Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-01 11:32:42, ended 2025-08-01 13:51:29. marzhikh, chaotic male human Wizard Z Z 1 M 1 --- ---------- 3.|V|13 ...........| 3|(.(1 .%.....%...| @ .||.(. ......%....-- .|..((. Z -----...-- |.%|(- |....-- |...|| |.--------.-- |-.....--- -....---------...........---.......[. Z --.......%.....--------...........--- Z -.....---------- .....<..--- Z ....| |........| ---------- Marzhikh the Vampire Lord St:18/** Dx:15 Co:14 In:18 Wi:14 Ch:7 Chaotic Dlvl:29 $:1317 HP:84(84) Pw:152(194) AC:-16 HD:12 T:10665 Fly Latest messages: You hit Wilmar's ghost! You bite Wilmar's ghost. You destroy Wilmar's ghost! You see here a chest. There is an unlocked chest containing 7 items here, loot it? [ynq] (q) y You open the chest... a - a potion of levitation. Your knapsack cannot accommodate any more items. Unknown command ' '. Unknown command ' '. What do you want to use or apply? [cfjlnp-xzA-EHIK-MO-S or ?*] t You put an uncursed eucalyptus leaf into the bag of holding. You put an uncursed tripe ration into the bag of holding. What do you want to use or apply? [cfjlnp-uwxzA-EHIK-MO-S or ?*] t You put a wand of digging (0:0) into the bag of holding. You put a wand of magic missile (0:6) into the bag of holding. You put a blessed wand of make invisible (0:7) into the bag of holding. You put a wand of make invisible (0:7) into the bag of holding. You put a blessed wand of sleep (0:0) into the bag of holding. Unknown command ' '. Unknown command ' '. There is an unlocked chest containing 6 items here, loot it? [ynq] (q) y You open the chest... l - a potion of object detection. s - a potion of paralysis. v - a potion of speed. w - a bronze ring. a - an uncursed potion of levitation. l - an uncursed potion of object detection. s - a blessed potion of paralysis. v - an uncursed potion of speed. w - an uncursed ring of poison resistance. What do you want to use or apply? [cfjnp-rtuxzABDEHILMO-S or ?*] t You put an uncursed potion of levitation into the bag of holding. You put an uncursed potion of object detection into the bag of holding. You put a blessed potion of paralysis into the bag of holding. You put an uncursed potion of speed into the bag of holding. Unknown command ' '. Unknown command ' '. Something is engraved here on the headstone. You read: "It happens sometimes. People just explode.". You see here a large box. Something is engraved here on the headstone. You read: "Dragon? What dragon?". C - a potion of water. C - a potion of unholy water. What do you want to use or apply? [cfjnp-rtuxzABDEHILMO-S or ?*] t You put a potion of unholy water into the bag of holding. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1317 gold pieces Amulets W - an uncursed amulet of unchanging (being worn) m - the blessed Eye of the Aethiopica Weapons k - the blessed rustproof +5 Magicbane (weapon in hand) Armor h - an uncursed +0 elven leather helm (being worn) F - a blessed +1 pair of elven boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) G - a blessed +3 silver dragon scale mail (being worn) Rings o - an uncursed ring of conflict (on left hand) d - an uncursed ring of invisibility w - an uncursed ring of poison resistance y - a blessed ring of polymorph control J - an uncursed ring of regeneration (on right hand) N - an uncursed ring of see invisible X - an uncursed ring of slow digestion e - an uncursed ring of teleport control Wands x - a wand of polymorph (1:6) S - a wand of polymorph (0:4) c - a wand of polymorph (1:0) A - a wand of sleep (0:4) q - a wand of speed monster (0:4) Q - a wand of striking (0:0) P - a wand of teleportation (0:0) Tools t - a blessed bag of holding containing 31 items r - an uncursed tooled horn H - the Bell of Opening (0:3) I - a cursed can of grease (0:10) f - an expensive camera (0:71) D - an uncursed lock pick O - a blessed magic marker (0:23) n - a magic marker (1:9) E - a magic marker (0:1) R - a cursed magic marker named curs (0:8) z - an uncursed magic whistle L - a cursed oil lamp M - a +0 pick-axe (alternate weapon; not wielded) u - an uncursed skeleton key B - an uncursed stethoscope p - an uncursed tallow candle j - an uncursed towel Gems/Stones V - an uncursed diamond i - 2 uncursed rubies Z - an uncursed ruby Y - an uncursed worthless piece of red glass U - an uncursed worthless piece of violet glass g - an uncursed luckstone named lich Contents of the bag of holding: 1322 gold pieces an uncursed slime mold 2 uncursed cloves of garlic an uncursed eucalyptus leaf 3 uncursed food rations an uncursed food ration 2 uncursed lembas wafers an uncursed tripe ration an uncursed tripe ration a blessed spellbook of blank paper a blessed spellbook of create monster an uncursed spellbook of restore ability an uncursed potion of enlightenment 2 uncursed potions of extra healing an uncursed potion of hallucination an uncursed potion of invisibility an uncursed potion of levitation an uncursed potion of object detection a blessed potion of paralysis 2 uncursed potions of restore ability an uncursed potion of speed a potion of holy water 5 potions of unholy water a cursed ring of conflict a cursed ring of see invisible a wand of digging (0:0) a wand of magic missile (0:6) a blessed wand of make invisible (0:7) a wand of make invisible (0:7) a blessed wand of sleep (0:0) a wand of wishing (1:2) Marzhikh the Wizard's attributes: Background: You were in vampire lord form. You were actually a Sorceress, a level 20 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Gehennom, on level 29. You entered the dungeon 10665 turns ago. Basics: You had all 84 hit points. You had 152 out of 194 energy points (spell power). You had 12 hit dice. Your armor class was -16. Your wallet contained 1317 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/100. Your dexterity was 15. Your constitution was 14. Your intelligence was 18. Your wisdom was 14. Your charisma was 7. Final Status: You were transformed. You were flying. You were unencumbered. You were wielding a dagger. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You were warned. You were aware of the presence of humans and elves. You were stealthy. You caused conflict. You had teleport control. You could survive without air. You regenerated. You were warded. You took half spell damage. You were polymorphed into a vampire lord. You could not change from your current form. You were harmed by silver. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a purple worm a silver dragon a minotaur the Dark One a guardian naga a disenchanter 2 vampire lords a prisoner an ice devil an Aleax 3 frost giants 4 vampires a lieutenant 9 ghosts an ogre king an ice troll a rock troll an Elvenking a bone devil an air elemental a fire elemental a water elemental 2 giant mummies 5 xorns 2 giant zombies a sergeant a water demon a small mimic a xan an ettin mummy 7 trolls 4 sharks a gelatinous cube a flaming sphere a dwarf king 3 tengu an ochre jelly a mountain centaur a stone giant 32 wraiths 2 ettin zombies a leather golem 23 soldiers 2 crocodiles a giant beetle a quivering blob a cockatrice a wolf 7 orc-captains an iron piercer a mumak 2 giant spiders an ice vortex a black light 15 vampire bats 3 gnome kings a dwarf mummy 3 rust monsters 2 owlbears a gold golem 5 giant eels 2 lizards a dingo a housecat 3 jaguars a dwarf lord 5 ravens a plains centaur 2 gnome mummies 2 human zombies a fire ant 5 bugbears 4 imps 2 quasits a wood nymph 5 Mordor orcs 9 Uruk-hai 7 orc shamans 2 ponies a fog cloud a yellow light 2 violet fungi 8 gnome lords 6 gnomish wizards 3 kobold mummies a barrow wight 2 elf zombies a ghoul 3 straw golems a paper golem a baby crocodile a giant ant 3 floating eyes 3 kittens 10 dwarves 4 homunculi 19 hill orcs 4 rothes a rabid rat 2 centipedes 8 giant bats 4 orc zombies 6 dwarf zombies a wererat 2 iguanas 16 killer bees an acid blob 2 coyotes a gas spore 7 hobbits 4 manes a large kobold 10 hobgoblins 2 giant rats 2 red molds 38 gnomes 17 garter snakes 3 gnome zombies 2 geckos 6 jackals a fox a kobold 6 goblins a sewer rat 8 grid bugs 8 bats 6 lichens 6 kobold zombies 6 newts 484 creatures vanquished. Genocided species: chickatrices cockatrices pyrolisks liches demiliches master liches arch-liches 7 species genocided. Voluntary challenges: You genocided 7 types of monsters. You used 4 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 28 Level 1: A fountain, a grave. Level 2: A potion shop, an altar to Anhur, a fountain. Level 3: A shop, a grave. Level 4: A general store, a fountain, a grave. Stairs down to The Gnomish Mines. Level 5: An untended shop. Level 6: Level 7: Many fountains. Oracle of Delphi. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: Level 11: Level 12: Level 13: Level 14: An altar to Anhur. Summoned by Neferet the Green. Portal to The Quest. Level 15: A delicatessen, some altars. Level 28: A throne, a fountain. The castle. Gehennom: Level 29: <- You were here. Many graves. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: An altar to Anhur. Level 9: Level 10: Level 11: Level 12: The Quest: levels 1 to 6 Level 1: Given quest by Neferet the Green. Level 2: Level 5: Level 6: A temple. Sokoban: Level 7: Unsolved. Goodbye marzhikh the Wizard... You quit in Gehennom on dungeon level 29 with 93053 points, and 2639 pieces of gold, after 10665 moves. You were level 20 with a maximum of 118 hit points when you quit.