Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-30 00:11:31, ended 2025-08-30 01:15:28. marzhikh, chaotic female human Wizard ----- |...+ |...| ##### |....###### #v...| ## #|...+ ### #----- # ### # ## ## # ## # # -----# ## # |...-# ## -.----- |..(| ### |..+..| |^... 0###|....%| |...| #......| ----- |...<%-# ------- Marzhikh the Thaumaturge St:16 Dx:15 Co:14 In:16 Wi:13 Ch:8 Chaotic Dlvl:12 $:100 HP:0(47) Pw:40(73) AC:9 Exp:8 T:6672 Satiated Latest messages: Unknown command ' '. You are empty handed. W - an uncursed athame named Magicbane (alternate weapon; not wielded). W - an uncursed athame named Magicbane (weapon in hand). You have no secondary weapon readied. You are empty handed. W - an uncursed athame named Magicbane (alternate weapon; not wielded). What do you want to wield? [- KW or ?*] Never mind. What do you want to use or apply? [cgl-nqruyzG-IKMOY or ?*] r B - an uncursed pick-axe. What do you want to wield? [- BKW or ?*] B B - an uncursed pick-axe (weapon in hand). W - an uncursed athame named Magicbane (weapon in hand). B - an uncursed pick-axe (alternate weapon; not wielded). What do you want to use or apply? [cgl-nqruyzBG-IKMOY or ?*] r You put 5 blessed potions called water into the bag called sack. You try to move the boulder, but in vain. $ - 100 gold pieces. That door is closed. The door opens. You see here a large box. There is a large box here, loot it? [ynq] (q) y You carefully open the large box... Q - a banana. T - a scroll called remove curse. i - a potion of oil. You activated a magic portal! You feel dizzy for a moment, but the sensation passes. [You have arrived at Neferet the Green's tower but something is very wrong.] The barrow wight throws a knife! You are hit by a knife. You activated a magic portal! You feel dizzy for a moment, but the sensation passes. You remember this level as b4 shopkeeper, Quest. The energy vortex engulfs you! The air around you crackles with electricity. You hit the energy vortex. You are jolted with electricity! The air around you crackles with electricity. You feel your magical energy drain away. You hit the energy vortex. You hit the energy vortex. You are jolted with electricity! You get expelled! The energy vortex touches you! You get zapped! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 100 gold pieces Weapons W - the rustproof +3 Magicbane (weapon in hand) Armor X - an uncursed +0 cloak of displacement o - an uncursed +0 cloak of invisibility (being worn) b - an uncursed +0 cloak of magic resistance x - an uncursed +0 mummy wrapping Comestibles Q - an uncursed banana v - an uncursed C-ration J - 2 uncursed cram rations s - an uncursed food ration t - 4 uncursed tripe rations Scrolls T - a blessed scroll of remove curse L - 2 uncursed scrolls of teleportation Potions i - an uncursed potion of oil Rings w - a cursed -3 ring of gain constitution A - an uncursed -1 ring of increase damage C - an uncursed ring of levitation e - an uncursed ring of polymorph E - a cursed ring of polymorph d - an uncursed ring of see invisible D - an uncursed ring of teleport control (on left hand) Wands c - a blessed wand of cold (0:0) z - a wand of digging (0:3) I - a wand of light (0:13) n - a wand of speed monster (0:5) G - a wand of striking (0:3) q - a wand of striking (0:2) m - a wand of teleportation (0:4) g - a wand of undead turning (0:4) Tools r - an uncursed sack containing 8 items H - an uncursed lock pick y - a magic marker (0:89) Y - an uncursed magic whistle u - an uncursed mirror l - an uncursed oil lamp B - a +0 pick-axe (alternate weapon; not wielded) O - an uncursed tallow candle K - a +0 unicorn horn Gems/Stones Z - 2 uncursed amethyst stones a - 2 uncursed diamonds R - 4 uncursed emeralds V - 2 uncursed rubies N - an uncursed worthless piece of blue glass P - an uncursed worthless piece of blue glass S - 2 uncursed worthless pieces of orange glass p - an uncursed worthless piece of red glass U - 2 uncursed worthless pieces of red glass f - 2 uncursed worthless pieces of white glass h - an uncursed worthless piece of yellow glass F - an uncursed worthless piece of yellow glass j - an uncursed worthless piece of yellowish brown glass M - 2 uncursed luckstones Contents of the sack: an uncursed scroll of confuse monster a blessed scroll of earth a cursed scroll of earth an uncursed potion of blindness 6 uncursed potions of booze an uncursed potion of healing 5 potions of holy water a potion of holy water named unhol? Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 12. You entered the dungeon 6672 turns ago. It was nighttime. You had 2372 experience points, 188 more were needed to attain level 9. Basics: You had 0 out of 47 hit points. You had 40 out of 73 energy points (spell power). Your armor class was 9. Your wallet contained 100 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 8 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were telepathic. You were invisible. You had teleport control. You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost a stalker 3 small mimics a soldier a giant beetle 6 wolves a spotted jelly a giant spider a horse a baby long worm a black light a gnome king an orc mummy a dwarf mummy a jaguar a blue jelly a white unicorn a raven 2 snakes a bugbear a quasit 2 water nymphs a Mordor orc a rock piercer 2 rock moles a pony 2 fog clouds 3 yellow lights 9 gnome lords 4 gnomish wizards a kobold mummy a black naga hatchling 2 straw golems 2 floating eyes 14 dwarves 2 kobold lords 2 rothes 2 giant bats an iguana a killer bee 2 acid blobs a gas spore 5 hobbits a manes a hobgoblin a yellow mold a green mold 45 gnomes a gnome zombie 2 geckos 2 jackals a fox 2 kobolds a goblin a sewer rat 3 grid bugs 2 lichens a newt 155 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: Level 2: A general store. Level 3: "vault" Level 4: Stairs down to The Gnomish Mines. Level 5: "Oracle" A fountain. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: Level 8: Level 9: Level 10: Level 11: A general store, a grave. Level 12: "b4 shopkeeper, Quest" <- You were here. Summoned by Neferet the Green. Portal to The Quest. Final resting place for you, killed by an energy vortex. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Many shops, a temple to Anhur, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: A fountain. The Quest: Level 1: Home. Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 100 Au | | killed by an | | energy vortex | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 12 with 10218 points, and 100 pieces of gold, after 6672 moves. You were level 8 with a maximum of 47 hit points when you died.