Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-12 21:56:54, ended 2025-08-12 22:30:45. marzhikh, chaotic female human Wizard -- ------- ..@. |....... $j$$ @| |.>......| $$$$ B@' #.........| -- --## ------.--- ####### # # ^ ### # --- # ## ... # # ... ##### # # ### # # # ##-+--.-- #|.....| #.....$| |.....| |.....| ------- Marzhikh the Thaumaturge St:25 Dx:18 Co:14 In:18 Wi:8 Ch:8 Chaotic Dlvl:24 $:1948 HP:0(44) Pw:26(63) AC:7 Exp:7 T:4793 Latest messages: It bites! It misses! You climb up the stairs. You fail to cast the spell correctly. You can see again. A lit field surrounds you! In what direction? h The spell misses the black pudding. In what direction? h The spell misses the black pudding. In what direction? h The spell hits the black pudding! In what direction? h The spell hits the black pudding! You hear a door open. In what direction? h The spell hits the black pudding! You return to human form! You hear a distant explosion. You start digging. You hit the rock with all your might. You stop digging. You continue digging. You hit the rock with all your might. You stop digging. You hear bubbling water. a - a blessed +1 quarterstaff (weapon in hands). y - an uncursed pick-axe (alternate weapon; not wielded). Pick an object. What do you want to put on? [G or ?*] G G - an uncursed ring called poly (on right hand). What do you want to zap? [clqILMS or ?*] ? Never mind. The gold golem hits! The gold golem hits! You find a hidden door. The door opens. Welcome to David's treasure zoo! The captain wields a long sword! The captain swings his long sword. The captain hits! You hit the vampire bat! The vampire bat bites! The vampire bat bites! The captain swings his long sword. The captain hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 1948 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor v - an uncursed +0 elven leather helm (being worn) t - an uncursed +0 pair of gauntlets of power (being worn) u - an uncursed +0 pair of water walking boots (being worn) x - an uncursed +0 pair of water walking boots w - a blessed +1 cloak of invisibility b - an uncursed +0 cloak of magic resistance P - an uncursed greased +0 robe Comestibles O - an uncursed cram ration m - an uncursed partly eaten food ration U - an uncursed food ration Q - an uncursed tripe ration X - 3 uncursed tripe rations Scrolls j - a cursed scroll of blank paper n - an uncursed scroll of destroy armor E - an uncursed scroll of enchant armor s - an uncursed scroll of light A - a cursed scroll of stinking cloud Spellbooks K - an uncursed spellbook of light Potions g - 2 uncursed potions of booze T - a blessed potion of extra healing Z - an uncursed potion of healing R - 2 uncursed potions of invisibility k - an uncursed diluted potion of monster detection f - an uncursed potion of paralysis i - 2 uncursed diluted potions of sleeping V - 2 potions of holy water B - 3 uncursed potions of water p - 2 potions of unholy water D - a potion of unholy water Rings G - an uncursed ring of polymorph (on right hand) e - an uncursed ring of polymorph control (on left hand) Wands c - a wand of cold (0:4) L - a wand of light (0:10) M - a wand of make invisible (0:4) q - a wand of opening (0:2) l - a wand of striking (0:5) S - a wand of undead turning (0:5) I - a wand of undead turning (0:3) Tools W - a cursed brass lantern J - a can of grease (0:15) y - a +0 pick-axe (alternate weapon; not wielded) o - an uncursed skeleton key F - an uncursed tallow candle H - an uncursed tin whistle Y - a +0 unicorn horn Gems/Stones z - an uncursed obsidian stone r - an uncursed worthless piece of yellowish brown glass C - a blessed luckstone Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 24. You entered the dungeon 4793 turns ago. It was nighttime. You had 1135 experience points, 145 more were needed to attain level 8. Basics: You had 0 out of 44 hit points. You had 26 out of 63 energy points (spell power). Your armor class was 7. Your wallet contained 1948 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 25 (base:9, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You could walk on water. You were polymorphing periodically. You had polymorph control. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a shopkeeper an aligned priest a giant mimic 4 small mimics a giant beetle a white unicorn 6 water moccasins a soldier ant a pony a shrieker 2 gnome lords 4 gnomish wizards a kobold mummy a gray ooze 2 giant ants 5 dwarves a kobold lord a giant bat a monkey a wererat 2 iguanas a killer bee a coyote 2 hobbits 4 manes a large kobold a hobgoblin 3 giant rats a cave spider 15 gnomes 3 geckos 3 jackals a fox 3 kobolds 7 sewer rats a grid bug 3 bats a lichen 2 kobold zombies 6 newts 98 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 25 Level 1: A fountain. Level 2: A fountain. Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: An untended shop. Level 5: Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: Level 14: "quest" A general store. Summoned by Neferet the Green. Level 15: Level 16: Level 17: A primitive area. Level 18: Level 19: Level 20: Level 21: Level 22: Level 23: Level 24: <- You were here. Final resting place for you, killed by a captain. Level 25: Many trees. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: Many shops, a temple to Anhur, some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 1948 Au | | killed by a | | captain | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 24 with 14466 points, and 1948 pieces of gold, after 4793 moves. You were level 7 with a maximum of 44 hit points when you died.