Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-11 03:29:41, ended 2025-12-11 04:27:08. marmoset, chaotic male orcish Rogue -------- ------ |<|>...---....| |^|-......``..| |^||.```|.`.`.| |^||....|.%%..| |^|------.----| |^| |%.....| |^------`.j..%| |.............| |..-----......| ---- -------- Marmoset the Rogue St:18 Dx:16 Co:17 In:8 Wi:10 Ch:7 Chaotic S:11543 Dlvl:9 $:205 HP:0(57) Pw:18(18) AC:0 Xp:8/2187 T:11422 Blind Latest messages: You are surrounded by a shimmering light. The large cat starts to attack you, but pulls back. The winter wolf cub starts to attack you, but pulls back. The large cat starts to attack you, but pulls back. The large cat starts to attack you, but pulls back. The winter wolf cub starts to attack you, but pulls back. The large cat starts to attack you, but pulls back. You finish your prayer. You feel that Kos is well-pleased. You feel much better. The black blade draws the life from the large cat! The winter wolf cub bites! The large cat misses! The black blade draws the life from the large cat! The winter wolf cub bites! The yellow light explodes! You are blinded by a blast of light! It bites! Wait! There's something there you can't see! It misses! It misses! You miss it. It bites! It bites! You hit it. It just misses! It bites! It bites! You kill it! It bites! It bites! You kill it! You try to feel what is lying here on the floor. You feel here a wand. You try to feel what is lying here on the floor. You feel here a wand. C - a wand. You feel an unseen monster! It engulfs you! You stop searching. You are covered in slime! It burns! You hit the ochre jelly. You are splashed! You hit the ochre jelly. You are splashed! You hit the ochre jelly. You are splashed! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 205 gold pieces Weapons V - 7 blessed +3 darts k - 35 +0 darts s - a +0 elven dagger b - 6 rusty +0 orcish daggers (alternate weapon; not wielded) U - a corroded +0 orcish dagger c - the rustproof +0 Stormbringer (weapon in hand) Armor j - an uncursed +0 dwarvish iron helm (being worn) l - an uncursed +0 pair of iron shoes (being worn) z - a blessed +0 dwarvish mithril-coat (being worn) Comestibles O - an uncursed lizard corpse Wands w - a wand of magic missile (0:0) H - a wand of nothing (0:11) C - a wand of secret door detection (0:11) D - a wand of sleep (0:2) A - a wand of slow monster (0:4) Q - a wand of teleportation (0:1) S - a wand of undead turning (0:3) Tools u - an uncursed bag of holding containing 49 items W - an uncursed blindfold e - an uncursed lock pick I - an uncursed tin whistle Gems/Stones q - an uncursed flint stone Contents of the bag of holding: 2120 gold pieces a cursed -3 pair of levitation boots an uncursed +0 cloak of protection an uncursed clove of garlic 8 uncursed food rations 2 uncursed fortune cookies 3 uncursed tripe rations an uncursed scroll of create monster an uncursed scroll of earth a blessed scroll of enchant weapon an uncursed scroll of enchant weapon an uncursed scroll of food detection 3 uncursed scrolls of identify 4 uncursed scrolls of teleportation an uncursed spellbook of magic missile an uncursed potion of confusion an uncursed potion of extra healing 2 cursed potions of extra healing an uncursed potion of fruit juice a cursed potion of fruit juice a cursed potion of full healing an uncursed potion of gain energy a cursed potion of gain energy an uncursed potion of gain level an uncursed potion of hallucination a blessed potion of healing 2 uncursed potions of healing a cursed potion of object detection an uncursed potion of oil a blessed potion of paralysis 2 uncursed potions of paralysis an uncursed potion of sickness an uncursed potion of sickness 2 uncursed potions of water a cursed ring of fire resistance an uncursed +2 ring of gain constitution an uncursed ring of shock resistance an uncursed ring of teleport control an uncursed agate stone an uncursed opal an uncursed worthless piece of black glass 2 uncursed worthless pieces of blue glass an uncursed worthless piece of green glass 4 uncursed worthless pieces of orange glass 3 uncursed worthless pieces of red glass 2 uncursed worthless pieces of violet glass 4 uncursed worthless pieces of white glass 3 uncursed worthless pieces of yellow glass an uncursed worthless piece of yellowish brown glass Marmoset the Rogue's attributes: Background: You were a Rogue, level 8 male orc. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in Sokoban, on level 9. You entered the dungeon 11422 turns ago. It was nighttime. You had 2187 experience points, 373 more were needed to attain level 9. Your score was 11543 before end-of-game adjustments. Basics: You had 0 out of 57 hit points. You had all 18 energy points (spell power). Your armor class was 0. Your wallet contained 205 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18 (peak:18/01, limit:18/50). Your dexterity was 16 (peak:17, limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 7 (limit:16). Final Status: You were temporarily blind. You were swallowed by an ochre jelly. You were unencumbered. You were wielding a broadsword. You had basic skill with broadsword and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were level-drain resistant. You had infravision. You were stealthy. You were guarded. You are dead. Vanquished creatures: a giant mimic a shocking sphere a large cat an ettin zombie a giant beetle 2 cockatrices 3 wolves 3 winter wolf cubs 2 leprechauns an orc-captain 2 giant spiders 2 horses a vampire bat a gnome king 2 orc mummies a yeti a lizard 2 dingoes a housecat a jaguar 2 dwarf lords a raven a plains centaur a gnome mummy a snake 4 human zombies a fire ant a wood nymph a Mordor orc 2 rock moles 2 ponies 2 fog clouds a yellow light 2 shriekers a violet fungus 8 gnome lords 2 gnomish wizards 2 kobold mummies a gray ooze a barrow wight 2 elf zombies a straw golem a baby crocodile 2 little dogs 3 floating eyes a kitten 11 dwarves 2 homunculi 3 kobold lords 3 kobold shamans 3 rothes a giant bat 5 monkeys 4 orc zombies a dwarf zombie a wererat 2 werejackals 6 iguanas 2 killer bees 3 acid blobs a coyote 6 hobbits 6 manes 3 large kobolds 5 giant rats 6 cave spiders a brown mold a yellow mold 3 green molds 3 red molds 33 gnomes 4 garter snakes a gnome zombie 6 geckos 12 jackals 4 foxes 3 kobolds 2 goblins 4 grid bugs a bat 4 lichens a kobold zombie 5 newts 239 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: An altar to Kos, a fountain. Level 2: Some fountains. Level 3: Some fountains. Level 4: A general store, a sink. Stairs down to The Gnomish Mines. Level 5: A sink. Level 6: A fountain, a grave. Level 7: A general store. Level 8: An altar to Kos, many fountains. Level 9: Many fountains. Level 10: A sink. Stairs up to Sokoban, level 9. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Some shops, a temple, some fountains. Sokoban: Level 9: <- You were here. Unsolved. Final resting place for you, killed by an ochre jelly. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marmoset | | 2325 Au | | killed by an | | ochre jelly | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marmoset the Rogue... You died in Sokoban on dungeon level 9 with 11311 points, and 2325 pieces of gold, after 11422 moves. You were level 8 with a maximum of 57 hit points when you died.