Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-01 00:21:31, ended 2025-09-01 00:44:40. marzhikh, chaotic female human Wizard --- ...----- |.......---- |..%---..|... ---..|--....| --..------*|.. |.)..-- |.)..-- # .... -.....| |....@|##[ # -..... -..)..-- |...hoo## (|[|... .........| -----.# # #-#.|... .......--.| |.| |...| --..--- |.| |.| --.--. --... --.-- |.------|..- |....--- -...-- |...%.).|.- |......| .....| -------.... -....--.....| |.... |.......--.-- |.... --..------ --. Marzhikh the Thaumaturge St:12 Dx:14 Co:12 In:18 Wi:14 Ch:9 Chaotic Dlvl:7 $:171 HP:0(50) Pw:4(76) AC:9 Exp:7 T:2709 Latest messages: The gnome hits! You hit the gnome. You hit the gnome. The gnome thrusts one of her daggers. The gnome hits! You hit the gnome. You hit the gnome. You kill the gnome! s - a food ration. There is a tin here; eat it? [ynq] (n) y It is not so easy to open this tin. You succeed in opening the tin. It contains spinach. Eat it? [yn] (n) y This makes you feel like Popeye! You hear crashing rock. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. In what direction? l The boulder falls apart. The hill orc picks up 63 rocks. You hit the hill orc. The hill orc hits! You hit the hill orc. You hit the hill orc. The hill orc hits! You hit the hill orc. In what direction? l The spell hits the hill orc! You kill the hill orc! The hill orc hits! What do you want to zap? [cgz or ?*] ? Never mind. You are hit by an arrow. The dwarf wields a pick-axe! You hit the dwarf. The dwarf swings her pick-axe. The dwarf hits! What do you want to zap? [cgz or ?*] ? Never mind. The hill orc hits! The hill orc hits! The dwarf swings her pick-axe. The dwarf hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 171 gold pieces Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor b - an uncursed +0 cloak of magic resistance (being worn) m - an uncursed +0 Hawaiian shirt Comestibles o - an uncursed apple i - 2 uncursed bananas p - an uncursed food ration s - an uncursed food ration l - an uncursed orange n - an uncursed tripe ration I - an uncursed tripe ration q - an uncursed lichen corpse Scrolls j - an uncursed scroll of enchant weapon r - 3 blessed scrolls of identify Potions P - 5 potions of holy water Rings e - an uncursed ring of see invisible d - an uncursed ring of teleport control (on left hand) Wands c - a wand of magic missile (0:0) z - a wand of make invisible (0:5) g - a wand of teleportation (0:0) Tools R - an uncursed skeleton key Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 2709 turns ago. It was the midnight hour. You had 1175 experience points, 105 more were needed to attain level 8. Basics: You had 0 out of 50 hit points. You had 4 out of 76 energy points (spell power). Your armor class was 9. Your wallet contained 171 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You had teleport control. You were warded. You were very lucky. You are dead. Vanquished creatures: 2 ghosts a small mimic 3 giant beetles a gnome king an orc mummy a dog a plains centaur a fire ant a mountain nymph 4 gnome lords 2 gnomish wizards a kobold mummy a straw golem 5 giant ants a floating eye 3 dwarves 3 hill orcs 6 monkeys 3 killer bees an acid blob 4 coyotes a gas spore 2 hobbits a hobgoblin a giant rat a cave spider 2 brown molds 22 gnomes a gecko 3 jackals a fox a goblin a sewer rat 2 grid bugs a bat 2 lichens a kobold zombie 4 newts 93 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A scroll shop. Level 4: "vault" Level 5: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Some shops, a temple to Anhur, some fountains, a sink. Level 6: Level 7: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 171 Au | | killed by a | | dwarf | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Gnomish Mines on dungeon level 7 with 5154 points, and 171 pieces of gold, after 2709 moves. You were level 7 with a maximum of 50 hit points when you died.