Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-05 19:47:25, ended 2026-05-05 23:50:14. maemigh, lawful female dwarven Valkyrie --------- |........## ---------- ---.------ #........| #%###### |dZ......| # |........| #|.......-# f#.@d..d...| ####-...%....| #########|.......|# ##|.d.d....| ## |..^......## ---------# ##|...{....| ## --|------- # #---------- ## # # # # # ## # ## # # # ##---------------- # # #|..............| # ## #|..............| # # #...............| # ---------# |...............# ##-.......-# ----------------########### |.......| #####......(.| --------- Maemigh the Fighter St:12 Dx:13 Co:16 In:9 Wi:14 Ch:10 Lawful Dlvl:7 $:306 HP:0(57) Pw:7(16) AC:0 Xp:7 T:10767 Burdened Latest messages: You stop. Your jackal is in the way! You stop. Your jackal is in the way! The giant zombie hits! The giant zombie hits again! The giant zombie hits! The giant zombie hits again! You begin bashing monsters with your bare hands. You miss the giant zombie. You swap places with your jackal. The giant zombie hits! The giant zombie hits again! There is a staircase up to level 6 here. There are several objects here. You have a little trouble lifting a - a corroded +1 dwarvish spear. z - an uncursed +0 orcish helm. m - an uncursed +0 pair of leather gloves. f - an uncursed +0 pair of high boots. c - an uncursed +3 small shield. v - an uncursed +0 tattered cape named magic resistance. R - a cursed greased +0 set of silver dragon scales. What do you want to wear? [cfmvyzR or ?*] That is a silly thing to wear. What do you want to wear? [cfmvyzR or ?*] The giant zombie hits! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! The giant zombie hits again! You survived that attempt on your life. What do you want to wear? [cfmvyz or ?*] You feel that monsters have difficulty pinpointing your location. You are now wearing a cloak of displacement. The giant zombie hits! The giant zombie hits again! The giant zombie hits! The giant zombie hits again! What do you want to wear? [cfmz or ?*] You are now wearing a small shield. What do you want to wear? [fmz or ?*] The giant zombie hits! The giant zombie hits again! The giant zombie hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct and achievements? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins ('$') $ - 306 gold pieces Weapons (')') b - a +0 dagger (alternate weapon; not wielded) a - a corroded +1 dwarvish spear i - a blessed +0 orcish dagger (at the ready) Armor ('[') z - an uncursed +0 orcish helm m - an uncursed +0 pair of leather gloves f - an uncursed +0 pair of high boots (being donned) c - an uncursed +3 small shield (being worn) y - an uncursed +0 cloak of displacement (being worn) v - an uncursed +0 cloak of magic resistance named magic resistance R - a cursed greased rotproof +0 set of silver dragon scales (being worn) Comestibles ('%') d - 2 uncursed food rations Potions ('!') Y - an uncursed potion of paralysis Rings ('=') x - an uncursed ring of regeneration u - an uncursed ring of stealth (on left hand) Wands ('/') L - a wand of cancellation (0:6) K - a cursed wand of cancellation (0:5) r - a wand of digging (0:6) O - a wand of digging (0:6) F - a wand of digging (0:2) D - a wand of locking (0:3) B - a wand of magic missile (0:5) U - a wand of striking (0:6) H - a cursed wand of striking (0:4) T - a cursed wand of undead turning (0:4) Tools ('(') n - an uncursed sack containing 36 items X - an uncursed credit card G - an uncursed lock pick P - a cursed magic marker (0:19) h - an uncursed mirror Q - an uncursed oil lamp M - a cursed oil lamp Z - a +0 pick-axe t - an uncursed skeleton key w - 2 uncursed tallow candles q - 2 cursed tallow candles j - an uncursed tin whistle I - an uncursed tin whistle k - a cursed +0 unicorn horn Gems/Stones ('*') g - a cursed flint stone Contents of the sack: 305 gold pieces a blessed scroll of amnesia 4 uncursed scrolls of blank paper an uncursed scroll of confuse monster an uncursed scroll of create monster a cursed scroll of create monster a blessed scroll of destroy armor a blessed scroll of enchant armor an uncursed scroll of enchant armor a blessed scroll of enchant weapon an uncursed scroll of fire a cursed scroll of genocide a cursed scroll of gold detection 3 uncursed scrolls of identify a cursed scroll of identify an uncursed scroll of light a cursed scroll of magic mapping 2 uncursed scrolls of remove curse a cursed scroll of remove curse an uncursed scroll of taming a blessed scroll of teleportation 2 uncursed scrolls of teleportation an uncursed potion of fruit juice 3 uncursed potions of healing 3 cursed potions of invisibility a cursed potion of sickness 2 uncursed potions of speed an uncursed potion of water a cursed ring of regeneration a cursed ring of see invisible a cursed ring of teleportation a magic marker (0:96) an uncursed worthless piece of blue glass 2 uncursed worthless pieces of green glass 3 uncursed worthless pieces of orange glass 2 uncursed worthless pieces of red glass Maemigh the Valkyrie's attributes: Background: You were a Fighter, a level 7 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 7. You entered the dungeon 10767 turns ago. It was nighttime. You had 982 experience points, 298 more were needed to attain level 8. Basics: You had 0 out of 57 hit points. You had 7 out of 16 energy points (spell power). Your armor class was 0. Your wallet contained 306 zorkmids, and you had 305 more stashed away in your pack. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 12 (peak:18/02, limit:18/100). Your dexterity was 13 (limit:20). Your constitution was 16 (peak:17, limit:20). Your intelligence was 9 (limit:16). Your wisdom was 14 (limit:16). Your charisma was 10 (limit:16). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were shock resistant. You were level-drain resistant. You were telepathic. You had infravision. You were displaced. You were stealthy. You were warded. You were a werejackal. You were harmed by silver. You were fast. You had reflection. You are dead (2nd time!). Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 4 hours, 2 minutes and 48 seconds. Major events: Turn 1: maemigh the lawful dwarven Valkyrie entered the dungeon 838: entered the Gnomish Mines 1487: attained the rank of Skirmisher (level 3) 5709: reached Mine Town 5931: attained the rank of Fighter (level 6) 7754: found Magicbane on the floor 10762: averted death (killed by a giant zombie) 10767: killed by a giant zombie, while dressing up You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Basic] axe [Unskilled] pick-axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Basic] trident [Unskilled] lance [Unskilled] sling [Unskilled] Spellcasting Skills attack spells [Unskilled] escape spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Skirmisher. You entered Minetown. You attained the rank of Fighter. You entered a temple. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: "fountain/scrollfood shop" A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: An altar. Level 4: "book shop" A scroll shop. Level 5: "sinks, fountain, bookstore" A bookstore, a fountain, some sinks. Level 6: Many fountains. Level 7: <- You were here. A fountain. Final resting place for you, killed by a giant zombie, while dressing up. The Gnomish Mines: levels 3 to 9 Level 3: Level 4: Level 5: Level 6: Many shops, a temple and an altar, some fountains. Level 7: Level 8: Final resting place for ubiquity-Pri-Elf-Mal-Cha, killed by a dwarf. Level 9: A grave. Final resting place for Tuxie-Wiz-Elf-Fem-Cha, killed by a guardian naga, while paralyzed. Vanquished creatures: a ghost a hezrou an electric eel 2 watchmen a chameleon 2 giant beetles a wolf a leprechaun 2 brown puddings a lizard a dog a housecat a gray unicorn a black unicorn a raven a gnome mummy a soldier ant a bugbear a wood nymph a mountain nymph 7 Mordor orcs a rock piercer a rock mole a pony 2 fog clouds a yellow light 2 shriekers a violet fungus 9 gnome leaders a kobold mummy 4 gray oozes 3 elf zombies 3 ghouls 3 paper golems a jellyfish 8 giant ants a little dog 3 floating eyes 5 dwarves 3 homunculi 2 kobold leaders 2 rothes a giant bat a monkey 3 dwarf zombies 2 wererats 2 werejackals an iguana an acid blob 10 coyotes 4 gas spores 2 hobbits 2 manes 3 large kobolds 10 giant rats 7 cave spiders 3 yellow molds 2 green molds a red mold 44 gnomes 3 garter snakes 2 gnome zombies 5 geckos 15 jackals a fox 2 kobolds 8 goblins 3 sewer rats a grid bug a bat 8 lichens 5 kobold zombies 5 newts 245 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | maemigh | | 611 Au | | killed by a | | giant zombie | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel maemigh the Valkyrie... You died in The Dungeons of Doom on dungeon level 7 with 4948 points, and 611 pieces of gold, after 10767 moves. You were level 7 with a maximum of 57 hit points when you died.