Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-04 19:46:25, ended 2025-09-04 20:16:15. marzhikh, chaotic female human Wizard ; @ ; Marzhikh the Thaumaturge St:10 Dx:12 Co:15 In:18 Wi:10 Ch:10 Chaotic Dlvl:25 $:516 HP:0(59) Pw:10(92) AC:10 Exp:8 T:3110 Latest messages: Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. What do you want to zap? [cnuxD or ?*] Never mind. What do you want to zap? [cnuxD or ?*] c In what direction? . Become what kind of monster? [type the name] Xorn You turn into a xorn! The earth elemental turns to flee. The energy vortex turns to flee. What do you want to use or apply? [cnuxBD-FI or ?*] ? Never mind. The shark bites! A trap door opens up under you! You arrive at the Valley of the Dead... The odor of burnt flesh and decay pervades the air. You hear groans and moans everywhere. The kobold mummy misses! You climb up the stairs. $ - 287 gold pieces. The xan pricks your right rear limb! The xan pricks your right rear limb! You fall into the water. You sink like a rock. Your pick-axe rusts! Your lamp goes out! Water gets into your bag called sack! But you aren't drowning. You touch bottom. The giant eel bites! The giant eel just misses! Water turbulence affects your movements. The giant eel misses! The giant eel brushes against your rear limb. Water turbulence affects your movements. The shark bites! You return to human form! Your pick-axe rusts further! Water gets into your bag called sack! You drown. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 516 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor L - a cursed -1 pair of fumble boots b - an uncursed +0 cloak of magic resistance Comestibles o - 2 uncursed food rations v - 2 cursed food rations l - an uncursed lembas wafer z - an uncursed tripe ration m - 2 uncursed tins of newt meat Rings C - a cursed ring of aggravate monster d - an uncursed ring of fire resistance T - an uncursed ring of poison resistance P - a blessed ring of polymorph control (on left hand) e - an uncursed ring of teleport control (on right hand) Wands n - a wand of enlightenment (0:12) c - a wand of polymorph (0:0) D - a wand of slow monster (0:6) u - a wand of striking (0:3) x - a wand of striking (0:0) Tools I - an empty uncursed sack B - a magic marker (0:3) F - a blessed oil lamp E - a very rusty +0 pick-axe (alternate weapon; not wielded) Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 25. You entered the dungeon 3110 turns ago. You had 2070 experience points, 490 more were needed to attain level 9. Basics: You had 0 out of 59 hit points. You had 10 out of 92 energy points (spell power). Your armor class was 10. Your wallet contained 516 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 12 (base:13, limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were underwater. You had wounded legs. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. You were not wearing any armor. Final Attributes: You were piously aligned. You had teleport control. You had polymorph control. You are dead. Vanquished creatures: 2 vampires a ghost a giant zombie a black light a vampire bat 2 gnome kings a dust vortex a pony 2 gnome lords 2 gnomish wizards an elf zombie a straw golem a giant ant 7 dwarves a kobold lord a rothe a giant bat 5 dwarf zombies a werejackal an iguana a coyote 3 hobbits a manes 3 giant rats 25 gnomes 2 jackals a fox 2 grid bugs 4 lichens 2 newts 78 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 25 Level 1: An altar to Anhur. Level 2: Level 3: Some graves. Stairs down to The Gnomish Mines. Level 4: A general store. Level 5: A sink. Level 6: Level 7: Level 25: <- You were here. Connection to Gehennom. Final resting place for you, drowned in a moat. Gehennom: Level 26: The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 516 Au | | drowned in a | | moat | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You drowned in The Dungeons of Doom on dungeon level 25 with 14899 points, and 516 pieces of gold, after 3110 moves. You were level 8 with a maximum of 59 hit points when you drowned.