Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-04 18:57:28, ended 2025-08-04 19:24:53. marzhikh, chaotic female human Wizard ------ .....-- ------- --------------- . --..| |.....| ------- |........@....| |..| |.._..| |>....| -+---|--@----+- |..| |.....| --....| |..| ..|-.| - |..-- ---|--- ---..|. ---|..---.-%.--- ..----...-- |.| ---|-.....-|--...)K...--+- |....|.....|-- |[| --......--.%....%...(.[...| ------ |..........|..---.-- |.......-|%.--------|--..-- |%...| |....---...|.......----- |...{......-- ..|..-- |.%..| |......|...|...........--- --........ +[[|...| ---|--------....-------...---......-|.|------....... --------- --(---...-|...-|.. ..|-...|..---...|.--..|...|.....------ --.........|..--|.. ..|--.....|-....|........---....|..y(| ------ ...!............-|---.-----..-|..........--....|-...-.(((| |.|...-. -.....{....----.............---...G.......|-...|....|.(((| |.|...| ..........- --+--.--------|.........--..|.........------ |.--|------- -......... |.|.](.| --.......----- ...|.......------.....|....| ..------ |.-.(((| ---...--- ..|...--......|...{...).-|| --|.(((| ----- --.....----........|..|(| ------ ------- --------------- Marzhikh the Thaumaturge St:10 Dx:16 Co:15 In:18 Wi:9 Ch:7 Chaotic Dlvl:7 $:793 HP:0(48) Pw:5(59) AC:9 Exp:7 T:3136 Latest messages: You hear some noises in the distance. The iguana bites! You hit the Keystone Kop. The Kop Kaptain swings his rubber hose at the Keystone Kop. The Kop Kaptain misses the Keystone Kop. You kill the Keystone Kop! The Kop Kaptain swings his rubber hose at the Keystone Kop. The Kop Kaptain misses the Keystone Kop. You hear some noises. The Keystone Kop swings his club at the iguana. The Keystone Kop misses the iguana. You see here a rubber hose. The coyote bites! You hear some noises in the distance. You hear some noises. Pick an object. The coyote bites! The Kop Kaptain picks up a rubber hose. The coyote bites the Kop Kaptain. The Kop Kaptain swings his rubber hose at the coyote. The Kop Kaptain hits the coyote. The coyote is killed! You hear someone beseeching Thoth. You see here a coyote corpse. You hear some noises in the distance. The Kop Kaptain swings his rubber hose. The Kop Kaptain hits! You hit the Kop Kaptain! The Kop Kaptain swings his rubber hose. The Kop Kaptain hits! The watchman throws a spear! You are almost hit by a spear. You see here a coyote corpse. The Kop Lieutenant throws a cream pie! A cream pie misses you. There is nothing here to pick up. What do you want to eat? [KN or ?*] ? This cream pie is delicious! What do you want to eat? [KN or ?*] N This cream pie is delicious! The Kop Lieutenant wields a club! The watchman thrusts his spear. The watchman hits! The watchman thrusts his spear. The watchman hits! The watchman thrusts his spear. The watchman hits! You die... Siboga comes and takes the 23 zorkmids you owed her. Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 793 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles K - an uncursed egg Scrolls S - a cursed scroll of confuse monster X - 2 uncursed scrolls of destroy armor q - a blessed scroll of earth v - an uncursed scroll of earth U - a blessed scroll of enchant armor i - 5 uncursed scrolls of enchant armor T - a blessed scroll of enchant weapon l - 2 uncursed scrolls of enchant weapon Y - an uncursed scroll of fire V - 2 uncursed scrolls of food detection R - an uncursed scroll of gold detection E - an uncursed scroll of identify h - 5 uncursed scrolls of light p - an uncursed scroll of taming W - 2 uncursed scrolls of teleportation Potions w - an uncursed potion of blindness A - an uncursed potion of fruit juice g - an uncursed potion of gain ability H - an uncursed potion of healing z - an uncursed potion of invisibility m - a blessed potion of paralysis o - an uncursed potion of see invisible Rings y - an uncursed ring of cold resistance e - an uncursed ring of conflict (on left hand) d - an uncursed +1 ring of increase accuracy Wands B - a wand of fire (0:7) c - a wand of lightning (0:5) L - a wand of striking (0:0) C - a wand of teleportation (0:3) u - a wand of undead turning (0:4) Tools x - a magic marker (0:94) t - a blessed oil lamp (lit) f - an uncursed oil lamp (lit) F - an uncursed oil lamp M - an uncursed skeleton key I - an uncursed tallow candle J - an uncursed towel Gems/Stones G - an uncursed worthless piece of red glass Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 3136 turns ago. You had 825 experience points, 455 more were needed to attain level 8. Basics: You had 0 out of 48 hit points. You had 5 out of 59 energy points (spell power). Your armor class was 9. Your wallet contained 793 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You caused conflict. You could teleport. You were warded. You are dead. Vanquished creatures: a shopkeeper a small mimic a winter wolf cub a water nymph a pony 6 gnome lords 2 gnomish wizards 2 Kop Lieutenants a ghoul a floating eye 7 dwarves 3 Kop Sergeants a monkey an acid blob 2 coyotes 3 gas spores a hobbit a giant rat 16 gnomes 9 Keystone Kops 3 garter snakes 3 geckos 8 jackals 2 goblins 3 sewer rats 4 grid bugs a bat 2 lichens 2 kobold zombies 2 newts 91 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: An untended shop, a sink. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: <- You were here. Many shops, a temple, many fountains. Final resting place for you, killed by a watchman. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 793 Au | | killed by a | | watchman | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Gnomish Mines on dungeon level 7 with 4334 points, and 793 pieces of gold, after 3136 moves. You were level 7 with a maximum of 48 hit points when you died.