Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-31 21:19:51, ended 2025-08-31 21:51:20. marzhikh, chaotic female human Wizard ----- ....| ----.|.- Z@M.%|.. .-----.- |...... .....|.| |.-..... .----|.......| |........ |.....|^....|.| |--.---.. ---- .|.---.---- -.| |.... |.. |...|...| |...| ..| |.-.---...---. |.|.|--[|.---.| ---.| |.............| ...|.|...%.. |.| .^..| -------...---.|. .---.---------- ...|.|.--|.---.| -.|.| |...| |...|...|.......|...| |...|.|.| |.....| |.| ---- ---.|.|.|.-----.|.|.|.---.|)*.|.|.| --.-.---.| |...|.... |.....|.|...*.....|...| |.......| |...----- ---.-.|.|../{.---.---.| --------- |.. |....... |.....| --- --- ------ Marzhikh the Thaumaturge St:10 Dx:12 Co:13 In:18 Wi:11 Ch:11 Chaotic Dlvl:12 $:231 HP:0(53) Pw:87(87) AC:9 Exp:8 T:2732 Satiated Burdened Latest messages: Your diluted white potion dilutes further. You spot a gem in the sparkling waters! In what direction? k What do you want to dip? [$a-fh-kn-wABD-FH-OQ-Z or ?*] ? Dip an uncursed yellow potion into the fountain? [yn] (n) y Your yellow potion dilutes. What do you want to dip? [$a-fh-kn-wABD-FH-OQ-Z or ?*] J Dip an uncursed diluted yellow potion into the fountain? [yn] (n) y Your diluted yellow potion dilutes further. You see here an uncursed wand of magic missile. You see here a red gem. g - a red gem. You see here a scroll labeled KO BATE. l - a scroll labeled KO BATE. You see here a spellbook of detect monsters. m - a spellbook of detect monsters. You see here a scroll of remove curse. x - a scroll of remove curse. You return to human form! Your movements are slowed slightly because of your load. What do you want to put on? [des or ?*] ? s - an uncursed ring of polymorph (on right hand). The ghoul hits! You are frozen by the ghoul! The ghoul hits! The ghoul hits! The ghoul hits! The ghoul hits! The ghoul hits! The ghoul hits! The ghoul hits! The ghoul hits! The ghoul hits! You can move again. The ghoul hits! You are frozen by the ghoul! The ghoul hits! The ghoul hits! The ghoul hits! The ghoul hits! The ghoul hits! The ghoul hits! The ghoul hits! The ghoul hits! The ghoul hits! The dwarf mummy hits! The dwarf mummy hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 231 gold pieces Weapons I - the rustproof +0 Magicbane (weapon in hand) a - a blessed +1 quarterstaff Armor S - an uncursed +0 pair of leather gloves r - an uncursed +0 pair of low boots (being worn) b - a cursed greased +0 cloak of magic resistance v - a cursed +0 robe Comestibles p - 3 uncursed slime molds F - an uncursed tripe ration k - an uncursed tin of giant bat meat Y - an uncursed tin of spinach E - an uncursed egg t - an uncursed lichen corpse Scrolls B - an uncursed scroll of enchant weapon O - an uncursed scroll of gold detection V - a cursed scroll of gold detection M - an uncursed scroll of light x - an uncursed scroll of remove curse l - an uncursed scroll of teleportation n - a cursed scroll of teleportation Spellbooks u - a blessed spellbook of detect monsters m - an uncursed spellbook of detect monsters Potions h - an uncursed potion of gain energy f - an uncursed potion of restore ability D - 3 potions of holy water J - an uncursed potion of water K - an uncursed potion of water U - an uncursed potion of water Rings s - an uncursed ring of polymorph (on right hand) L - an uncursed ring of polymorph control (on left hand) e - an uncursed ring of searching d - an uncursed ring of teleportation Wands c - a wand of teleportation (0:2) Tools w - an empty uncursed bag of holding j - an empty cursed bag of holding A - a bag of tricks (0:20) N - an uncursed leather drum o - a can of grease (0:7) R - a blessed oil lamp H - an uncursed oil lamp i - a +0 pick-axe (alternate weapon; not wielded) Q - an uncursed skeleton key Z - 2 blessed tallow candles T - an uncursed tallow candle q - a +0 unicorn horn Gems/Stones W - 4 uncursed emeralds g - an uncursed ruby X - an uncursed luckstone Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 12. You entered the dungeon 2732 turns ago. You had 1566 experience points, 994 more were needed to attain level 9. Basics: You had 0 out of 53 hit points. You had all 87 energy points (spell power). Your armor class was 9. Your wallet contained 231 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 11 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You were polymorphing periodically. You had polymorph control. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: an aligned priest 2 vampires a ghost a small mimic a glass piercer an ettin mummy a flaming sphere 2 human mummies a watchman a giant beetle a leprechaun a giant spider a black light a lizard 2 dwarf lords a white unicorn a gnome mummy 5 water moccasins 2 rope golems 10 gnome lords a gnomish wizard a kobold mummy a black naga hatchling 2 floating eyes a kitten 10 dwarves a homunculus a kobold lord a rothe a dwarf zombie 2 iguanas 12 killer bees a hobbit 2 cave spiders a red mold 35 gnomes 2 geckos a jackal 3 goblins a sewer rat 3 lichens 2 kobold zombies a newt 123 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A grave. Level 2: A general store, an altar. Level 3: Stairs down to The Gnomish Mines. Level 4: Level 5: An altar. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 7: Many shops, a temple to Anhur, a fountain, some trees. Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. A fountain. Final resting place for you, killed by a dwarf mummy, while paralyzed by a monster. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 231 Au | | killed by a | | dwarf mummy | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Gnomish Mines on dungeon level 12 with 11574 points, and 231 pieces of gold, after 2732 moves. You were level 8 with a maximum of 53 hit points when you died.