Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-08 02:36:35, ended 2025-08-08 03:16:16. marzhikh, chaotic female human Wizard ------------ |.(.((m.(.(| |((((..((((| |^.@^......| # ---@-------- # q ## # #### # ######################%#%####### #######################0 ## -.-------- # ## |%.......| # #.........| |........| ---------- Marzhikh the Thaumaturge St:10 Dx:15 Co:13 In:18 Wi:14 Ch:8 Chaotic Dlvl:13 $:0 HP:0(51) Pw:2(87) AC:7 Exp:7 T:3332 Latest messages: You have much trouble removing an elf corpse. Continue? [ynq] (q) y The corpse will cost you 7 zorkmids. You have much trouble removing T - an elf corpse (unpaid, 7 zorkmids). You stagger under your heavy load. Movement is very hard. What do you want to drop? [$b-eg-uw-zA-TVYZ or ?*] T You drop an elf corpse (unpaid, 7 zorkmids). Your movements are now unencumbered. There is an elf corpse here; eat it? [ynq] (n) y "You bite that, you pay for it!" Blecch! Rotten food! Everything suddenly goes dark. You finish eating the elf corpse. You feel wide awake. You can see again. You stop searching. An elf corpse for 7 zorkmids. Pay? [yn] (n) y You paid for an elf corpse at a cost of 7 gold pieces. "Thank you for shopping in Eed-morra's hardware store!" In what direction? j The spell hits the human zombie! You destroy the human zombie! The spell hits the human zombie! In what direction? j The spell hits the human zombie! You destroy the human zombie! The gelatinous cube engulfs an uncursed pick-axe. You hit the gelatinous cube. In what direction? j The spell hits the gelatinous cube! The gelatinous cube touches you! The magic-absorbing blade scares the gelatinous cube! You kill the gelatinous cube! What do you want to use or apply? [cgjoprwyzCDFQ-SV or ?*] z You start playing your drum. You produce a heavy, thunderous rolling! The entire dungeon is shaking around you! Eed-morra gets angry! The door collapses. The leocrotta falls into a chasm! The leocrotta turns to flee. The large mimic turns to flee. The leocrotta hits! The leocrotta bites! The leocrotta hits! The leocrotta hits! You die... Eed-morra takes all your possessions. Do you want to see what you had when you died? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Weapons A - the rustproof +0 Magicbane (weapon in hand) Armor Z - an uncursed +0 pair of leather gloves (being worn) Y - an uncursed +0 pair of water walking boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles n - 2 uncursed food rations B - an uncursed lizard corpse Scrolls x - an uncursed scroll of charging s - 2 uncursed scrolls of earth i - an uncursed scroll of enchant weapon k - an uncursed scroll of remove curse q - an uncursed scroll of taming Spellbooks l - a blessed spellbook of force bolt Potions h - an uncursed potion of oil t - 6 potions of holy water Rings e - an uncursed ring of free action u - an uncursed ring of protection from shape changers E - an uncursed ring of shock resistance d - an uncursed ring of teleport control m - an uncursed ring of teleport control Wands V - a wand of digging (0:3) g - a wand of light (0:10) w - a wand of speed monster (0:2) c - a wand of teleportation (0:0) r - a wand of undead turning (0:3) Tools y - an empty uncursed sack R - a bag of tricks (0:0) z - a drum of earthquake (0:3) S - an uncursed figurine of a rothe C - an uncursed lock pick p - a magic marker (0:60) j - a magic marker (0:42) o - an uncursed magic whistle D - an uncursed oil lamp (lit) F - a blessed tallow candle Gems/Stones L - 3 uncursed amethyst stones P - 2 uncursed diamonds G - 3 uncursed emeralds O - an uncursed garnet stone I - an uncursed opal H - 4 uncursed rubies K - an uncursed worthless piece of blue glass M - 3 uncursed worthless pieces of red glass J - 2 uncursed worthless pieces of yellow glass N - 2 uncursed worthless pieces of yellowish brown glass Q - an uncursed luckstone Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 13. You entered the dungeon 3332 turns ago. It was nighttime. You had 1108 experience points, 172 more were needed to attain level 8. Basics: You had 0 out of 51 hit points. You had 2 out of 87 energy points (spell power). Your armor class was 7. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You could teleport. You had teleport control. You could walk on water. You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 small mimics a gelatinous cube 2 tengu a chameleon a giant beetle a gnome king a rust monster a lizard 2 dogs a housecat a dwarf lord a gnome mummy an ape 5 human zombies an Uruk-hai a yellow light 4 gnome lords 2 gnomish wizards 5 dwarves a homunculus an iguana 2 killer bees 2 acid blobs a gas spore a giant rat a yellow mold 18 gnomes a gnome zombie 2 geckos 2 jackals 3 foxes 3 sewer rats 2 grid bugs a lichen 75 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: Level 2: A fountain. Level 3: A fountain, a sink. Level 4: "booze" An armor shop. Stairs down to The Gnomish Mines. Level 5: "shield of reflection" An armor shop. Level 6: "Oracle" Level 7: "levelport" An altar to Anhur. Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: Level 10: Level 11: Level 12: Level 13: "Quest" <- You were here. A shop. Summoned by Neferet the Green. Final resting place for you, killed by a leocrotta. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: Level 13: "poly trap?" Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 0 Au | | killed by a | | leocrotta | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 13 with 5062 points, and 0 pieces of gold, after 3332 moves. You were level 7 with a maximum of 51 hit points when you died.