Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-03 22:05:04, ended 2025-09-03 22:25:33. marzhikh, chaotic female human Wizard ... .@Y ... Marzhikh the Thaumaturge St:9 Dx:13 Co:16 In:18 Wi:12 Ch:9 Chaotic Dlvl:16 $:267 HP:0(57) Pw:45(70) AC:10 Exp:7 T:3563 Latest messages: You dig a pit in the floor. You start digging downward. You hear someone cursing shoplifters. You dig a hole through the floor. You fall through... You descend the stairs. You start digging downward. You dig a pit in the floor. You start digging downward. Someone shouts "Off with her head!" You dig a hole through the floor. You fall through... You enter what seems to be an older, more primitive world. You start digging downward. You dig a pit in the floor. You start digging downward. The yeti hits! You stop digging. The yeti hits! The yeti bites! Pick an object. In what direction? l The spell hits the yeti! The yeti hits! The yeti hits! The yeti bites! The yeti hits! The yeti hits! The yeti bites! What do you want to use or apply? [cmqvABEGHMO or ?*] ? In what direction? l The yeti ignores her reflection. The yeti hits! The yeti hits! The yeti bites! In what direction? l The spell misses the yeti. The yeti hits! The yeti hits! The yeti bites! The yeti hits! The yeti hits! The yeti bites! What do you want to use or apply? [cmqvABEGHMO or ?*] M In what direction? l The yeti ignores her reflection. The yeti hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 267 gold pieces Amulets R - an uncursed amulet versus poison Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor n - an uncursed +0 dwarvish cloak z - an uncursed +0 dwarvish cloak D - an uncursed +0 dwarvish cloak J - an uncursed +0 dwarvish cloak y - a cursed -1 dwarvish cloak K - a cursed -1 dwarvish cloak P - an uncursed +0 robe Comestibles o - an uncursed egg Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile Potions h - an uncursed potion of invisibility f - 2 uncursed potions of water p - an uncursed potion of water Rings F - an uncursed +1 ring of gain strength Q - an uncursed ring of levitation d - an uncursed ring of polymorph r - a cursed -2 ring of protection e - an uncursed ring of teleport control Wands v - a wand of make invisible (0:4) H - a wand of opening (0:4) A - a wand of polymorph (0:0) c - a wand of slow monster (0:0) Tools m - an uncursed blindfold B - an uncursed lock pick M - an uncursed mirror E - a +0 pick-axe (weapon in hand) G - an uncursed tin whistle q - an uncursed towel O - an uncursed wax candle Gems/Stones I - 2 uncursed amber stones Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female human Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 16, a primitive area. You entered the dungeon 3563 turns ago. It was nighttime. You had 940 experience points, 340 more were needed to attain level 8. Basics: You had 0 out of 57 hit points. You had 45 out of 70 energy points (spell power). Your armor class was 10. Your wallet contained 267 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 9 (limit:18). Final Status: You were trapped in a pit. You were unencumbered. You were wielding a pick-axe. You had no skill with pick-axe. You were not wearing any armor. Final Attributes: You were piously aligned. You were shock resistant. You were poison resistant. You are dead. Vanquished creatures: a black pudding a freezing sphere a tengu an iron piercer a black light a gnome king a blue jelly 2 water moccasins 3 Mordor orcs 4 gnome lords 2 gnomish wizards 2 baby crocodiles 6 giant ants a kitten 4 dwarves 2 rothes 4 monkeys a wererat an iguana a coyote 2 hobbits 2 giant rats 2 cave spiders 26 gnomes a gnome zombie 3 geckos 2 jackals 2 kobolds a goblin 2 sewer rats a grid bug 2 bats 2 lichens a newt 89 creatures vanquished. Genocided species: water moccasins 1 species genocided. Voluntary challenges: You were an atheist. You genocided 1 type of monster. You used no wishes. The Dungeons of Doom: levels 1 to 16 Level 1: Level 2: Level 3: A sink. Stairs down to The Gnomish Mines. Level 4: Level 5: Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: "Quest" A sink. Summoned by Neferet the Green. Level 12: Level 13: Level 14: Level 15: Level 16: <- You were here. A primitive area. Final resting place for you, killed by a yeti. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: A temple, some fountains, a sink. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 267 Au | | killed by a yeti | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 16 with 4751 points, and 267 pieces of gold, after 3563 moves. You were level 7 with a maximum of 57 hit points when you died.