Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-12 09:26:35, ended 2025-08-12 10:31:05. marzhikh, chaotic female human Wizard ---------------------------------------------- |F.........%........h........................--- -...^.%...%%...........................=..h...--- ---..%%...%%.............................}}.....--- ---......%............................}}..?.....--- ---...............................k}}..........>-- ---..........P..................}}..............--- --..........................}}....@...H..H.....--- --?......................}}......F.............--- --.F..................}}.......................--- --....F............}}.............=............--- --..<...........}}...................H.........--- --......h...P}}........k............@H......i..--- ---........}}.......................0...........--- ---.....}}.........n............................--- ---.............................................-- ---.....[...................%..................| ---------------------------------------------- Marzhikh the Thaumaturge St:9 Dx:16 Co:17 In:17 Wi:10 Ch:10 Chaotic Dlvl:11 $:814 HP:0(75) Pw:84(84) AC:6 Exp:8 T:5883 Satiated Latest messages: The soldier ant misses the rothe. The soldier ant stings the rothe. The rothe misses the soldier ant. The rothe bites the soldier ant. The rothe misses the soldier ant. The soldier ant bites the rothe. The rothe is killed! You finish eating the yeti corpse. You feel full of hot air. The soldier ant misses the pony. The soldier ant misses the pony. The pony misses the soldier ant. The pony misses the soldier ant. You see no objects here. Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') The soldier ant misses the pony. The soldier ant stings the pony. The pony misses the soldier ant. The pony bites the soldier ant. The soldier ant bites the pony. The soldier ant stings the pony. The pony is killed! What do you want to zap? [cS or ?*] ? In what direction? l You kill the soldier ant! You feel a wrenching sensation. X - an uncursed pick-axe (weapon in hand). E - an uncursed athame named Magicbane (alternate weapon; not wielded). Pick an object. E - an uncursed athame named Magicbane (weapon in hand). X - an uncursed pick-axe (alternate weapon; not wielded). Pick an object. The stone giant throws a boulder! A boulder misses you. The stone giant hits! The stone giant zaps an iron wand! The sleep ray misses the stone giant. The sleep ray hits you! The stone giant hits! The stone giant hits! The stone giant hits! The stone giant hits! The stone giant hits! The stone giant hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 814 gold pieces Amulets q - a blessed amulet versus poison (being worn) Weapons E - the rustproof +1 Magicbane (weapon in hand) Armor a - an uncursed +0 elven leather helm (being worn) s - an uncursed +0 pair of leather gloves b - an uncursed +0 cloak of magic resistance Comestibles n - an uncursed carrot u - 4 uncursed food rations v - 2 uncursed tripe rations W - an uncursed egg Scrolls o - 2 blessed scrolls of blank paper f - an uncursed scroll of blank paper h - a cursed scroll of blank paper z - a cursed scroll of blank paper d - an uncursed scroll of confuse monster t - an uncursed scroll of destroy armor Z - a blessed scroll of fire k - a cursed scroll of food detection r - an uncursed scroll of gold detection K - a blessed scroll of scare monster j - an uncursed scroll of teleportation w - a cursed scroll of teleportation Potions R - an uncursed potion of object detection g - 2 potions of holy water N - an uncursed potion of water m - a potion of unholy water Rings J - an uncursed ring of conflict (on right hand) F - an uncursed ring of free action P - an uncursed +1 ring of gain strength G - an uncursed ring of levitation O - an uncursed ring of poison resistance D - an uncursed ring of polymorph H - an uncursed ring of polymorph control (on left hand) I - an uncursed ring of polymorph control M - an uncursed ring of see invisible Wands S - a wand of cold (0:3) c - a wand of slow monster (0:6) Tools Y - a magic marker (0:9) l - an uncursed oil lamp Q - an uncursed oil lamp X - a +0 pick-axe (alternate weapon; not wielded) T - an uncursed skeleton key e - a +0 unicorn horn Gems/Stones i - 2 uncursed amethyst stones p - an uncursed chrysoberyl stone A - 2 uncursed diamonds B - an uncursed emerald C - an uncursed garnet stone y - an uncursed jade stone x - an uncursed opal L - 3 uncursed rubies V - an uncursed luckstone U - 2 blessed touchstones Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 11, a very big room. You entered the dungeon 5883 turns ago. You had 2309 experience points, 251 more were needed to attain level 9. Basics: You had 0 out of 75 hit points. You had all 84 energy points (spell power). Your armor class was 6. Your wallet contained 814 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You were unskilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You caused conflict. You had a small defense bonus (+3). You were warded. You had polymorph control. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a shopkeeper an aligned priest a watch captain a ghost a giant zombie 3 small mimics a warhorse a shocking sphere a tengu a leocrotta an elf mummy 2 watchmen a giant beetle a quivering blob 2 giant spiders a black light a vampire bat a gnome king a dwarf mummy an owlbear a yeti a lizard a dog a white unicorn 3 plains centaurs a human zombie a Woodland-elf 4 soldier ants 5 water nymphs 2 rock moles a pony a yellow light 2 violet fungi 8 gnome lords 3 gnomish wizards 3 gray oozes 2 paper golems 7 giant ants a little dog a floating eye 2 kittens 9 dwarves 2 kobold lords 2 hill orcs 5 rothes a giant bat a Kop Sergeant a wererat 3 iguanas 2 acid blobs 3 coyotes a gas spore 4 hobbits a hobgoblin a giant rat a brown mold 3 green molds 39 gnomes 3 garter snakes 2 gnome zombies a jackal a fox 2 goblins 2 sewer rats 7 grid bugs 3 lichens 2 kobold zombies 7 newts 184 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain. Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: "empty vault" An untended shop, an altar to Anhur. Level 4: Level 5: A sink. Level 6: A fountain. Level 7: Level 8: Level 9: Many fountains. Oracle of Delphi. Level 10: Level 11: <- You were here. A very big room. Final resting place for you, killed by a stone giant, while sleeping. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple to Anhur, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 814 Au | | killed by a | | stone giant | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 11 with 11571 points, and 814 pieces of gold, after 5883 moves. You were level 8 with a maximum of 75 hit points when you died.