Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-08 04:26:15, ended 2025-08-08 04:53:55. marzhikh, chaotic female human Wizard -- --- ---- ----.--- |.| |.. ......|---- -- |.| |.. ....|!%!| .| |.| +..- ...|?)!| .| |.| |..| -----..|...|.. |.- ---..| |((.|...-|--.+- |. ....| |(..-.............- |. ....|---- |((.|......--+- | |.- -...|(((|+------..{...|.. ----|.| +...|(((|.............|. |..-|.| |...|...--+-.....---|--.---------- -- -----...|.----...--|-- |..-+-|..................| --- |.--...-|...|........| |..| |----..(.--------- | --|.. |.......|)..|..#.....----..| |.%.-....|.....+| --.|.-----...........|-....{........| |%%.|...[f...[)+| |..........).........--(.|....#.....--------....|@..[..| |..-----.........).......|-.....................|- ----- --- -------.--..------------.--.-------------- ------- ------ Marzhikh the Thaumaturge St:10 Dx:14 Co:16 In:18 Wi:13 Ch:7 Chaotic Dlvl:8 $:100 HP:0(55) Pw:7(84) AC:6 Exp:7 T:3436 Latest messages: You rebalance your load. Movement is still difficult. Marzhikh's ghost touches you! The hobgoblin picks up a small shield. The hobgoblin puts on a small shield. You don't have enough stamina to move. What do you want to drop? [$abd-gijmnpqyzABE-GNPQUW-Z or ?*] ? You drop a hill orc corpse. Your movements are now unencumbered. The hobgoblin picks up an iron skull cap. The hobgoblin puts on an iron skull cap. The hobgoblin picks up a potion of sleeping. Marzhikh's ghost touches you! What do you want to put on? [e or ?*] ? Never mind. The hobgoblin picks up a knife. The hobgoblin hurls a potion of sleeping! The potion of sleeping misses marzhikh's ghost. The bottle crashes on your head and breaks into shards. The potion of sleeping evaporates. You feel rather tired. Marzhikh's ghost touches you! You can move again. The hobgoblin picks up a thonged club. The hobgoblin throws a knife! The knife misses marzhikh's ghost. A knife misses you. In what direction? h The spell misses marzhikh's ghost. The spell misses the hobgoblin. The hobgoblin wields a thonged club! Marzhikh's ghost turns to flee. You miss marzhikh's ghost. You hit marzhikh's ghost. The hobgoblin turns to flee. You hit the hobgoblin. You hit marzhikh's ghost. You hit marzhikh's ghost. The magic-absorbing blade stuns marzhikh's ghost! The magic-absorbing blade stuns marzhikh's ghost! You hit marzhikh's ghost! The hobgoblin turns to flee. You kill the hobgoblin! Marzhikh's ghost turns to flee. There are several objects here. The panther hits! The panther hits! The panther bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 100 gold pieces Amulets y - an uncursed amulet of reflection (being worn) Weapons N - the rustproof +0 Magicbane (weapon in hand) a - a blessed +1 quarterstaff Armor q - an uncursed +0 helm of brilliance U - an uncursed +0 pair of high boots (being worn) b - an uncursed +0 cloak of magic resistance Q - an uncursed +0 robe (being worn) Comestibles z - an uncursed tripe ration Z - an uncursed tripe ration W - an uncursed egg Scrolls E - 3 uncursed scrolls of blank paper F - a cursed scroll of blank paper j - an uncursed scroll of create monster P - an uncursed scroll of destroy armor A - an uncursed scroll of enchant weapon n - an uncursed scroll of light X - an uncursed scroll of remove curse i - a blessed scroll of teleportation Potions g - an uncursed potion of gain ability f - 4 uncursed potions of water Rings e - an uncursed ring of stealth Wands G - a wand of create monster (0:12) p - a wand of light (0:13) Y - a wand of make invisible (0:7) Tools m - an uncursed lock pick B - an uncursed mirror Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 8. You entered the dungeon 3436 turns ago. It was nighttime. You had 983 experience points, 297 more were needed to attain level 8. Basics: You had 0 out of 55 hit points. You had 7 out of 84 energy points (spell power). Your armor class was 6. Your wallet contained 100 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were guarded. You had reflection. You were extremely lucky. You are dead. Vanquished creatures: an aligned priest a watchman a giant beetle 3 soldier ants 2 gnome lords a kobold mummy a golden naga hatchling a paper golem 16 giant ants 4 dwarves 2 hill orcs 2 giant bats a monkey 2 orc zombies an iguana 2 killer bees 2 hobbits a hobgoblin 2 cave spiders 18 gnomes a Keystone Kop a gnome zombie 7 jackals a fox a goblin 3 sewer rats 6 grid bugs 4 lichens a kobold zombie 11 newts 100 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A general store. Level 3: An armor shop. Level 4: A bookstore. Stairs down to The Gnomish Mines. Level 5: Level 6: A fountain. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: <- You were here. A shop, a temple to Anhur, some fountains, some trees. Final resting place for you, killed by a panther. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 100 Au | | killed by a | | panther | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Gnomish Mines on dungeon level 8 with 4392 points, and 100 pieces of gold, after 3436 moves. You were level 7 with a maximum of 55 hit points when you died.