Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-06 02:00:59, ended 2026-05-06 06:02:20. maemigh, lawful female dwarven Valkyrie -------- ---- |j.....-----..| |......))))g@.| |......------^| |......| |.| |----.------|.| |.....|....||.| |.....|00..||.| |........).-|.| |.[..---...>|<| ------ -------- Maemigh the Woman-at-arms St:13 Dx:17 Co:17 In:8 Wi:11 Ch:8 Lawful Dlvl:9 $:966 HP:0(88) Pw:12(12) AC:-6 Xp:10 T:13266 Burdened Latest messages: Click! The gremlin triggers a rolling boulder trap. What do you want to throw? [$bwyB or ?*] In what direction? The dart hits the gremlin. What do you want to throw? [$bwyB or ?*] In what direction? The dart hits the gremlin. What do you want to throw? [$bwyB or ?*] In what direction? The dart misses the gremlin. You hit the gremlin. The gremlin hits! The gremlin misses! The gremlin bites! The gremlin hits! You hit the gremlin. The gremlin just misses! The gremlin misses! The gremlin misses! The gremlin hits! You miss the gremlin. The gremlin hits! The gremlin hits again! The gremlin bites! The gremlin misses! You hit the gremlin. The gremlin just misses! The gremlin hits! The gremlin bites! The gremlin misses! You hit the gremlin! You hit the gremlin! The gremlin hits! The gremlin hits again! The gremlin misses! The gremlin hits! The gremlin misses! The gremlin misses! The gremlin bites! The gremlin misses! You hit the gremlin! The gremlin hits! The gremlin misses! The gremlin bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct and achievements? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins ('$') $ - 966 gold pieces Amulets ('"') q - a cursed amulet of restful sleep Weapons (')') w - 3 cursed -1 crossbow bolts (in quiver pouch) y - a blessed +2 crossbow b - a -1 dagger (alternate weapon; not wielded) a - a +1 dwarvish spear (weapon in right hand) Armor ('[') v - an uncursed +1 orcish helm (being worn) p - an uncursed +1 pair of elven boots (being worn) c - an uncursed +3 small shield (being worn) Q - an uncursed +0 cloak of displacement n - an uncursed +0 cloak of protection (being worn) F - an uncursed +0 mummy wrapping t - an uncursed +0 elven mithril-coat (being worn) Comestibles ('%') M - an uncursed clove of garlic Y - 7 uncursed food rations C - an uncursed melon J - 2 uncursed pancakes O - an uncursed tripe ration R - 3 uncursed lizard corpses Scrolls ('?') S - an uncursed scroll of earth Rings ('=') V - an uncursed ring of fire resistance (on left hand) U - a cursed -3 ring of gain constitution D - an uncursed +1 ring of increase damage s - an uncursed ring of levitation A - an uncursed ring of levitation I - an uncursed -1 ring of protection i - an uncursed ring of protection from shape changers z - an uncursed ring of shock resistance G - an uncursed ring of sustain ability Wands ('/') e - a wand of create monster (0:14) W - a wand of create monster (0:9) k - a wand of digging (0:4) j - a wand of opening (0:2) m - a wand of probing (0:7) o - a wand of probing (0:5) f - a wand of secret door detection (0:12) P - a wand of sleep (0:3) d - a wand of sleep (0:2) r - a wand of slow monster (0:4) L - a wand of speed monster (0:4) Tools ('(') u - an uncursed sack containing 16 items K - an uncursed leash g - a cursed magic lamp N - an uncursed mirror H - an uncursed skeleton key Z - an uncursed skeleton key h - an uncursed stethoscope x - an uncursed tin opener l - a +0 unicorn horn Gems/Stones ('*') X - an uncursed amber stone T - an uncursed garnet stone E - an uncursed worthless piece of yellowish brown glass Contents of the sack: a cursed scroll of blank paper 3 uncursed scrolls of earth 6 uncursed scrolls of enchant armor 2 uncursed scrolls of light a cursed scroll of magic mapping an uncursed scroll of teleportation an uncursed potion of blindness an uncursed potion of extra healing an uncursed potion of healing an uncursed potion of invisibility a cursed potion of object detection an uncursed potion of see invisible 3 potions of holy water an uncursed potion of water a potion of unholy water a magic marker (0:42) Maemigh the Valkyrie's attributes: Background: You were a Woman-at-arms, a level 10 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were right-handed. You were in Sokoban, on level 9. You entered the dungeon 13266 turns ago. You had 6930 experience points, 3070 more were needed to attain level 11. Basics: You had 0 out of 88 hit points. You had all 12 energy points (spell power). Your armor class was -6. Your wallet contained 966 zorkmids. Autopickup was on for '$?"!/=' plus thrown. Final Characteristics: Your strength was 13 (peak:18/01, limit:18/100). Your dexterity was 17 (limit:20). Your constitution was 17 (limit:20). Your intelligence was 8 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 8 (limit:16). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a spear. You had basic skill with spear and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. Your items were protected from fire. You were cold resistant. You were telepathic. You had infravision. You were stealthy. You were protected. You were fast. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 4 hours, 1 minute and 20 seconds. Major events: Turn 1: maemigh the lawful dwarven Valkyrie entered the dungeon 1447: attained the rank of Skirmisher (level 3) 2233: entered the Gnomish Mines 4265: attained the rank of Fighter (level 6) 6842: entered Sokoban 7144: completed 1st Sokoban level 8986: reached Mine Town 10413: attained the rank of Woman-at-arms (level 10) 12324: completed 2nd Sokoban level 13137: completed 3rd Sokoban level 13266: killed by a gremlin You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Basic] axe [Unskilled] pick-axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Basic] trident [Unskilled] lance [Unskilled] sling [Unskilled] Spellcasting Skills attack spells [Unskilled] escape spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Skirmisher. You entered the Gnomish Mines. You attained the rank of Fighter. You entered Sokoban. You entered Minetown. You entered a temple. You attained the rank of Woman-at-arms. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: Level 3: "general store" A general store, an altar, a fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: A ring shop, an altar, a fountain. Level 7: Level 8: A fountain. Level 9: Many fountains. Level 10: A fountain. Stairs up to Sokoban, level 9. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple and an altar, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: levels 9 up to 7 Level 7: Solved. Level 8: Solved. Level 9: <- You were here. Solved. Final resting place for you, killed by a gremlin. Vanquished creatures: a wumpus an earth elemental 3 small mimics a warhorse 2 ettin mummies 2 quantum mechanics a shocking sphere a large cat 2 gargoyles a mountain centaur 2 elf mummies a red naga a cobra 2 wraiths 2 leather golems 6 Grey-elves a chameleon a giant beetle a cockatrice a panther a leprechaun 2 iron piercers 2 giant spiders a horse an ice vortex 3 vampire bats a gnome ruler 2 orc mummies 3 yetis a gold golem 8 lizards a chickatrice a jaguar a gray unicorn 2 dust vortices 2 ravens 3 plains centaurs 2 gnome mummies 3 snakes a Woodland-elf 4 imps 2 water nymphs 3 Mordor orcs 7 Uruk-hai 2 rock piercers 2 rock moles 3 ponies a fog cloud 3 yellow lights 2 shriekers a violet fungus a gnome leader a gnomish wizard 2 kobold mummies a gray ooze 2 ghouls 5 giant ants 3 floating eyes a kitten 3 dwarves 2 homunculi a kobold leader 8 hill orcs a rothe a rabid rat a giant bat a monkey a dwarf zombie 3 wererats a werejackal 5 iguanas 6 killer bees 2 acid blobs 4 coyotes a gas spore 3 hobbits 2 manes 2 large kobolds 2 hobgoblins 5 giant rats a cave spider 2 yellow molds a red mold 7 gnomes 4 garter snakes a gnome zombie 8 geckos 13 jackals 2 foxes 2 goblins 4 sewer rats 4 grid bugs a bat 5 lichens 3 kobold zombies 13 newts 246 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | maemigh | | 966 Au | | killed by a | | gremlin | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel maemigh the Valkyrie... You died in Sokoban on dungeon level 9 with 20638 points, and 966 pieces of gold, after 13266 moves. You were level 10 with a maximum of 88 hit points when you died.