Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-01 00:25:03, ended 2025-08-01 02:16:43. marzhikh, chaotic female human Wizard % 0 % 0 % $ @ [ | d % % % 0 H|}------ ----- |;};}}}|@T ....|%%[%[%[(% ******* $ [[[[[[[ % % * @|......|@R......|%%(%([![% * ******* [[[[[[[ 0 / u|....0}|........| [ ! ) ) * 0 s|.@0.*@..TH !! $ ( ---X.0q?.|@@ [ ? p.....N...|%@ %%%%[%%%! ) %%%%%%% $ ))))))) -.-}}}};}|% % %%[[/[%%[ %%%%%%% ))))))) /|.|}------ $ |.| |[@% [ ! |0|0|*| @ ? |.|.|.| %% % % |0.[..| ------ Marzhikh the Magician St:14 Dx:13 Co:14 In:18 Wi:12 Ch:6 Chaotic Dlvl:26 $:632 HP:0(59) Pw:66(90) AC:10 Exp:10 T:6914 Latest messages: You push the boulder into the moat. Now you can cross it! There's a shark on the other side. Perhaps that's why you cannot move it. You push the boulder into the moat. Now you can cross it! Pick an object. What do you want to drop? [$a-pr-zABDEH-WYZ or ?*] s You drop a blessed scroll called scare monster. The xorn turns to flee. The magic-absorbing blade stuns the xorn! In what direction? y The spell misses the xorn. With great effort you move the boulder. You see here a blessed scroll called scare monster. The xorn turns to flee. You hit the xorn! With great effort you move the boulder. You see here a blessed scroll called scare monster. In what direction? j The spell hits the shark! The xorn turns to flee. In what direction? u The drawbridge disintegrates! The boulder falls apart. It is missed. The soldier is hit! The soldier is hit. You see here a blessed scroll called scare monster. The guardian naga turns to flee. You hit the guardian naga! Pick an object. The umber hulk's gaze confuses you! What do you want to use or apply? [a-cf-hk-npruvyDILW or ?*] ? You feel less confused now. The fire giant picks up a dagger. The fire giant picks up a boulder. The shark bites! The xorn hits! The xorn hits! The xorn hits! The xorn bites! The xorn hits! The xorn hits! The xorn hits! The xorn bites! You are hit by a spear! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 632 gold pieces Amulets R - an uncursed amulet of ESP (being worn) O - an uncursed amulet of magical breathing j - an uncursed amulet of restful sleep Weapons H - the rustproof +3 Magicbane (weapon in hand) Armor T - a cursed -1 pair of leather gloves w - an uncursed +0 T-shirt with text "I am not a pack rat - I am a collector" Comestibles Y - 2 uncursed food rations o - an uncursed tripe ration A - an uncursed tin of spinach Scrolls Z - a blessed scroll of stinking cloud Potions i - 4 potions of holy water Rings B - a cursed ring of aggravate monster K - a cursed ring of aggravate monster N - an uncursed ring of conflict Q - an uncursed ring of fire resistance P - a cursed ring of fire resistance S - an uncursed ring of free action x - an uncursed +1 ring of increase accuracy E - a cursed -1 ring of increase accuracy U - an uncursed -1 ring of increase damage M - an uncursed ring of invisibility V - an uncursed ring of invisibility e - an uncursed ring of polymorph (on right hand) J - an uncursed ring of polymorph control (on left hand) z - a cursed ring of protection from shape changers d - an uncursed ring of slow digestion Wands p - a cursed wand of light (0:14) c - a wand of locking (0:8) y - a wand of magic missile (0:6) v - a wand of magic missile (0:1) l - a wand of magic missile (0:0) D - a wand of secret door detection (0:14) f - a wand of sleep (0:0) u - a wand of sleep (0:0) W - a wand of striking (0:6) Tools r - a blessed greased bag of holding containing 30 items n - an uncursed blindfold b - an uncursed mirror g - a blessed oil lamp L - a +0 pick-axe (alternate weapon; not wielded) k - an uncursed skeleton key a - a blessed +0 unicorn horn I - a blessed +0 unicorn horn Gems/Stones t - an uncursed ruby h - a blessed luckstone m - a blessed touchstone Contents of the bag of holding: 2703 gold pieces a cursed amulet of change an uncursed amulet of ESP the rustproof +0 Dragonbane an uncursed clove of garlic an uncursed fortune cookie a cursed tin of newt meat an uncursed lichen corpse an uncursed lizard corpse a blessed scroll of create monster a cursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of enchant armor an uncursed scroll of enchant weapon a blessed scroll of gold detection a cursed scroll of light an uncursed scroll of magic mapping an uncursed scroll of teleportation a blessed spellbook of force bolt an uncursed diluted potion of extra healing 2 uncursed potions of object detection a cursed ring of polymorph a cursed ring of shock resistance a wand of magic missile (0:4) a wand of opening (0:7) a wand of striking (0:6) an uncursed amethyst stone an uncursed diamond 2 uncursed emeralds an uncursed jade stone Marzhikh the Wizard's attributes: Background: You were a Magician, a level 10 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 26. You entered the dungeon 6914 turns ago. It was nighttime. You had 6742 experience points, 3258 more were needed to attain level 11. Basics: You had 0 out of 59 hit points. You had 66 out of 90 energy points (spell power). Your armor class was 10. Your wallet contained 632 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 6 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger. You were not wearing any armor. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You were telepathic. You were polymorphing periodically. You had polymorph control. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a pit fiend a shopkeeper 2 lurkers above a large mimic a black naga 3 xorns a water demon a small mimic a shark a gelatinous cube a shocking sphere a tiger 2 pythons a pit viper a crocodile 4 giant beetles 3 leprechauns 10 orc-captains 4 giant spiders a black light a vampire bat a gnome king an ogre 2 owlbears 2 giant eels a lizard a chickatrice a dog a dwarf lord 2 gray unicorns a dust vortex a gnome mummy 6 snakes 2 apes 4 human zombies 4 soldier ants 3 fire ants a wood nymph a water nymph 2 mountain nymphs 24 Mordor orcs 8 Uruk-hai 4 orc shamans a pony a yellow light 2 shriekers 10 gnome lords 4 gnomish wizards 2 black naga hatchlings a golden naga hatchling 2 guardian naga hatchlings a gray ooze a barrow wight a straw golem 5 giant ants 2 floating eyes 15 dwarves 15 hill orcs a monkey an iguana a killer bee 2 acid blobs a coyote 6 hobbits 2 hobgoblins 4 cave spiders a yellow mold 42 gnomes 3 garter snakes 7 geckos 5 jackals 2 foxes 2 kobolds a goblin 2 sewer rats 2 grid bugs 2 lichens 10 newts 275 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You genocided 4 types of monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 26 Level 1: A fountain. Level 2: A potion shop. Level 3: "vault" A general store. Stairs down to The Gnomish Mines. Level 4: An untended shop, some fountains. Level 5: Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: Level 8: Level 9: Level 10: Level 11: "leprechauns + quest" Summoned by Neferet the Green. Level 12: Level 13: A temple. Level 14: Level 15: Level 16: Level 17: A temple to Anhur. Level 18: A primitive area. Level 19: Level 20: Level 21: Level 22: "Medusa" Many trees. Level 23: Level 24: Level 25: Level 26: <- You were here. The castle. Final resting place for you, killed by a spear. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: An altar to Anhur. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 3335 Au | | killed by a | | spear | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 26 with 48362 points, and 3335 pieces of gold, after 6914 moves. You were level 10 with a maximum of 59 hit points when you died.