Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-11 19:42:59, ended 2025-08-11 20:33:30. marzhikh, chaotic female human Wizard ------------------- ------------------------------ |.................| ...............^................ |.-------------.--- ..----------------------------.% |.| --- ...|..........................|.. |.| -...|....h........<...............| |.| ..---..........................|..| |.| ..|............................|..| |.| (.--------------------------------- |.| .......@... |.| ..--------- |.--- |.... G ----- |.| ------..----.{.|[| |......)).......|?| G G |.---------------.| |.................| ----------------- Marzhikh the Thaumaturge St:13 Dx:13 Co:18 In:17 Wi:13 Ch:8 Chaotic Dlvl:13 $:651 HP:0(65) Pw:3(57) AC:6 Exp:7 T:3904 Latest messages: What do you want to drop? [$a-gkmnrtvwCF-HJL-Z or ?*] ? Never mind. What do you want to drop? [$a-gkmnrtvwCF-HJL-Z or ?*] 1 Count: 1 ? You drop a scroll called scare monster. The dwarf turns to flee. You kill the dwarf! The gnome lord picks up a dagger. The gnome lord turns to flee. You hit the gnome lord. The ochre jelly engulfs you! You are covered in slime! It burns! What do you want to read? [fgtvCFGJLN or ?*] g As you read the scroll, it disappears. An arrow shoots out at you! You are hit by an arrow. The ochre jelly engulfs you! You are covered in slime! It burns! What do you want to use or apply? [ckwOPS-UW-Z or ?*] ? You start playing your drum of earthquake. You produce a heavy, thunderous rolling! The entire dungeon is shaking around you! You get expelled from the ochre jelly with a squelch! The ochre jelly turns to flee. The gnomish wizard casts a spell! In what direction? l The spell hits the gnomish wizard! What do you want to use or apply? [ckwOPS-UW-Z or ?*] ? Your lamp is now on. The gnomish wizard casts a spell! The gnomish wizard looks better. The gnomish wizard points at you, then curses. You hit the gnomish wizard. The gnomish wizard points at you, then curses. You hit the gnomish wizard. The gnomish wizard points at you, then curses. You hit the gnomish wizard! The gnomish wizard points at you, then curses. You hit the gnomish wizard. The gnomish wizard points all around, then curses. You hit the gnomish wizard. The air crackles around the gnomish wizard. You hit the gnomish wizard! The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. You kill the gnomish wizard! You fall into a pit! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 651 gold pieces Amulets V - an uncursed amulet of ESP (being worn) Q - a cursed amulet of strangulation Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor H - a blessed +1 pair of high boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an uncursed food ration Scrolls L - a cursed scroll of earth J - an uncursed scroll of enchant armor t - a blessed scroll of enchant weapon C - an uncursed scroll of enchant weapon N - an uncursed scroll of enchant weapon v - a blessed scroll of identify f - a cursed scroll of identify F - 2 blessed scrolls of light G - an uncursed scroll of scare monster Rings d - an uncursed ring of conflict R - an uncursed ring of fire resistance M - an uncursed +4 ring of increase accuracy n - an uncursed ring of slow digestion e - an uncursed ring of sustain ability m - an uncursed ring of warning Wands U - a wand of digging (0:1) c - a wand of striking (0:0) Tools k - a blessed bag of holding containing 14 items Z - an empty uncursed bag of holding S - a drum of earthquake (0:5) T - an uncursed blindfold W - an uncursed lock pick O - a blessed magic lamp (lit) P - a cursed oil lamp Y - an uncursed stethoscope w - a blessed tallow candle X - an uncursed tin whistle Contents of the bag of holding: an uncursed candy bar 2 uncursed carrots an uncursed carrot 2 uncursed pears 3 uncursed tripe rations an uncursed egg 2 uncursed scrolls of amnesia an uncursed scroll of blank paper 4 uncursed scrolls of destroy armor an uncursed scroll of genocide an uncursed scroll of light a blessed spellbook of force bolt an uncursed potion of gain ability a potion of holy water Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 13. You entered the dungeon 3904 turns ago. There was a full moon in effect when your adventure ended. You had 1000 experience points, 280 more were needed to attain level 8. Basics: You had 0 out of 65 hit points. You had 3 out of 57 energy points (spell power). Your armor class was 6. Your wallet contained 651 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 8 (limit:18). Final Status: You were trapped in a pit. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warded. You were very lucky. You are dead. Vanquished creatures: 2 small mimics a tengu a wolf a lynx a leprechaun a jaguar a dwarf lord 11 Uruk-hai a yellow light a gnome lord 3 gnomish wizards a kobold mummy a gray ooze 3 floating eyes 7 dwarves a homunculus a rothe 2 centipedes a giant bat a Kop Sergeant 6 orc zombies a werejackal 2 hobgoblins 2 cave spiders 17 gnomes 2 garter snakes a gnome zombie a gecko a jackal a goblin 5 grid bugs 4 bats a lichen 3 newts 89 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A scroll shop, a fountain. Level 3: A general store. Level 4: "vault" A delicatessen. Stairs down to The Gnomish Mines. Level 5: A grave. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Many shops, a temple to Anhur, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: <- You were here. A fountain. Final resting place for you, fell into a pit. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 651 Au | | fell into a pit | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Gnomish Mines on dungeon level 13 with 5186 points, and 651 pieces of gold, after 3904 moves. You were level 7 with a maximum of 65 hit points when you died.