Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-14 23:12:18, ended 2025-08-14 23:40:48. marzhikh, chaotic female human Wizard --- ..- -#<| -.-).. --#^-- .%%+...| --...| ...)%..-- # ....>.| ........-%- ..---- ...^. ..@| .... ..| Marzhikh the Thaumaturge St:11 Dx:17 Co:13 In:16 Wi:11 Ch:8 Chaotic Dlvl:4 $:208 HP:0(41) Pw:53(82) AC:9 Exp:7 T:3733 Satiated Burdened Latest messages: You climb up the stairs. Where do you want to travel to? (For instructions type a '?') You are empty handed. a - a blessed +1 quarterstaff (alternate weapon; not wielded). What do you want to wield? [- aW or ?*] ? W - a pick-axe (weapon in hand). You start digging. You hit the rock with all your might. You make an opening in the wall. a - a blessed +1 quarterstaff (weapon in hands). W - a pick-axe (alternate weapon; not wielded). You climb up the stairs. You have a little trouble lifting $ - 7 gold pieces. In what direction? l In what direction? l The spell hits the jackal! You kill the jackal! In what direction? l The spell hits the Kop Lieutenant! You kill the Kop Lieutenant! Akalapi the invisible shopkeeper picks up a rubber hose. You hear a nearby zap. Boing! You hear a nearby zap. Boing! You fall down the stairs. You can't go down here. W - a pick-axe (weapon in hand). a - a blessed +1 quarterstaff (alternate weapon; not wielded). You start digging downward. You dig a pit in the floor. You are still in a pit. You crawl to the edge of the pit. You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to drop? [$a-zA-QS-Z or ?*] ? Never mind. What do you want to eat? [CEJLST or ?*] T You're having a hard time getting all of it down. You're finally finished. What do you want to use or apply? [chl-nruxzOPVWZ or ?*] ? What do you want to rub on the stone? [$a-zA-QS-Z or ?*] ? You make scratch marks on the stone. What do you want to eat? [CEJLST or ?*] L My, this is a yummy slime mold! You choke over your food. You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 208 gold pieces Amulets s - an uncursed amulet of ESP (being worn) Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor b - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 robe Comestibles L - an uncursed partly eaten slime mold E - an uncursed carrot T - an uncursed food ration J - an uncursed tripe ration S - 2 uncursed tripe rations C - 4 uncursed eggs Scrolls B - an uncursed scroll of amnesia A - 2 uncursed scrolls of blank paper k - a blessed scroll of create monster f - an uncursed scroll of create monster v - an uncursed scroll of destroy armor j - an uncursed scroll of enchant armor X - a cursed scroll of enchant armor Y - an uncursed scroll of enchant weapon p - 3 uncursed scrolls of light w - an uncursed scroll of magic mapping Q - a cursed scroll of taming Potions y - an uncursed potion of levitation K - an uncursed potion of paralysis I - an uncursed potion of see invisible D - an uncursed potion of sickness g - an uncursed potion of speed U - 2 potions of holy water t - a potion of unholy water Rings e - an uncursed ring of free action (on right hand) M - a blessed +0 ring of increase damage o - an uncursed ring of regeneration (on left hand) d - an uncursed ring of warning Wands Z - a wand of make invisible (0:6) r - a wand of striking (0:4) c - a wand of teleportation (0:1) Tools P - a horn of plenty (0:13) x - an uncursed blindfold V - an uncursed figurine of a red naga hatchling m - an uncursed figurine of a Woodland-elf O - an uncursed figurine of an iguana n - a magic marker (1:75) h - a cursed oil lamp W - a +0 pick-axe (weapon in hand) u - an uncursed stethoscope z - an uncursed tin whistle Gems/Stones G - an uncursed topaz stone F - an uncursed worthless piece of black glass i - an uncursed worthless piece of green glass H - an uncursed worthless piece of green glass N - an uncursed worthless piece of yellow glass l - an uncursed luckstone Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 4. You entered the dungeon 3733 turns ago. It was nighttime. You had 1049 experience points, 231 more were needed to attain level 8. Basics: You had 0 out of 41 hit points. You had 53 out of 82 energy points (spell power). Your armor class was 9. Your wallet contained 208 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You regenerated. You were warded. You had free action. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a gnome king an ogre 2 jaguars a dust vortex a snake a human zombie a bugbear a water nymph a shrieker 9 gnome lords 2 Kop Lieutenants a straw golem a paper golem a little dog 4 floating eyes 10 dwarves 2 rothes 6 Kop Sergeants an orc zombie 2 dwarf zombies 2 coyotes 2 hobbits 2 giant rats a cave spider 30 gnomes 15 Keystone Kops 8 garter snakes 3 jackals 3 foxes 4 goblins a grid bug 3 lichens a kobold zombie a newt 125 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: "vault + shopkeeper" A general store. Level 3: A general store, a fountain. Stairs down to The Gnomish Mines. Level 4: A grave. Level 5: "Oracle" The Gnomish Mines: levels 4 to 7 Level 4: <- You were here. Final resting place for you, choked on a deadly slime mold. Level 5: Level 6: Level 7: Some shops, a temple to Anhur, some fountains, some trees. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 208 Au | | choked on a | | deadly slime | | mold | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You choked in The Gnomish Mines on dungeon level 4 with 4704 points, and 208 pieces of gold, after 3733 moves. You were level 7 with a maximum of 41 hit points when you choked.