Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-05 22:45:53, ended 2025-08-05 23:54:32. marzhikh, chaotic female human Wizard ## # ### -----.---- ---.- |^...<.... ##UH(.| |0........ |..)| -------- ----- Marzhikh the Minotaur St:18/** Dx:16 Co:15 In:17 Wi:9 Ch:6 Chaotic Dlvl:22 $:169 HP:0(72) Pw:73(73) AC:6 HD:15 T:6083 Latest messages: You hear an animal carcass being offered in sacrifice. S - an uncursed pick-axe (weapon in hand). r - an uncursed athame named Magicbane (alternate weapon; not wielded). r - an uncursed athame named Magicbane (weapon in hand). S - an uncursed pick-axe (alternate weapon; not wielded). What do you want to use or apply? [cjknowyABGIK-MR-TX or ?*] ? Never mind. What do you want to use or apply? [cjknowyABGIK-MR-TX or ?*] R Y - 3 unlabeled scrolls. You hear the footsteps of a guard on patrol. What do you want to use or apply? [cjknowyABGIK-MR-TX or ?*] ? What do you want to write on? [*] ? What type of scroll do you want to write? LOREM IPSUM q - a scroll called scare monster. What do you want to use or apply? [cjknowyABGIK-MR-TX or ?*] r Sorry, I don't know how to use that. In what direction? Never mind. What do you want to use or apply? [cjknowyABGIK-MR-TX or ?*] R u - 2 potions of holy water. What do you want to dip? [$a-uwyABFGIK-MQ-TV-Z or ?*] ? What do you want to dip a scroll called scare monster into? [uZ or ?*] u Your scroll called scare monster glows with a light blue aura. What do you want to use or apply? [cjknowyABGIK-MR-TX or ?*] R You put 2 unlabeled scrolls into the bag. What do you want to use or apply? [cjknowyABGIK-MR-TX or ?*] R You put a brown potion into the bag. You put a potion of holy water into the bag. Unknown command ' '. You stop searching. You hit the soldier ant. You hit the soldier ant. You head butt the soldier ant. You kill the soldier ant! You see here an empty unlocked large box. Your oil lamp flickers. You hear crashing rock. Your oil lamp flickers. You stop searching. You hit the umber hulk! You hit the umber hulk. You head butt the umber hulk. The umber hulk hits! The umber hulk hits! The umber hulk bites! Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 169 gold pieces Amulets F - an uncursed amulet of unchanging (being worn) Weapons r - the rustproof +0 Magicbane (weapon in hand) Armor p - a cursed -1 pair of levitation boots b - an uncursed +0 cloak of magic resistance Comestibles a - an uncursed slime mold l - 2 cursed slime molds Q - 2 uncursed carrots W - 5 uncursed food rations h - an uncursed sprig of wolfsbane g - 4 uncursed tripe rations Scrolls m - an uncursed scroll of earth s - a cursed scroll of earth q - a blessed scroll of scare monster Rings V - a cursed ring of hunger t - an uncursed ring of levitation i - a cursed ring of levitation d - an uncursed ring of polymorph control (on left hand) e - an uncursed ring of stealth f - an uncursed ring of warning Wands A - a wand of cold (0:6) j - a wand of digging (0:5) I - a wand of make invisible (0:5) o - a wand of make invisible (0:3) M - a blessed wand of polymorph (0:2) c - a wand of secret door detection (0:15) Tools R - an uncursed bag of holding containing 20 items K - an expensive camera (0:41) n - a magic marker (1:23) L - an uncursed magic whistle y - an uncursed oil lamp (lit) S - a +0 pick-axe (alternate weapon; not wielded) T - an uncursed skeleton key k - an uncursed stethoscope B - an uncursed towel G - a +0 unicorn horn Gems/Stones X - 2 uncursed flint stones w - an uncursed luckstone Contents of the bag of holding: 1268 gold pieces 2 uncursed scrolls of blank paper a blessed scroll of charging a blessed scroll of confuse monster 2 uncursed scrolls of create monster a cursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of destroy armor a blessed scroll of enchant weapon 2 uncursed scrolls of enchant weapon a cursed scroll of fire an uncursed scroll of light an uncursed scroll of remove curse 3 uncursed scrolls of teleportation a blessed spellbook of blank paper an uncursed potion of see invisible a cursed potion of see invisible an uncursed potion of sickness a potion of holy water 2 potions of unholy water Marzhikh the Wizard's attributes: Background: You were in female minotaur form. You were actually a Thaumaturge, a level 8 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 22. You entered the dungeon 6083 turns ago. It was nighttime. Basics: You had 0 out of 72 hit points. You had all 73 energy points (spell power). You had 15 hit dice. Your armor class was 6. Your wallet contained 169 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/100. Your dexterity was 16. Your constitution was 15. Your intelligence was 17. Your wisdom was 9. Your charisma was 6. Final Status: You were transformed. You were unencumbered. You were wielding a dagger. You were unskilled in dagger and could have enhanced that. You were not wearing any armor. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You had infravision. You had polymorph control. You were polymorphed into a minotaur. You could not change from your current form. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a small mimic a quantum mechanic a freezing sphere a large cat a tiger a gargoyle a tengu a pit viper a giant beetle 2 giant spiders 2 black lights a vampire bat a gnome king an orc mummy 2 lizards a dog a white unicorn a dust vortex a raven a snake an ape a rope golem a Woodland-elf a soldier ant a quasit 2 rock piercers a rock mole 2 yellow lights a shrieker 9 gnome lords a gnomish wizard 3 paper golems 8 giant ants 2 kittens 10 dwarves a kobold lord a hill orc a giant bat a wererat a werejackal 2 iguanas 3 killer bees an acid blob 6 coyotes 4 hobbits 2 large kobolds a hobgoblin 4 giant rats 2 brown molds a red mold 34 gnomes 4 garter snakes a gecko 7 jackals 3 foxes 4 kobolds 2 goblins 6 grid bugs 4 lichens a newt 164 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 23 Level 1: A fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: An altar to Anhur, a grave. Level 4: Level 5: Level 6: "vault" Level 7: Level 8: "Oracle" Level 9: Stairs up to Sokoban, level 8. Level 10: An altar. Level 11: "vault" Level 12: "poly control" A very big room. Level 13: Level 14: Level 15: "Quest" A primitive area. Summoned by Neferet the Green. Level 16: Level 17: Level 18: Level 19: "books" An altar to Anhur. Level 20: Level 21: A grave. Level 22: "vault" <- You were here. Final resting place for you, killed while stuck in creature form. Level 23: Many trees. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Many shops, a temple to Anhur, some fountains, some trees. Level 6: Level 7: Sokoban: Level 8: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 1437 Au | | killed while | | stuck in | | creature form | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 22 with 14146 points, and 1437 pieces of gold, after 6083 moves. You were level 8 with a maximum of 56 hit points when you died.