Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-02 00:09:28, ended 2025-09-02 01:35:48. marzhikh, chaotic female human Wizard ## ##### ###### ####### ### ############ ############# # ############# 0## # ### ######## ####### ### ######## ######## ##### # 0*### ###!#### ###H# X Marzhikh the Xorn St:18/** Dx:8 Co:15 In:18 Wi:11 Ch:15 Chaotic Dlvl:25 $:158 HP:0(38) Pw:11(88) AC:-3 HD:8 T:7212 Latest messages: $ - 15 gold pieces. What do you want to dip? [$a-oq-su-zA-GI-Z or ?*] z Dip a diluted white potion into the fountain? [yn] (n) y Your diluted white potion dilutes further. A feeling of loss comes over you. What do you want to use or apply? [cjkmnq-suwyBCEGK-PSUV or ?*] r You sense the presence of monsters. (For instructions type a '?') You start digging downward. You dig a pit in the ground. You start digging downward. You dig a hole through the ground. You fall through... You sense the presence of monsters. (For instructions type a '?') You start digging downward. You dig a pit in the ground. You start digging downward. You hear a door open. You feel wise! You must have been very observant. You dig a hole through the ground. You fall through... You sense the presence of monsters. (For instructions type a '?') What do you want to call this dungeon level? leprechauns You start digging downward. You dig a pit in the ground. You start digging downward. You dig a hole through the ground. You fall through... You start digging downward. You dig a pit in the ground. You start digging downward. You dig a hole through the ground. You fall through... What do you want to zap? [cjquyBCEMSV or ?*] ? In what direction? > You dig a hole through the floor. You fall through... What do you want to call this dungeon level? b4 Medusa You see here a puce potion. H - a puce potion. The giant zombie hits! The giant zombie hits! You see here a potion of paralysis. The minotaur hits! The minotaur hits! Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 158 gold pieces Amulets o - an uncursed amulet of reflection Z - a blessed amulet of unchanging (being worn) Weapons x - the rustproof +0 Magicbane (alternate weapon; not wielded) Armor A - an uncursed +0 pair of leather gloves (being worn) v - an uncursed burnt +0 pair of jumping boots (being worn) b - an uncursed +0 cloak of magic resistance T - an uncursed +0 elven cloak f - an uncursed +0 mummy wrapping Comestibles D - 2 uncursed C-rations F - an uncursed lizard corpse Scrolls X - 2 uncursed scrolls of create monster a - a blessed scroll of enchant weapon h - a blessed scroll of gold detection i - an uncursed scroll of teleportation Potions I - an uncursed potion of confusion H - an uncursed potion of levitation z - an uncursed potion of water Rings e - an uncursed ring of cold resistance W - an uncursed ring of cold resistance g - an uncursed ring of free action R - an uncursed ring of free action t - an uncursed ring of polymorph (on right foreclaw) p - a blessed ring of polymorph control (on left foreclaw) l - a cursed -1 ring of protection Q - an uncursed ring of shock resistance Y - an uncursed ring of shock resistance d - an uncursed ring of stealth Wands y - a blessed wand of create monster (0:15) E - a wand of create monster (0:13) j - a wand of create monster (0:0) M - a wand of digging (0:0) C - a wand of fire (0:2) V - a wand of light (0:15) u - a wand of light (0:12) q - a wand of light (0:11) c - a wand of polymorph (0:0) B - a wand of striking (0:6) S - a wand of undead turning (0:4) Tools r - a blessed bag of holding containing 42 items G - an uncursed bugle m - an expensive camera (0:47) n - a magic marker (0:75) L - an uncursed mirror P - an uncursed oil lamp (lit) s - a +0 pick-axe (weapon in foreclaw) N - a blessed partly used tallow candle U - 7 uncursed tallow candles w - an uncursed tin whistle k - an uncursed towel O - a +0 unicorn horn Gems/Stones J - 2 uncursed worthless pieces of yellowish brown glass K - a blessed luckstone Contents of the bag of holding: 1775 gold pieces 8 uncursed C-rations an uncursed carrot an uncursed cram ration 5 uncursed food rations 4 uncursed K-rations 4 uncursed lumps of royal jelly an uncursed tripe ration 2 uncursed tripe rations 2 uncursed tins of spinach 2 uncursed eggs an uncursed lichen corpse an uncursed scroll of amnesia a cursed scroll of create monster a blessed scroll of earth an uncursed scroll of earth a blessed scroll of enchant armor an uncursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of fire an uncursed scroll of genocide an uncursed scroll of magic mapping an uncursed scroll of remove curse a cursed scroll of remove curse an uncursed scroll of scare monster a blessed scroll of stinking cloud an uncursed scroll of stinking cloud a blessed potion of confusion a blessed potion of object detection an uncursed potion of object detection 6 potions of holy water 3 potions of unholy water an uncursed ring of polymorph control 3 uncursed amethyst stones 3 uncursed diamonds 3 uncursed emeralds 3 uncursed rubies 2 uncursed topaz stones 2 uncursed worthless pieces of black glass 3 uncursed worthless pieces of orange glass 2 uncursed worthless pieces of violet glass 2 uncursed worthless pieces of white glass Marzhikh the Wizard's attributes: Background: You were in female xorn form. You were actually a Magician, a level 12 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 25. You entered the dungeon 7212 turns ago. It was nighttime. Basics: You had 0 out of 38 hit points. You had 11 out of 88 energy points (spell power). You had 8 hit dice. Your armor class was -3. Your wallet contained 158 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/100. Your dexterity was 8. Your constitution was 15. Your intelligence was 18. Your wisdom was 11. Your charisma was 15. Final Status: You were transformed. You were unencumbered. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were petrification resistant. You could jump. You could survive without air. You could walk through walls. You would have polymorphed periodically if not locked into your current form. You had polymorph control. You were polymorphed into a xorn. You could not change from your current form. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: an orange dragon a lieutenant a queen bee an ice troll a giant mummy 5 sergeants 3 small mimics 2 quantum mechanics a troll a large dog a freezing sphere 3 dwarf kings a stone giant a cobra a carnivorous ape 2 leather golems 28 soldiers 2 quivering blobs a cockatrice 5 wolves a panther a spotted jelly 2 orc-captains 2 iron piercers a mumak 3 giant spiders a horse a vampire bat 2 forest centaurs 3 gnome kings a dwarf mummy a rust monster a werewolf a lizard a dog 2 housecats a dwarf lord a blue jelly a white unicorn 2 dust vortices a plains centaur a snake 2 apes 4 human zombies a rope golem 2 fire ants 3 bugbears a water nymph 5 Mordor orcs 2 Uruk-hai a rock mole a fog cloud a yellow light 2 shriekers 12 gnome lords 6 gnomish wizards a golden naga hatchling a guardian naga hatchling a gray ooze a ghoul a straw golem a giant ant a floating eye 11 dwarves a kobold lord 5 hill orcs 5 rothes 3 giant bats 2 orc zombies 3 dwarf zombies a werejackal an iguana 11 killer bees 2 gas spores 6 hobbits a manes a large kobold 10 hobgoblins 2 giant rats a yellow mold 2 green molds a red mold 59 gnomes 2 gnome zombies 2 geckos 3 jackals a fox 4 kobolds 2 goblins a sewer rat 4 grid bugs a bat 3 lichens a kobold zombie 2 newts 297 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used 2 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 25 Level 1: Level 2: An altar. Level 3: A fountain, a sink. Level 4: "vault" Stairs down to The Gnomish Mines. Level 5: "leprechaun" Level 6: Level 7: Level 8: Level 9: "Oracle" Many fountains. Oracle of Delphi. Level 10: Stairs up to Sokoban, level 9. Level 11: Level 12: Level 13: "graveyard" Level 14: Level 15: "Quest" A primitive area. Summoned by Neferet the Green. Level 16: Level 17: A general store. Level 18: "c rations" A fountain. Level 19: A fountain. Level 20: A fountain. Level 21: Level 22: "leprechauns" Level 23: Level 24: Level 25: "b4 Medusa" <- You were here. Final resting place for you, killed while stuck in creature form. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Many shops, a temple to Anhur, some fountains. Level 8: Level 9: "leprechaun somewhere" Level 10: Level 11: Level 12: Level 13: "sleeping trap, b careful" Sokoban: Level 9: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 1933 Au | | killed while | | stuck in | | creature form | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 25 with 41876 points, and 1933 pieces of gold, after 7212 moves. You were level 12 with a maximum of 89 hit points when you died.