Unix NetHack Version 5.0.0-0 post-release - last build May 17 2026 04:57:42 (dc50c8380fa5e20985bfe3072449f57b8d9895ef,branch:main). Game began 2026-05-16 21:33:29, ended 2026-05-17 05:27:46. maq, lawful male human Samurai -------- ........| ...@....| ------..| |..| |..| |..--- |.$... |..... ----- Maq the Ryoshu St:25 Dx:18 Co:18 In:15 Wi:10 Ch:13 Lawful Dlvl:40 $:0 HP:79(140) Pw:41(41) AC:-14 Xp:14 T:29527 Latest messages: Alternatively, contact local support: email nethack@alt.org No boundary for Wizard's Tower? Program in disorder! (Saving and reloading may fix this problem.) Please report these messages to devteam@nethack.org. Alternatively, contact local support: email nethack@alt.org No boundary for Wizard's Tower? Program in disorder! (Saving and reloading may fix this problem.) Please report these messages to devteam@nethack.org. Alternatively, contact local support: email nethack@alt.org No boundary for Wizard's Tower? Program in disorder! (Saving and reloading may fix this problem.) Please report these messages to devteam@nethack.org. Alternatively, contact local support: email nethack@alt.org No boundary for Wizard's Tower? Program in disorder! (Saving and reloading may fix this problem.) Please report these messages to devteam@nethack.org. Alternatively, contact local support: email nethack@alt.org No boundary for Wizard's Tower? Program in disorder! (Saving and reloading may fix this problem.) Please report these messages to devteam@nethack.org. Alternatively, contact local support: email nethack@alt.org No boundary for Wizard's Tower? Program in disorder! (Saving and reloading may fix this problem.) Please report these messages to devteam@nethack.org. Alternatively, contact local support: email nethack@alt.org No boundary for Wizard's Tower? Program in disorder! (Saving and reloading may fix this problem.) Please report these messages to devteam@nethack.org. Alternatively, contact local support: email nethack@alt.org No boundary for Wizard's Tower? Program in disorder! (Saving and reloading may fix this problem.) Please report these messages to devteam@nethack.org. Alternatively, contact local support: email nethack@alt.org No boundary for Wizard's Tower? Program in disorder! (Saving and reloading may fix this problem.) Please report these messages to devteam@nethack.org. Alternatively, contact local support: email nethack@alt.org No boundary for Wizard's Tower? Program in disorder! (Saving and reloading may fix this problem.) Please report these messages to devteam@nethack.org. Alternatively, contact local support: email nethack@alt.org What do you want to ready? [*] Never mind. Really quit without saving? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of extinct species? [ynq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons (')') W - a blessed greased +3 katana (wielded in left hand) w - the blessed rustproof +6 Snickersnee (wielded in right hand) Armor ('[') I - a blessed greased tempered +2 helm of brilliance (being worn) Q - a blessed rustproof +4 pair of gauntlets of power (being worn) G - a cursed very burnt +0 pair of jumping boots (being worn) j - a blessed fireproof +1 cloak of magic resistance (being worn) B - an uncursed +0 silver dragon scale mail (being worn) Rings ('=') S - an uncursed ring of free action (on left hand) y - an uncursed +3 ring of protection R - a blessed ring of regeneration (on right hand) t - an uncursed ring of shock resistance K - an uncursed ring of slow digestion U - an uncursed ring of warning Wands ('/') u - a wand of cold (0:5) s - a wand of cold (0:0) x - a wand of cold (0:0) l - a wand of digging (0:8) Y - a wand of digging (0:7) o - a wand of digging (0:5) M - a wand of digging (0:2) A - a wand of digging (0:0) P - a wand of fire (0:8) n - a wand of fire (0:0) D - a wand of fire (0:0) J - a wand of fire (0:0) H - a wand of lightning (0:5) O - a wand of lightning (0:0) b - a wand of opening (0:4) N - a cursed wand of secret door detection (0:8) L - a wand of sleep (0:0) h - a wand of slow monster (0:3) m - a wand of speed monster (0:3) p - a blessed wand of striking (0:4) k - a wand of teleportation (0:0) z - a wand of wishing (0:0) Tools ('(') i - a blessed greased bag of holding containing 63 items g - the Bell of Opening (0:3) T - an uncursed blindfold q - a can of grease (0:11) d - an uncursed magic lamp (lit) a - an uncursed magic whistle F - a blessed oil lamp e - an uncursed skeleton key f - an uncursed stethoscope C - a cursed tinning kit (0:56) v - a +0 unicorn horn Gems/Stones ('*') V - an uncursed luckstone Contents of the bag of holding: an uncursed amulet of reflection the blessed rustproof +0 Excalibur the blessed +0 Tsurugi of Muramasa an uncursed -1 pair of elven boots an uncursed +0 pair of fumble boots an uncursed +0 pair of iron shoes an uncursed -1 pair of levitation boots an uncursed +1 cloak of invisibility an uncursed +0 oilskin cloak an uncursed +0 robe an uncursed +0 set of black dragon scales an uncursed +0 set of orange dragon scales 16 uncursed K-rations an uncursed lembas wafer 2 uncursed tripe rations an uncursed tin of black dragon meat an uncursed lizard corpse a blessed scroll of blank paper 2 blessed scrolls of blank paper 3 uncursed scrolls of blank paper 19 uncursed scrolls of blank paper a blessed scroll of earth 3 uncursed scrolls of earth a blessed scroll of enchant weapon an uncursed scroll of gold detection a blessed scroll of identify a blessed scroll of remove curse an uncursed scroll of remove curse an uncursed scroll of scare monster 7 uncursed scrolls of teleportation 8 potions of holy water 4 uncursed potions of water a potion of unholy water an uncursed ring of cold resistance an uncursed ring of conflict an uncursed ring of fire resistance an uncursed ring of free action an uncursed ring of polymorph control an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of teleport control an uncursed ring of teleportation a wand of cold (0:5) a wand of death (0:3) a wand of digging (0:8) a wand of digging (0:7) a wand of digging (0:4) a wand of digging (0:2) a wand of enlightenment (0:11) a wand of fire (0:4) a wand of opening (0:2) a wand of polymorph (0:6) a wand of secret door detection (0:8) a wand of sleep (0:6) a wand of speed monster (0:6) a wand of stasis (0:1) a wand of teleportation (0:8) a wand of teleportation (0:4) a wand of teleportation (0:3) a wand of teleportation (0:3) a magic marker (1:50) 4 uncursed tallow candles 2 uncursed wax candles Maq the Samurai's attributes: Background: You were a Ryoshu, a level 14 male human Samurai. You were lawful, on a mission for Amaterasu Omikami who was opposed by Raijin (neutral) and Susanowo (chaotic). You were right-handed. You were in Gehennom, on level 40. You entered the dungeon 29527 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 156337 experience points, 3663 more were needed to attain level 15. Basics: You had 79 out of 140 hit points. You had all 41 energy points (spell power). Your armor class was -14. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/10, peak:18/11, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 15 (base:13, limit:18). Your wisdom was 10 (base:8, peak:13, limit:18). Your charisma was 13 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding two weapons at once. You had expert skill with long sword and two weapons. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration resistant. You were poison resistant. You saw invisible. You were telepathic. You were invisible to others. You could jump. You regenerated. You had a small defense bonus (+5). You were warded. You had reflection. You had free action. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 7 hours, 41 minutes and 9 seconds. Major events: Turn 1: maq the lawful male human Samurai entered the dungeon 681: entered the Gnomish Mines 1634: reached Mine Town 3125: attained the rank of Ronin (level 3) 3478: attained the rank of Ninja (level 6) 5563: was bestowed with Snickersnee by Amaterasu Omikami 6130: entered Sokoban 6428: completed 1st Sokoban level 6708: completed 2nd Sokoban level 6992: completed 3rd Sokoban level 7820: completed 4th Sokoban level 8471: acquired the Sokoban amulet of reflection 11301: attained the rank of Joshu (level 10) 11586: acquired the Mines' End luckstone 13213: entered Home 1, the Quest 15502: was given Excalibur by the Lady of the Lake 19493: attained the rank of Ryoshu (level 14) 20016: Lord Sato has granted access to proceed deeper into the quest 20023: entered Home 2, the Quest 20314: entered Home 3, the Quest 20667: entered Home 4, the Quest 21025: entered Home 5, the Quest 21097: entered Home 6, the Quest 21809: killed Ashikaga Takauji 21810: found the Tsurugi of Muramasa on the floor 21811: acquired the Bell of Opening 23230: killed Medusa 24214: entered Gehennom 26636: bribed Asmodeus with 233 zorkmids for safe passage 26724: killed Juiblex 27724: bribed Baalzebub with 1244 zorkmids for safe passage 29383: made his first wish - "blessed ring of regeneration", got "a moonstone ring" 29527: quit Spells: Name Level Category Fail Retention detect monsters 1 divination 89% (gone) light 1 divination 89% 1%-25% force bolt 1 attack 89% 1%-25% Skills: Fighting Skills martial arts [Basic] two weapon combat [Expert] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] short sword [Basic] broadsword [Unskilled] long sword [Expert] two-handed sword [Unskilled] saber [Unskilled] flail [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Unskilled] lance [Unskilled] bow [Basic] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] divination spells [Unskilled] clerical spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You used 1 wish. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You attained the rank of Ronin. You attained the rank of Ninja. You entered Sokoban. You completed Sokoban. You attained the rank of Joshu. You completed the Gnomish Mines. You attained the rank of Ryoshu. You had the Bell of Opening. You defeated Medusa. You entered Gehennom. The Dungeons of Doom: levels 1 to 26 Level 1: Level 2: A scroll shop. Level 3: A general store, a fountain, a grave. Stairs down to The Gnomish Mines. Level 4: An altar to Amaterasu Omikami, a fountain. Level 5: Oracle of Delphi. Level 6: An altar to Amaterasu Omikami, a grave. Stairs up to Sokoban, level 5. Level 7: Final resting place for michelmartinet-Wiz-Hum-Mal-Neu, killed by a rothe. Level 8: An altar to Amaterasu Omikami. Level 9: "water" A general store, a grave. Level 10: Level 11: "gold" Portal to The Quest. Level 12: An altar to Amaterasu Omikami. Level 13: An altar to Amaterasu Omikami. Level 14: Level 15: An altar. Level 16: A grave. Level 17: A temple and some altars. Level 18: A primitive area. Level 19: Level 20: Level 21: A fountain, a sink. Level 22: Some fountains, many trees. Level 23: Level 24: Level 25: Level 26: The castle. Connection to Gehennom. Gehennom: levels 27 to 40 Level 27: A temple and an altar, many graves. Valley of the Dead. Level 28: Level 29: Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Level 38: Level 39: Level 40: <- You were here. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple and an altar, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. The Quest: levels 1 to 6 Level 1: Completed quest for Lord Sato. Level 2: Level 3: Level 4: Level 5: Level 6: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. The Tutorial: Level 1: Vanquished creatures: Juiblex a mastodon Medusa 2 erinyes an iron golem a master lich 2 balrogs 2 purple worms 2 silver dragons a red dragon a white dragon 2 orange dragons 3 black dragons 2 green dragons 2 yellow dragons 20 minotaurs Ashikaga Takauji 2 baluchitheria a demilich a master mind flayer 12 Olog-hai a Nazgul 6 pit fiends a sandestin a hell hound 2 titanotheres a trapper a baby white dragon 3 baby yellow dragons 2 guardian nagas 3 genetic engineers 2 disenchanters 6 vampire leaders 3 skeletons a captain 2 liches 2 nurses an ice devil 2 nalfeshnees a lurker above 3 Aleaxes 2 frost giants 3 ettins 6 black puddings 14 vampires 5 lieutenants 30 ghosts 6 samurai 6 queen bees a winged gargoyle 4 mind flayers 5 giant mimics 3 long worms a zruty 2 fire giants 6 ogre tyrants 3 rock trolls 4 umber hulks 2 elven monarchs 3 doppelgangers 2 hezrous 10 bone devils 2 fire vortices 2 couatls 40 stalkers 2 air elementals a fire elemental 4 earth elementals 2 water elementals 6 hill giants 4 giant mummies 2 black nagas 5 xorns 10 giant zombies 3 elf-nobles 5 sergeants 3 barbed devils 14 vrocks a salamander 3 wargs 2 hell hound pups 5 small mimics a warhorse 2 steam vortices 3 xans 4 ettin mummies 5 ogre leaders 5 quantum mechanics 4 trolls 4 wood golems a marilith a djinni 4 sharks 5 gelatinous cubes a pyrolisk 7 large dogs 4 flaming spheres a shocking sphere 2 large cats 9 tigers 3 gargoyles a dwarf ruler 7 ochre jellies 3 leocrottas an energy vortex a mountain centaur 3 elf mummies a human mummy a red naga 4 green slimes 3 pythons 5 pit vipers 3 cobras 21 wraiths 3 carnivorous apes 10 ettin zombies a leather golem 5 Grey-elves 50 soldiers 2 watchmen 4 amorous demons 4 horned devils 2 chameleons a crocodile 6 giant beetles 4 quivering blobs 14 cockatrices 110 wolves 6 winter wolf cubs a lynx a panther 20 gremlins 2 spotted jellies 2 leprechauns 3 orc-captains 4 iron piercers 4 mumakil 17 giant spiders 4 scorpions 2 horses an ice vortex 3 black lights 5 vampire bats 2 forest centaurs 3 gnome rulers 4 orc mummies 4 dwarf mummies an ogre 6 rust monsters 2 owlbears 2 yetis a werewolf 14 Green-elves 8 giant eels 5 lizards 21 ninja 5 dingoes 2 dogs 2 housecats 5 jaguars 2 dwarf leaders 3 blue jellies 2 gray unicorns 2 black unicorns 4 dust vortices 8 ravens 3 plains centaurs a gnome mummy 9 snakes 7 apes 17 human zombies 13 Woodland-elves 39 soldier ants 4 fire ants 4 bugbears 2 imps 3 lemures 3 quasits 3 wood nymphs 6 water nymphs a mountain nymph 9 Mordor orcs 25 Uruk-hai 2 orc shamans 11 rock piercers 4 rock moles 6 ponies 4 fog clouds 9 yellow lights 3 shriekers 4 violet fungi 22 gnome leaders 8 gnomish wizards a kobold mummy 3 black naga hatchlings a gray ooze 4 barrow wights 8 elf zombies 8 ghouls 3 straw golems 2 paper golems a jellyfish 13 giant ants 4 little dogs 8 floating eyes 2 kittens 12 dwarves 3 homunculi a kobold shaman 23 hill orcs 8 rothes 2 centipedes 2 giant bats 6 orc zombies 15 dwarf zombies 4 wererats a werejackal 11 iguanas 43 killer bees 5 acid blobs a coyote 4 gas spores 4 hobbits 20 manes 2 large kobolds 3 hobgoblins 8 giant rats 4 cave spiders a brown mold a yellow mold a green mold 3 red molds 74 gnomes 4 garter snakes 12 gnome zombies 4 geckos 15 jackals 2 foxes a kobold 7 goblins 6 sewer rats 12 grid bugs 16 lichens 11 kobold zombies 13 newts 1503 creatures vanquished. Extinct species: wolves (extinct) 1 species extinct. Sayonara maq the Samurai... You quit in Gehennom on dungeon level 40 with 648688 points, and 0 pieces of gold, after 29527 moves. You were level 14 with a maximum of 140 hit points when you quit.