Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-13 22:06:15, ended 2025-08-13 22:55:05. marzhikh, chaotic female human Wizard ------ |0.*..| |.---.| |*|...| |.|%--- | |.|..0|}----X- ---- |---..|}}}}}}| ...| |....^|R.b@.}| .....| |..........N}| .a@....|- | |......bbb|b.@.aH{....- -.........\(| |.....M.bb|Z}| ...|- | |....0<..bbb}| | |......}}}}}}| |).0.0|}---X-- |..--.|}| |^.)..| | |%..|.| |%.^|.| ------- Marzhikh the Thaumaturge St:9 Dx:15 Co:14 In:18 Wi:10 Ch:11 Chaotic Dlvl:26 $:570 HP:0(71) Pw:3(99) AC:5 Exp:9 T:3389 Latest messages: The soldier turns to flee. You hit the xorn. You hit the xorn! The xorn reads a scroll labeled VE FORBRYDERNE! Being confused, the xorn mispronounces the magic words... The soldier zaps a wand of fire! The acid blob is killed by the bolt of fire! The bolt of fire hits the xorn. You see a puff of smoke. The bolt of fire hits you! Your boots smoulder further! The bolt of fire misses the acid blob. The soldier thrusts her spear. The soldier hits! You see here a spear. What do you want to use or apply? [acgopru-xzAEFHJLPWZ or ?*] ? In what direction? k The xorn is blinded by the flash! The xorn turns to flee. The xorn hits the acid blob. The xorn misses the acid blob. The xorn hits the acid blob. The xorn bites the acid blob. The acid blob is killed! The xorn is splashed by the acid blob's acid! The xorn is killed! What do you want to use or apply? [acgopru-xzAEFHJLPWZ or ?*] ? What do you want to write on? [*] ? Never mind. What do you want to use or apply? [acgopru-xzAEFHJLPWZ or ?*] ? Improvise? [ynq] (q) y You start playing your flute. You produce soft music. What do you want to use or apply? [acgopru-xzAEFHJLPWZ or ?*] ? What do you want to write on? [*] ? Never mind. What do you want to use or apply? [acgopru-xzAEFHJLPWZ or ?*] ? What do you want to write on? [*] ? What type of scroll do you want to write? scroll of scare monster O - an uncursed scroll of scare monster. You feel that monsters are aware of your presence. You feel that monsters are aware of your presence. The soldier zaps a wand of fire! The acid blob is killed by the bolt of fire! The soldier's gloves smoulder! The bolt of fire hits the soldier! The bolt of fire hits you! Your cloak smoulders! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 570 gold pieces Weapons X - the blessed rustproof +0 Magicbane (weapon in hand) Armor t - an uncursed very burnt +0 pair of speed boots (being worn) V - a blessed burnt +2 cloak of protection (being worn) Comestibles b - an uncursed tripe ration U - an uncursed tin of spinach Scrolls k - an uncursed scroll of blank paper f - an uncursed scroll of charging n - an uncursed scroll of confuse monster Y - an uncursed scroll of enchant weapon S - an uncursed scroll of food detection m - an uncursed scroll of gold detection j - a cursed scroll of light y - a cursed scroll of light I - an uncursed scroll of remove curse O - an uncursed scroll of scare monster Spellbooks h - a blessed spellbook of blank paper Potions s - an uncursed potion of water Rings l - an uncursed ring of polymorph control (on left hand) e - an uncursed ring of protection from shape changers N - an uncursed ring of searching d - an uncursed ring of stealth Wands g - a wand of cancellation (0:6) r - a wand of cancellation (0:6) c - a wand of cancellation (0:2) z - a wand of light (0:12) u - a wand of striking (0:0) Tools H - an uncursed bag of holding containing 7 items F - an empty uncursed sack P - a magic flute (0:1) E - an uncursed brass lantern L - an expensive camera (0:77) p - an uncursed figurine of a housecat o - a magic marker (0:50) a - an uncursed oil lamp (lit) w - a cursed oil lamp x - a thoroughly rusty +0 pick-axe v - an uncursed skeleton key J - an uncursed stethoscope A - an uncursed partly used tallow candle Z - an uncursed towel Gems/Stones Q - 2 uncursed amethyst stones M - an uncursed citrine stone K - 4 uncursed diamonds B - 4 uncursed emeralds C - 2 uncursed rubies q - an uncursed worthless piece of green glass G - an uncursed worthless piece of orange glass D - 4 uncursed worthless pieces of white glass T - an uncursed worthless piece of yellowish brown glass W - an uncursed luckstone Contents of the bag of holding: 520 gold pieces an uncursed food ration an uncursed food ration 2 uncursed tripe rations an uncursed egg an uncursed lichen corpse an uncursed potion of water Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 26. You entered the dungeon 3389 turns ago. It was nighttime. You had 2607 experience points, 2513 more were needed to attain level 10. Basics: You had 0 out of 71 hit points. You had 3 out of 99 energy points (spell power). Your armor class was 5. Your wallet contained 570 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You were protected. You had polymorph control. You were very fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a shopkeeper a lieutenant a doppelganger an earth elemental a xorn 4 small mimics a large dog a giant beetle 2 wolves a spotted jelly a gnome king an orc mummy a brown pudding a rust monster a lizard a dwarf lord 2 dust vortices a gnome mummy a human zombie a mountain nymph a rock piercer 2 yellow lights 7 gnome lords 4 gnomish wizards 2 kobold mummies an elf zombie a ghoul a jellyfish 2 giant ants a little dog 2 floating eyes 12 dwarves a kobold lord a kobold shaman 2 hill orcs a rothe a wererat 2 iguanas 4 acid blobs 2 hobbits a giant rat a cave spider a brown mold a red mold 39 gnomes 4 garter snakes a gnome zombie a gecko a jackal a kobold 2 goblins 2 sewer rats 2 grid bugs 2 bats a lichen a kobold zombie 2 newts 138 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 26 Level 1: Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: An untended shop. Level 5: "vault" Level 6: "Oracle" Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: "Quest" Summoned by Neferet the Green. Level 13: A temple. Level 14: Level 15: Level 16: Level 17: A primitive area. Level 18: A general store. Level 19: Level 20: Level 21: Level 22: Level 23: Level 24: Level 25: A fountain. Level 26: <- You were here. A throne, a fountain. The castle. Final resting place for you, killed by a bolt of fire. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Anhur, many fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 1090 Au | | killed by a bolt | | of fire | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 26 with 19113 points, and 1090 pieces of gold, after 3389 moves. You were level 9 with a maximum of 71 hit points when you died.