Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-09 10:30:42, ended 2025-08-09 22:24:47. marzhikh, chaotic male human Wizard @ @ @ @ ----- @ @ |... @ @ @ --..--------- @@ .-- --...|.......|~ @ ...%.---....|.......|~~ @ @ @ @ @ @...%...AAA..-..@V...|~~ @ @ @ @......---5.@.|...@...|~~ ..%...-- --...|.....@.|w~ @ @ --.---- --.A--------- @ @ @ @ @ -----..@| |.... @@ ....%....| ------ ...------- ...| --- Marzhikh the Vampire Lord St:18/** Dx:16 Co:17 In:17 Wi:10 Ch:11 Chaotic Astral Plane $:0 HP:56(58) Pw:49(249) AC:-18 HD:12 T:9417 Satiated Fly Latest messages: The Angel of Anhur hits the Angel of Thoth. The Angel of Anhur swings her long sword at the Angel of Thoth. The Angel of Anhur hits the Angel of Thoth. The Angel of Anhur hits the Angel of Thoth. The renegade Angel of Anhur picks up a robe. The renegade Angel of Anhur puts on a robe. "This time I shall let thee off with a spanking, but let it not happen again." The high priestess intones: "Pilgrim, you enter a sacred place!" Keni the invisible Seignieur turns to flee. Keni the invisible Seignieur zaps himself with a wand of speed monster! Keni the invisible Seignieur is suddenly moving faster. The Angel of Thoth picks up a mace. The Angel of Ptah swings his long sword at the giant ant. The Angel of Ptah hits the giant ant. The giant ant is killed! The Angel of Anhur swings her long sword at the Angel of Thoth. The Angel of Anhur hits the Angel of Thoth. The Angel of Anhur swings her long sword at the Angel of Thoth. The Angel of Anhur hits the Angel of Thoth. The Angel of Anhur hits the Angel of Thoth. "Twixt thy cousin and thee, Medusa is the prettier." The priestess of Ptah swings her mace at the Angel of Thoth. The priestess of Ptah hits the Angel of Thoth. The Angel of Thoth is killed! But wait... The Angel of Thoth's medallion begins to glow! The Angel of Thoth looks much better! The medallion crumbles to dust! The priestess of Ptah hits the Angel of Thoth. Pick an object. Keni the invisible Seignieur drinks a potion of gain level! Keni the invisible Seignieur seems more experienced. "Wait! I shall polymorph into a grid bug to give thee a fighting chance!" Keni the invisible Seignieur wields a long sword! You notice a black glow surrounding you. You feel a malignant aura surround the magic-absorbing blade. There is a high altar to Anhur (chaotic) here. What do you want to sacrifice? [w or ?*] ? You offer the Amulet of Yendor to Anhur... An invisible choir sings, and you are bathed in radiance... The voice of Anhur booms out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets S - an uncursed amulet of life saving v - the blessed Eye of the Aethiopica (being worn) Weapons E - the blessed rustproof +7 Magicbane (weapon in hand) Armor I - an uncursed thoroughly burnt +0 elven leather helm (being worn) M - an uncursed thoroughly burnt +0 pair of leather gloves (being worn) O - an uncursed thoroughly burnt +1 pair of speed boots n - an uncursed +0 pair of water walking boots (being worn) g - a blessed +2 cloak of protection (being worn) z - a blessed +3 silver dragon scale mail (being worn) Comestibles a - 3 uncursed food rations Scrolls K - a blessed scroll of blank paper A - an uncursed scroll of blank paper Spellbooks H - the blessed Book of the Dead Potions R - 2 uncursed potions of extra healing D - 2 uncursed potions of full healing G - 6 uncursed potions of healing Rings j - a blessed ring of conflict (on left hand) k - an uncursed ring of free action m - an uncursed ring of poison resistance V - a blessed ring of polymorph control (on right hand) e - an uncursed ring of regeneration P - an uncursed ring of see invisible T - a blessed ring of teleport control Wands X - a wand of death (2:5) s - a wand of digging (0:6) t - a wand of digging (0:0) p - a wand of lightning (0:5) Z - a blessed wand of polymorph (1:3) q - a wand of probing (0:4) y - a wand of slow monster (0:8) d - a wand of speed monster (0:6) B - a wand of speed monster (0:3) Tools J - a blessed bag of holding containing 36 items Y - an uncursed oilskin sack containing 2 items o - an uncursed bugle x - the Bell of Opening (0:0) W - an uncursed blindfold F - the uncursed Candelabrum of Invocation (no candles attached) h - a magic marker (1:20) l - a magic marker named curs (1:3) i - a blessed oil lamp (lit) U - an uncursed skeleton key Q - an uncursed stethoscope L - an uncursed tin whistle f - a blessed +0 unicorn horn b - an uncursed wax candle Gems/Stones r - a blessed luckstone named lich, chick Contents of the bag of holding: 430 gold pieces a cursed -1 pair of levitation boots an uncursed +0 cloak of magic resistance an uncursed +0 oilskin cloak 5 uncursed C-rations an uncursed cram ration 2 uncursed K-rations an uncursed lembas wafer a cursed tin of spinach 4 uncursed scrolls of blank paper 2 cursed scrolls of blank paper an uncursed scroll of teleportation an uncursed novel named The Last Hero a blessed spellbook of blank paper 3 uncursed potions of gain ability an uncursed potion of sleeping 2 potions of unholy water an uncursed ring of fire resistance a cursed ring of fire resistance a cursed ring of hunger an uncursed +0 ring of increase damage an uncursed ring of invisibility an uncursed ring of polymorph an uncursed ring of shock resistance a wand of cold (0:7) a wand of cold (0:7) a wand of cold (0:3) an uncursed figurine of a titanothere 2 uncursed amethyst stones 3 uncursed chrysoberyl stones an uncursed fluorite stone an uncursed fluorite stone an uncursed garnet stone an uncursed jet stone an uncursed topaz stone an uncursed luckstone Contents of the oilskin sack: a blessed potion of speed 3 potions of holy water Marzhikh the Wizard's attributes: Background: You were in vampire lord form. You were actually a Necromancer, a level 24 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 9417 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. Basics: You had 56 out of 58 hit points. You had 49 out of 249 energy points (spell power). You had 12 hit dice. Your armor class was -18. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/100. Your dexterity was 16. Your constitution was 17. Your intelligence was 17. Your wisdom was 10. Your charisma was 11. Final Status: You were transformed. You were flying. You were satiated. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You were aware of the presence of humans and elves. You were invisible to others. You caused conflict. You could teleport. You had teleport control. You could walk on water. You could survive without air. You regenerated. You were protected. You took half spell damage. You had polymorph control. You were polymorphed into a vampire lord. You were harmed by silver. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (5 times) Famine Vlad the Impaler a high priest a storm giant 2 gray dragons 5 silver dragons a red dragon a blue dragon a yellow dragon 2 minotaurs a jabberwock the Dark One 2 Angels 3 Olog-hai a pit fiend a sandestin a hell hound a trapper 5 vampire lords a skeleton 14 aligned priests a captain a shade 3 liches 2 clay golems an ice devil a nalfeshnee an Aleax an ettin 9 vampires a lieutenant 17 ghosts a queen bee a giant mimic a long worm 3 zruties 3 fire giants an Elvenking 2 hezrous 5 bone devils 2 large mimics a wumpus an air elemental 2 earth elementals 16 xorns 8 giant zombies 4 elf-lords 2 water demons 4 barbed devils a vrock 6 salamanders 3 wargs a winter wolf 2 hell hound pups 3 small mimics a glass piercer 2 warhorses 2 xans an ettin mummy an ogre lord a troll an erinys a marilith a djinni 4 sharks a pyrolisk 2 flaming spheres 2 shocking spheres a large cat 3 gargoyles 3 tengu a leocrotta an elf mummy a red naga a pit viper 2 cobras 37 wraiths 3 ettin zombies 4 soldiers 2 watchmen a succubus 3 horned devils 3 chameleons 3 giant beetles 3 cockatrices a lynx 9 gremlins 3 leprechauns 2 giant spiders 2 scorpions a horse a black light 57 vampire bats a gnome king an orc mummy 3 owlbears 3 yetis a werewolf 5 giant eels a lizard a blue jelly a white unicorn a gray unicorn 2 dust vortices 8 ravens 3 snakes 3 water moccasins 2 apes 5 human zombies a Woodland-elf 5 soldier ants 2 fire ants an imp 5 lemures a quasit a wood nymph a water nymph a mountain nymph 6 Uruk-hai 3 rock moles 2 ponies a violet fungus 3 gnome lords 3 gnomish wizards a gray ooze 3 barrow wights 2 elf zombies 3 ghouls 2 jellyfish 5 giant ants 3 floating eyes a kitten 8 dwarves 2 homunculi a kobold lord a kobold shaman 2 hill orcs 2 rothes a centipede 8 giant bats 2 Kop Sergeants 5 orc zombies 2 dwarf zombies an iguana a killer bee an acid blob 2 hobbits 3 manes a large kobold a giant rat a cave spider a green mold 24 gnomes 3 Keystone Kops 6 garter snakes 3 gnome zombies 3 geckos 2 jackals a kobold a goblin 4 grid bugs 9 bats a lichen 5 kobold zombies 6 newts 544 creatures vanquished. Genocided species: chickatrices cockatrices pyrolisks liches demiliches master liches arch-liches 7 species genocided. Voluntary challenges: You genocided 7 types of monsters. You used 8 wishes (1 for an artifact). The Elemental Planes: Astral Plane: <- You are here. A temple to Anhur. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 27 Level 1: "vault" A fountain. One way stairs up to The Elemental Planes. Level 2: A sink. Level 3: A general store, a fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: An altar. Level 6: Level 7: A throne. Level 8: "Oracle" Oracle of Delphi. Level 9: A general store, a fountain. Stairs up to Sokoban, level 8. Level 10: A grave. Level 11: A very big room. Level 12: A grave. Level 13: An altar, some fountains. Level 14: "Quest" A scroll shop, a fountain, a grave. Summoned by Neferet the Green. Portal to The Quest. Level 15: A primitive area. Level 16: A grave. Level 17: A sink, a grave. Level 18: A fountain, a grave. Level 19: Level 20: Level 21: Level 22: Level 23: Level 24: Some fountains, many trees. Level 25: Level 26: A fountain. Level 27: The castle. Connection to Gehennom. Gehennom: levels 28 to 48 Level 28: Many graves. Level 29: Level 30: Level 31: A fountain. Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Level 38: Some shops, an altar, many graves. Level 39: Stairs up to Vlad's Tower, level 38. Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: Level 7: "to come back later" Many shops, a temple to Anhur, some fountains. Level 8: The Quest: levels 1 to 5 Level 1: Given quest by Neferet the Green. Level 2: Level 5: A temple to Anhur. Sokoban: Level 8: Unsolved. Vlad's Tower: levels 38 up to 36 Level 36: Level 37: Level 38: Goodbye marzhikh the Demigod... You went to your reward with 583762 points, The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) Magicbane (worth 3500 zorkmids and 8750 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) 3 chrysoberyl stones (worth 2100 zorkmids), 2 amethyst stones (worth 1200 zorkmids), 2 fluorite stones (worth 800 zorkmids), 1 topaz stone (worth 900 zorkmids), 1 jet stone (worth 850 zorkmids), 1 garnet stone (worth 700 zorkmids), 1 amulet of life saving (worth 150 zorkmids), and 430 pieces of gold, after 9417 moves. You were level 24 with a maximum of 168 hit points when you ascended.