Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-04 15:06:42, ended 2025-08-04 15:42:02. marzhikh, chaotic female human Wizard ------------ |..........| |>.........+ |....{.....| |..........| ------.----- ## ## ## ## # # ---------------# # |(.............# ## |.............|## -.---- -+----------+-#####..........(...|### |....| |............-# |.............|# ## |....-#### |............| |.............|## ##------------ |....| ##### |..<.........| --------------- # #|+%.[![%.M@| ------ ###-............| ####-.@%]!(!)m.| -------------- ------------ Marzhikh the Thaumaturge St:10 Dx:14 Co:16 In:18 Wi:9 Ch:11 Chaotic Dlvl:7 $:118 HP:0(59) Pw:48(57) AC:10 Exp:7 T:3785 Latest messages: The human mummy hits! What do you want to zap? [crEFHL or ?*] ? In what direction? . You turn into a rust monster! Your cloak tears apart! You find you must drop your quarterstaff! You relinquish a blessed +1 quarterstaff and receive 8 gold pieces in compensation. Your movements are slowed slightly because of your load. The human mummy hits! The human mummy hits! You miss the human mummy. You touch the human mummy. The human mummy's mummy wrapping is not affected by oxidation. The human mummy hits! The human mummy hits! You touch the human mummy. The human mummy's mummy wrapping is not affected by oxidation. You touch the human mummy. The human mummy's mummy wrapping is not affected by oxidation. The human mummy hits! The human mummy hits! You touch the human mummy. The human mummy's mummy wrapping is not affected by oxidation. You touch the human mummy. The human mummy's mummy wrapping is not affected by oxidation. The human mummy hits! You return to human form! Your movements are now unencumbered. The human mummy hits! What do you want to zap? [crEFHL or ?*] ? In what direction? . You turn into a gold golem! You can barely move a handspan with this load! The human mummy hits! The human mummy hits! The human mummy hits! The human mummy hits! The human mummy hits! The human mummy hits! The large mimic drops a blindfold. The large mimic misses the human mummy. The human mummy hits! The human mummy hits! The human mummy hits! You return to human form! Your movements are now unencumbered. The human mummy hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 118 gold pieces Comestibles g - an uncursed cram ration j - 3 uncursed food rations v - an uncursed food ration Rings V - an uncursed +1 ring of gain strength d - an uncursed +1 ring of increase accuracy p - an uncursed ring of slow digestion (on right hand) R - an uncursed ring of sustain ability e - an uncursed ring of teleportation Wands F - a wand of cancellation (0:4) r - a wand of digging (0:0) L - a wand of enlightenment (0:8) E - a wand of polymorph (0:1) c - a wand of secret door detection (0:15) H - a wand of teleportation (0:0) Tools J - an uncursed sack containing 17 items n - an uncursed blindfold C - an uncursed brass lantern A - an uncursed mirror M - an uncursed oil lamp (lit) P - an uncursed skeleton key X - 2 uncursed tallow candles Gems/Stones s - an uncursed worthless piece of green glass I - an uncursed luckstone Contents of the sack: 2130 gold pieces 2 uncursed scrolls of amnesia 2 uncursed scrolls of blank paper an uncursed scroll of create monster a blessed scroll of destroy armor a blessed scroll of enchant armor 2 uncursed scrolls of enchant armor a blessed scroll of fire an uncursed scroll of fire an uncursed scroll of gold detection an uncursed scroll of identify an uncursed scroll of remove curse an uncursed potion of paralysis a potion of holy water an uncursed potion of water 3 potions of unholy water a +0 pick-axe Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 7. You entered the dungeon 3785 turns ago. You had 748 experience points, 532 more were needed to attain level 8. Basics: You had 0 out of 59 hit points. You had 48 out of 57 energy points (spell power). Your armor class was 10. Your wallet contained 118 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You had slower digestion. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a shopkeeper 3 small mimics 2 watchmen a gnome king 6 Uruk-hai a pony 5 gnome lords 3 gnomish wizards a giant ant 8 dwarves 2 dwarf zombies an iguana 2 coyotes a gas spore a hobbit a large kobold 2 giant rats 24 gnomes 3 geckos a jackal a fox a goblin 3 sewer rats 5 grid bugs a bat 3 lichens a kobold zombie 4 newts 88 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: An altar to Anhur, a fountain. Level 2: A fountain. Level 3: An untended shop, a fountain. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: A bookstore, some fountains. Level 6: "vault" A general store. Level 7: <- You were here. A general store, a fountain. Final resting place for you, killed by a human mummy. Level 8: The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Some shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: Level 13: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 2248 Au | | killed by a | | human mummy | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 5636 points, and 2248 pieces of gold, after 3785 moves. You were level 7 with a maximum of 59 hit points when you died.