Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-05 08:51:02, ended 2025-08-05 10:21:27. marzhikh, chaotic female human Wizard --------------- #..@...........| #|..c..........| #|.............| -----.-- ###-----+--------- |......| --------- # |....... |...$...| ## |......| |........#### +...<..- |.......| ## |......| --------- # |......| # -------- # # ### # ------ ---- | ##-.......... ....| |.........| ----------- Marzhikh the Magician St:13 Dx:14 Co:15 In:18 Wi:14 Ch:10 Chaotic Dlvl:8 $:2086 HP:0(87) Pw:54(144) AC:4 Exp:13 T:7276 Stone Satiated Latest messages: The sleep ray bounces! In what direction? h You see no door there. In what direction? b The door resists! In what direction? b The door closes. What do you want to zap? [krBDLOR or ?*] a That is a silly thing to zap. The door opens. In what direction? b The door resists! In what direction? b The door closes. In what direction? b The door crashes open! What do you want to zap? [krBDLOR or ?*] R In what direction? > You dig a hole through the floor. You fall through... What do you want to use or apply? [krt-vyBDHLO-RUWY or ?*] y You are now wearing a blindfold. You can't see any more. What do you want to use or apply? [krt-vyBDHLO-RUWY or ?*] y You were wearing an uncursed blindfold. You can see again. You hear the footsteps of a guard on patrol. The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! You are slowing down. What do you want to dip? [$a-iknp-vxyA-DG-UWYZ or ?*] ? What do you want to dip an uncursed lamp called magic (lit) into? [eghT or ?*] ? Your lamp called magic glows with a light blue aura. The cockatrice bites! The cockatrice touches you! Your limbs are stiffening. What do you want to rub? [uvHQ or ?*] ? You now wield a blessed lamp called magic (lit). You see a puff of smoke. The cockatrice bites! The cockatrice touches you! Your limbs have turned to stone. The cockatrice bites! The cockatrice touches you! You have turned to stone. The cockatrice bites! The cockatrice touches you! You are a statue. Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 2086 gold pieces Weapons a - a blessed +1 quarterstaff Armor A - an uncursed +0 pair of high boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) j - an uncursed +0 set of silver dragon scales (being worn) Comestibles p - 2 uncursed food rations c - an uncursed lembas wafer M - 2 uncursed tripe rations x - an uncursed egg G - 2 uncursed eggs Scrolls q - a blessed scroll of enchant weapon Z - an uncursed scroll of enchant weapon i - a cursed scroll of remove curse Spellbooks S - a cursed spellbook of create monster C - an uncursed spellbook of polymorph Potions g - an uncursed potion of gain ability h - an uncursed potion of see invisible e - a potion of unholy water Rings f - a cursed ring of aggravate monster n - an uncursed ring of conflict d - an uncursed ring of fire resistance N - a cursed -1 ring of gain constitution Wands k - a wand of cold (0:6) R - a wand of digging (0:2) B - a wand of light (0:13) r - a wand of probing (0:2) L - a wand of sleep (0:2) O - a wand of slow monster (0:4) D - a wand of striking (0:0) Tools y - an uncursed blindfold P - an uncursed lock pick H - a blessed magic lamp (lit) (weapon in hand) t - a magic marker (1:7) W - an uncursed mirror Y - an uncursed mirror v - a cursed oil lamp U - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones I - 2 uncursed garnet stones s - an uncursed jasper stone J - an uncursed worthless piece of yellow glass K - 2 uncursed worthless pieces of yellowish brown glass Q - an uncursed luckstone u - an uncursed touchstone named luck, swirly - obj det Marzhikh the Wizard's attributes: Background: You were a Magician, a level 13 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 8. You entered the dungeon 7276 turns ago. You had 40124 experience points, 39876 more were needed to attain level 14. Basics: You had 0 out of 87 hit points. You had 54 out of 144 energy points (spell power). Your armor class was 4. Your wallet contained 2086 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 10 (limit:18). Final Status: You turned into stone. You were satiated. You were unencumbered. You were wielding a tool. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You were telepathic. You were warded. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 8 silver dragons a large cat 5 wraiths a giant beetle a quivering blob a cockatrice a winter wolf cub 2 leprechauns an orc-captain a black light a gold golem 2 lizards a dingo 2 blue jellies a plains centaur 4 snakes 2 rope golems a soldier ant an imp 2 wood nymphs a mountain nymph an orc shaman 2 rock piercers a rock mole a pony 2 fog clouds a shrieker 3 violet fungi 8 gnome lords 2 gnomish wizards a gray ooze a barrow wight 2 elf zombies a paper golem 5 giant ants a little dog 4 floating eyes 3 kittens 11 dwarves 4 hill orcs 2 centipedes 2 giant bats an orc zombie 6 dwarf zombies a wererat 4 iguanas 11 killer bees 3 gas spores 4 hobbits 2 manes a large kobold a hobgoblin a giant rat a yellow mold 31 gnomes 6 garter snakes a gecko 3 jackals a fox 2 kobolds 2 goblins 3 sewer rats 10 grid bugs 2 lichens 6 newts 201 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: A fountain. Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: Level 5: An altar to Anhur. Level 6: "Oracle" Many fountains. Oracle of Delphi. Level 7: A throne. Stairs up to Sokoban, level 6. Level 8: <- You were here. Final resting place for you, petrified by a cockatrice. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: Some shops, a temple, some fountains, some trees. Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 2086 Au | | petrified by a | | cockatrice | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You turned to stone in The Dungeons of Doom on dungeon level 8 with 28462 points, and 2086 pieces of gold, after 7276 moves. You were level 13 with a maximum of 87 hit points when you turned to stone.