Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-07-30 20:48:19, ended 2025-07-30 21:16:35. marzhikh, chaotic female human Wizard ------- -------------------------------- |.....| ...............................| |>....-## #|.-------+----------.....-----.| |.....| # ##|.|....| |...|....|.....|...|.| |....*| ########|.|... |...|... |.....-...|.| |......#########|.-|------|...|+-------..| ..|*| ------- ### ##|.........|...|....|..|.-----|.| ## # ####|.----....--|--....|%.|.|)..[|.| # # #|.|..|.......{.....|..|.|.._...| # #### #|.|..-.)...........--)-.-....|.. --------+--# #######|.|---|---.----|--.)...*|+...|.| |..........# # ##|.|..|...|.+ |..||----------|.| |.........|### ##|.|..|.(.|.| |..|...^|#.|...|.| |..........# #..|..|*((|.---|..|....|.=|...-.| ----------- #|.-|------..{.---------E------.| #|.......................@......| -------------------------------- Marzhikh the Thaumaturge St:14 Dx:16 Co:8 In:18 Wi:12 Ch:6 Chaotic Dlvl:7 $:1502 HP:0(55) Pw:83(83) AC:10 Exp:7 T:2181 Burdened Latest messages: Pick an object. You see here a rock. A trap door in the ceiling opens and a rock falls on your head! You hear someone praising Anhur. You hear the chime of a cash register. Really attack the watchman? [yn] (n) n "Hello, marzhikh! Welcome again to Izchak's lighting store!" "Will you please leave your pick-axe outside?" Really attack the watchman? [yn] (n) n You bite the gray ooze. You hit the gray ooze. You kill the gray ooze! You see here a small glob of gray ooze. There is a small glob of gray ooze here; eat it? [ynq] (n) y This small glob of gray ooze tastes delicious! You finish eating the small glob of gray ooze. You return to human form! Your movements are slowed slightly because of your load. You hear bubbling water. What do you want to put on? [etuw-zA-DF-IK or ?*] ? w - an uncursed ring of polymorph (on right hand). You hear the chime of a cash register. Drink from the sink? [yn] (n) y Gaggg... this tastes like sewage! You vomit. You can move again. Drink from the sink? [yn] (n) y You find a ring in the sink! Drink from the sink? [yn] (n) n What do you want to drink? [f-hnNQU or ?*] , You don't have that object. What do you want to drink? [f-hnNQU or ?*] Never mind. Your knapsack cannot accommodate any more items. There is a sink here. You see here a clay ring. What do you want to drop? [$a-zA-Z or ?*] z You drop a cursed iron ring. There is a sink here. You see here a clay ring. You have a little trouble lifting z - a clay ring. Drink from the sink? [yn] (n) y The water moves as though of its own will! The water elemental hits! In what direction? k The door resists! The water elemental hits! The water elemental hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 1502 gold pieces Amulets E - an uncursed amulet of reflection (being worn) C - a cursed amulet of restful sleep Weapons T - the rustproof +0 Magicbane Armor b - an uncursed +0 cloak of magic resistance Comestibles s - an uncursed slime mold l - 2 uncursed food rations r - 5 uncursed eggs Scrolls i - an uncursed scroll of enchant weapon M - an uncursed scroll of fire k - a blessed scroll of light Y - an uncursed scroll of remove curse V - an uncursed scroll of teleportation Potions Q - an uncursed potion of blindness g - a blessed potion of confusion U - an uncursed potion of extra healing h - an uncursed potion of healing f - an uncursed potion of object detection N - an uncursed potion of sickness n - a potion of holy water Rings K - an uncursed ring of aggravate monster e - an uncursed ring of fire resistance u - an uncursed +1 ring of gain strength D - an uncursed ring of levitation w - an uncursed ring of polymorph (on right hand) d - an uncursed ring of polymorph control (on left hand) B - an uncursed ring of polymorph control I - an uncursed ring of protection from shape changers F - an uncursed ring of regeneration z - an uncursed ring of searching H - an uncursed ring of see invisible A - a cursed ring of shock resistance t - an uncursed ring of slow digestion y - an uncursed ring of slow digestion G - a cursed ring of sustain ability x - a cursed ring of teleportation Wands q - a wand of make invisible (0:4) c - a wand of striking (0:6) L - a wand of striking (0:6) Tools P - an uncursed figurine of a lichen j - an uncursed mirror Z - an uncursed oil lamp (lit) a - a +0 pick-axe (alternate weapon; not wielded) o - an uncursed skeleton key X - a blessed tallow candle S - an uncursed tallow candle W - a +0 unicorn horn Gems/Stones v - an uncursed citrine stone R - 2 uncursed diamonds m - 2 uncursed rubies J - an uncursed luckstone O - 2 blessed touchstones p - an uncursed touchstone Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 2181 turns ago. You had 979 experience points, 301 more were needed to attain level 8. Basics: You had 0 out of 55 hit points. You had all 83 energy points (spell power). Your armor class was 10. Your wallet contained 1502 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 8 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 6 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were bare handed. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You were poison resistant. You were polymorphing periodically. You had polymorph control. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a shopkeeper a large mimic 2 small mimics a quivering blob a horse a gnome king a dwarf lord a gray unicorn 7 gnome lords 5 gnomish wizards a gray ooze a ghoul 7 dwarves 5 monkeys 2 coyotes 8 hobbits a giant rat 37 gnomes a gecko a jackal a goblin 2 grid bugs 3 lichens 91 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A fountain. Level 3: An untended shop. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: <- You were here. Some shops, a temple to Anhur, some fountains, a sink. Final resting place for you, killed by a water elemental. Level 8: Level 9: Level 10: Level 11: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 1502 Au | | killed by a | | water elemental | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Gnomish Mines on dungeon level 7 with 7256 points, and 1502 pieces of gold, after 2181 moves. You were level 7 with a maximum of 55 hit points when you died.