Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-28 21:13:17, ended 2025-08-28 21:46:24. marzhikh, chaotic female human Wizard --.|.- ---- -------|.....--- |..--- -.--..-|......[- --.@... ......^|--...... |..---- -..----- |..... --->-- ... |)%%). |...| -..| --.... .......--- |..-- --%- ...---....| -..| ----..| ....|--....| -.- |....- |...(--....-- |.. |...- -.........- |..-----.| --[........| --...- -.| ....../....-- ---.....- |...........-- --..... --.......).... |.... ----.....%.| |.. -....--- ...-- ..| Marzhikh the Thaumaturge St:10 Dx:14 Co:13 In:15 Wi:11 Ch:13 Chaotic Dlvl:8 $:306 HP:0(42) Pw:3(55) AC:9 Exp:7 T:2539 Latest messages: The gnome mummy hits! The dwarf wields a dagger! You hit the gnome mummy! You destroy the gnome mummy! You see here a mummy wrapping. You see here a bag called sack. You have a little trouble lifting a bag called sack. Continue? [ynq] (q) q You have a little trouble lifting a bag called sack. Continue? [ynq] (q) y You have a little trouble lifting M - a bag called sack. Your movements are slowed slightly because of your load. What do you want to use or apply? [moqswGIMUXZ or ?*] M What do you want to drop? [$a-km-zABD-GI-MO-Z or ?*] M You drop a bag called sack containing 1 item. Your movements are now unencumbered. The dwarf wields a dagger! In what direction? h The spell hits the dwarf! You kill the dwarf! You hit the dwarf. The dwarf swings his pick-axe. The dwarf hits! What do you want to zap? [sGX or ?*] ? In what direction? u The wand hits the dwarf! You kill the dwarf! There are several objects here. You hit the human mummy! The human mummy hits! The human mummy hits! You hit the human mummy! The human mummy hits! The human mummy hits! You hit the human mummy! The human mummy hits! The human mummy hits! The arrow hits the human mummy! The human mummy is destroyed! What do you want to read? [fi-kprtuxyABD-FLOPR-T or ?*] Never mind. What do you want to drink? [ghn or ?*] ? Never mind. What do you want to drop? [$a-km-zABD-GI-LO-Z or ?*] ? You drop a wand of striking (0:0). You descend the stairs. You climb up the stairs. You hear a nearby zap. The magic missile hits you! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 306 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor W - an uncursed +0 pair of gauntlets of dexterity (being worn) b - a blessed +0 cloak of magic resistance Comestibles z - an uncursed food ration Y - an uncursed food ration V - an uncursed orange Scrolls T - an uncursed scroll of amnesia O - a blessed scroll of blank paper R - an uncursed scroll of blank paper r - an uncursed scroll of charging P - an uncursed scroll of confuse monster x - a cursed scroll of confuse monster j - a blessed scroll of create monster S - 3 uncursed scrolls of create monster k - 2 uncursed scrolls of destroy armor i - an uncursed scroll of enchant armor B - 2 uncursed scrolls of enchant weapon A - a cursed scroll of enchant weapon u - an uncursed scroll of fire F - an uncursed scroll of fire y - 2 uncursed scrolls of gold detection p - 2 uncursed scrolls of identify D - an uncursed scroll of light f - an uncursed scroll of punishment t - 2 uncursed scrolls of remove curse Spellbooks L - an uncursed spellbook of cure sickness E - a blessed spellbook of dig Potions g - an uncursed potion of confusion n - a cursed potion of confusion h - an uncursed potion of paralysis Rings d - an uncursed +1 ring of increase damage (on left hand) e - an uncursed ring of protection from shape changers (on right hand) Wands s - a wand of digging (0:7) X - a wand of magic missile (0:2) Tools w - an uncursed sack containing 1 item q - an uncursed blindfold m - an uncursed brass lantern o - an uncursed oil lamp (lit) Z - an uncursed pair of lenses U - a +0 pick-axe (alternate weapon; not wielded) I - an uncursed skeleton key Gems/Stones c - an uncursed amethyst stone J - an uncursed dilithium crystal K - 3 uncursed rubies Q - 2 uncursed worthless pieces of blue glass v - an uncursed luckstone Contents of the sack: an uncursed fortune cookie Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 8. You entered the dungeon 2539 turns ago. You had 869 experience points, 411 more were needed to attain level 8. Basics: You had 0 out of 42 hit points. You had 3 out of 55 energy points (spell power). Your armor class was 9. Your wallet contained 306 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 14 (peak:15, limit:18). Your constitution was 13 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were telepathic. You had a small damage bonus (+1). You were protected from shape changers. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a shopkeeper a small mimic a freezing sphere a human mummy a dwarf mummy 3 gnome mummies a shrieker 3 gnome lords 4 gnomish wizards a floating eye a kitten 9 dwarves a kobold shaman 3 hill orcs 2 dwarf zombies a wererat 4 hobbits a large kobold a giant rat a brown mold a green mold 19 gnomes 3 garter snakes a gnome zombie 2 geckos a jackal a kobold 2 goblins 2 sewer rats a grid bug 2 bats 3 lichens 4 newts 83 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A scroll shop. Level 3: "vault" Stairs down to The Gnomish Mines. Level 4: An untended shop. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: <- You were here. Final resting place for you, killed by a magic missile. Level 9: Level 10: Level 11: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 306 Au | | killed by a | | magic missile | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Gnomish Mines on dungeon level 8 with 4622 points, and 306 pieces of gold, after 2539 moves. You were level 7 with a maximum of 42 hit points when you died.