Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-20 18:26:39, ended 2026-01-22 03:07:47. maddoxej, chaotic male human Priest ------------------------ |.....................)| |).-------------------.| ----.| ----- |.| |..|.-- --.%.| |.| |.....|--|....| |.| |.....|..|....| |.| --....|......-- |.| |.......|.`.| ------|.| |....|..|...| --|e$ooo|.| |....---|...| |.+doooo|.| |.......|..-- |-|Bm@m'|.| ----....|.-- |.+ZFZpuff| ---.--.| |-|.:$Qj|-- |.....| |.+.$F$$| |>.|..| --|.FPF$| ------- ------- Maddoxej the Adept St:13 Dx:15 Co:19 In:12 Wi:18 Ch:11 Chaotic Dlvl:3 $:0 HP:0(64) Pw:125(125) AC:-7 Exp:8 T:12302 Latest messages: The horse hits the glass piercer. The horse misses the glass piercer. The glass piercer misses the horse. The hill orc wields a curved sword! The human zombie misses! F1 eats a gray unicorn corpse. The horse hits the glass piercer. The horse misses the glass piercer. You hit the human zombie! The glass piercer bites! The horse misses the glass piercer. The horse misses the glass piercer. The hill orc wields a crude dagger! The human zombie hits! You don't have anything to drink. That gold was a large mimic! What do you want to use or apply? [a-cjlsuwzBLPT or ?*] c In what direction? 6 Status of the large mimic (neutral): Level 8 HP 28(28) AC 7, holding you. What do you want to put on? [hryBCGI or ?*] I I - a ring of free action (on left hand). The horse misses the glass piercer. The horse bites the glass piercer. The glass piercer misses the horse. The hill orc thrusts his crude dagger. The hill orc hits! You pull free from the large mimic. That gold was a giant mimic! The large mimic hits! The horse hits the glass piercer. The horse misses the glass piercer. The glass piercer misses the horse. The hill orc picks up some gold. The hill orc thrusts his crude dagger. The hill orc misses! The hill orc hits! The human zombie hits! The giant mimic hits! The giant mimic hits! What do you want to write with? [- abghqrtwyBCFIJLPTY or ?*] g You engrave in the floor with an aquamarine stone (in quiver pouch). What do you want to engrave in the floor here? Elbereth The large mimic hits! The glass piercer bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets G - an amulet of ESP Weapons F - a blessed +3 crossbow bolt J - 14 +0 darts t - a +0 aklys (tethered weapon in hand) Armor Z - a blessed +2 orcish helm (being worn) V - a blessed +2 pair of iron shoes (being worn) n - a +0 small shield (being worn) E - a blessed +4 mummy wrapping (being worn) v - a +0 elven mithril-coat (being worn) Comestibles i - a candy bar f - a cram ration s - a eucalyptus leaf m - a food ration x - a pancake d - a pear e - 2 sprigs of wolfsbane o - 2 tripe rations K - a lizard corpse Scrolls k - 2 scrolls of earth p - a scroll of remove curse Rings h - a cursed ring of aggravate monster I - a ring of free action (on left hand) q - a blessed +2 ring of gain constitution (on right hand) y - a cursed -1 ring of increase damage C - a ring of regeneration r - a ring of slow digestion Wands L - a wand of cancellation (0:5) P - a wand of digging (0:3) T - a wand of fire (0:2) a - a wand of opening (0:5) b - a wand of speed monster (0:3) w - a wand of undead turning (0:5) Tools l - a magic lamp z - a mirror c - a stethoscope B - a towel j - a +0 unicorn horn u - a +0 unicorn horn Gems/Stones g - an aquamarine stone (in quiver pouch) Y - a worthless piece of green glass Maddoxej the Priest's attributes: Background: You were an Adept, a level 8 human Priest. You were chaotic, on a mission for Manannan Mac Lir who was opposed by Lugh (lawful) and Brigit (neutral). You were in Sokoban, on level 3. You entered the dungeon 12302 turns ago. It was nighttime. You had 1692 experience points, 868 more were needed to attain level 9. Basics: You had 0 out of 64 hit points. You had all 125 energy points (spell power). Your armor class was -7. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 19 (base:17, innate limit:18). Your intelligence was 12 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 11 (limit:18). Final Status: You were held by a giant mimic. You were unencumbered. You were wielding a club. You had expert skill with club. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were guarded. You were fast. You had free action. You are dead. Vanquished creatures: a giant mimic a warhorse an ettin mummy a wood golem 3 flaming spheres an ettin zombie a chameleon a giant beetle a quivering blob a wolf 3 leprechauns a giant spider a baby long worm a black light a vampire bat a gnome king an owlbear 2 yetis a gold golem 3 lizards 4 dingoes a jaguar a blue jelly 2 gray unicorns a black unicorn a dust vortex a plains centaur 5 apes a rope golem 2 Woodland-elves a soldier ant an imp a quasit a wood nymph 2 mountain nymphs 13 Mordor orcs 7 Uruk-hai a fog cloud 5 yellow lights 2 shriekers 6 gnome lords a kobold mummy a red naga hatchling a black naga hatchling 3 gray oozes a ghoul a straw golem 2 paper golems a baby crocodile 2 floating eyes a kitten 8 dwarves 3 homunculi 2 kobold lords a kobold shaman 13 hill orcs a rabid rat a giant bat a monkey a werejackal 4 iguanas 10 killer bees an acid blob 3 coyotes 2 gas spores 4 hobbits 2 large kobolds a giant rat 5 cave spiders a brown mold 3 yellow molds 2 red molds 15 gnomes 11 garter snakes a gnome zombie 4 geckos 11 jackals 4 foxes 6 kobolds 4 goblins 2 sewer rats 15 grid bugs a bat 9 lichens 6 kobold zombies 12 newts 270 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: "vault" A fountain. Level 2: Level 3: A sink. Stairs down to The Gnomish Mines. Level 4: A general store, some fountains, a sink. Level 5: Level 6: Many fountains. Oracle of Delphi. Level 7: Some graves. Stairs up to Sokoban, level 6. Level 8: An altar. The Gnomish Mines: levels 4 to 5 Level 4: Level 5: Sokoban: levels 6 up to 3 Level 3: <- You were here. Solved. Final resting place for you, killed by a glass piercer, while helpless. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | maddoxej | | 0 Au | | killed by a | | glass piercer | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye maddoxej the Priest... You died in Sokoban on dungeon level 3 with 7168 points, and 0 pieces of gold, after 12302 moves. You were level 8 with a maximum of 64 hit points when you died.