. Level 6: "box" A jewelers. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: <- You were here. Final resting place for you, killed by a fall onto poison spikes, Dexter5hp-Mon-Hum-Mal-Cha, fell into a pit of iron spikes. Level 5: Level 6: Many shops, a temple, some fountains, some trees. Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lostlocalzzz | | 155 Au | | killed by a fall | | onto poison | | spikes | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lostlocalzzz the Wizard... You died in The Gnomish Mines on dungeon level 4 with 702 points, and 155 pieces of gold, after 3347 moves. You were level 3 with a maximum of 25 hit points when you died.