Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-07-30 22:35:12, ended 2025-07-30 22:44:59. marzhikh, chaotic female human Wizard --- |. |.- ---- |.| ..| |.| ..| |.--+--- ..| |......| .. | |.----.| --|--.| |.|..).--+-..{..--+- ..|..|.............- |.|-----|-....-- - |.| ..|....| |.| |(((|....| .| |(((|....| |.--+-----..{.--------- ----- | |.:@.......d..@.....G..........| -------------------------------- Marzhikh the Conjurer St:12 Dx:10 Co:16 In:18 Wi:12 Ch:11 Chaotic Dlvl:8 $:3837 HP:0(48) Pw:44(44) AC:8 Exp:5 T:1859 Burdened Latest messages: You hear a door open. The monkey hits! The monkey stole an egg. The monkey tries to run away with your egg. The monkey hits! The monkey tries to grab your spellbook of cure sickness but gives up. The monkey bites! The gnome throws a dart! You are hit by a dart. You hear a door open. The monkey hits! The monkey tries to steal your ring of gain strength but gives up. The monkey bites! You miss the monkey. You hear crashing rock. The monkey hits! The monkey stole a balsa wand. The monkey tries to run away with your balsa wand. The gnome throws a dart! You are hit by a dart. The air crackles around the gnomish wizard. The gnome picks up 2 darts. The gnome throws a dart! The dart misses the monkey. A dart misses you. The gnome picks up a dart. The gnomish wizard casts a spell at you! You feel momentarily disoriented. You feel a bit steadier now. The gnome hits! You hear someone muttering an incantation. The lizard bites! You miss the lizard. The lizard bites! The monkey hits! The monkey stole a platinum wand. The monkey tries to run away with your platinum wand. You miss the lizard. The lizard bites! You miss the lizard. You miss the lizard. The dungeon acoustics noticeably change. You hit the lizard. You hear a door open. You hit the lizard! The lizard bites! The lizard bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 3837 gold pieces Amulets A - an uncursed amulet of unchanging (being worn) Weapons O - a cursed -1 dwarvish mattock (weapon in hands) a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor C - an uncursed +0 pair of water walking boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles F - 3 uncursed food rations D - an uncursed pear u - an uncursed lichen corpse Scrolls B - a blessed scroll of confuse monster q - an uncursed scroll of enchant weapon j - an uncursed scroll of light v - an uncursed scroll of magic mapping Spellbooks o - an uncursed spellbook of cancellation s - an uncursed spellbook of cure sickness m - an uncursed spellbook of extra healing k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile Potions L - an uncursed potion of fruit juice M - a blessed potion of levitation N - an uncursed potion of restore ability p - an uncursed potion of water Rings t - an uncursed +1 ring of gain strength (on left hand) d - an uncursed +1 ring of increase accuracy e - an uncursed ring of polymorph Wands c - a wand of cancellation (0:4) x - a wand of create monster (0:13) J - a wand of striking (0:3) Tools E - an uncursed figurine of a newt r - an uncursed magic whistle K - an uncursed skeleton key Marzhikh the Wizard's attributes: Background: You were a Conjurer, a level 5 female human Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 8. You entered the dungeon 1859 turns ago. It was nighttime. You had 296 experience points, 24 more were needed to attain level 6. Basics: You had 0 out of 48 hit points. You had all 44 energy points (spell power). Your armor class was 8. Your wallet contained 3837 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 12 (base:11, limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a mattock. You had no skill with pick-axe. Final Attributes: You were devoutly aligned. You were magic-protected. You could walk on water. You were warded. You could not change from your current form. You are dead. Vanquished creatures: a shopkeeper a gnome lord a kobold mummy a floating eye 2 dwarves 2 hill orcs 2 hobbits a hobgoblin a cave spider a yellow mold 2 red molds 4 gnomes 2 gnome zombies 2 geckos 3 jackals 2 foxes a goblin 2 lichens 5 newts 36 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: Some fountains. Level 3: Level 4: An untended shop. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: <- You were here. Some fountains. Final resting place for you, killed by a lizard. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 3837 Au | | killed by a | | lizard | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Gnomish Mines on dungeon level 8 with 5310 points, and 3837 pieces of gold, after 1859 moves. You were level 5 with a maximum of 48 hit points when you died.