Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-05 18:01:39, ended 2025-09-05 19:13:07. marzhikh, chaotic female human Wizard ...........<........%......%........................................... ............@......................................................(n.. ................................p....x........:............%)?......... ..)..............................c......@.ddd..R@..........%%.......... .. #.#.......#...................# ..# #.. C.#.... #.....#.....# . # #.#######.########### ##### # #x# # # ### # #.#.###.### # # .. # #. . ### ## ## s C s n Marzhikh the Magician St:15 Dx:13 Co:13 In:18 Wi:11 Ch:9 Chaotic Dlvl:11 $:2098 HP:0(65) Pw:65(105) AC:9 Exp:10 T:5236 Satiated Burdened Blind Latest messages: The giant ant misses! You hit the giant ant. You hit the giant ant. You kill the giant ant! You hit the giant bat. You hit the giant bat. You kill the giant bat! The blast of frost hits the lizard. The blast of frost hits the forest centaur. The blast of frost hits it. The rust monster touches you! The rust monster touches you! You hit the rust monster. You hit the rust monster. You head butt the rust monster. The rust monster touches you! The rust monster touches you! The forest centaur hits! The forest centaur kicks! The blast of frost hits the lizard! The blast of frost hits it. The forest centaur hits! The forest centaur kicks! You return to human form! Your movements are slowed slightly because of your load. You try to feel what is lying here on the floor. You feel here a wolf corpse. The blast of frost hits the winter wolf cub. The blast of frost hits the lizard. The blast of frost hits it. What do you want to put on? [ep or ?*] H The rust monster touches you! The rust monster touches you! The forest centaur hits! The forest centaur kicks! The blast of frost hits the winter wolf cub. The blast of frost hits it. The forest centaur hits! The forest centaur kicks! The rust monster touches you! The rust monster touches you! The forest centaur hits! The forest centaur kicks! The blast of frost hits the winter wolf cub. The blast of frost hits the winter wolf cub. The blast of frost hits it. The forest centaur hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 2098 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor Q - an uncursed +0 elven leather helm (being worn) H - an uncursed +0 pair of jumping boots (being donned) D - an uncursed +0 pair of kicking boots F - an uncursed +2 pair of water walking boots b - an uncursed +0 cloak of magic resistance R - an uncursed +0 elven cloak O - an uncursed +0 Hawaiian shirt Comestibles X - an uncursed cram ration o - a cursed cram ration u - an uncursed orange t - an uncursed tripe ration Z - an uncursed tripe ration N - an uncursed egg S - an uncursed egg Spellbooks k - a blessed spellbook of blank paper Rings e - an uncursed +1 ring of gain strength p - an uncursed ring of hunger I - an uncursed ring of polymorph (on right hand) d - an uncursed ring of polymorph control (on left hand) Wands G - a wand of light (0:11) W - a wand of magic missile (0:0) q - a wand of make invisible (0:6) U - a wand of striking (0:0) V - a wand of striking (0:0) Tools s - an uncursed oilskin sack containing 21 items m - an uncursed blindfold (being worn) z - a +0 pick-axe (alternate weapon; not wielded) A - an uncursed skeleton key E - 2 uncursed tallow candles x - an uncursed tin whistle J - a +0 unicorn horn Y - a +0 unicorn horn f - 2 blessed wax candles y - 4 uncursed wax candles Gems/Stones l - 2 cursed jet stones n - an uncursed worthless piece of yellow glass v - a blessed luckstone Contents of the oilskin sack: 2 uncursed scrolls of blank paper an uncursed scroll of confuse monster an uncursed scroll of create monster a cursed scroll of destroy armor a blessed scroll of earth an uncursed scroll of earth a blessed scroll of enchant weapon an uncursed scroll of enchant weapon an uncursed scroll of identify a blessed scroll of scare monster an uncursed scroll of teleportation 2 blessed potions of extra healing a blessed potion of fruit juice a blessed potion of healing a cursed potion of levitation a blessed potion of see invisible 2 potions of holy water an uncursed potion of water a potion of unholy water 5 potions of unholy water 2 uncursed luckstones Marzhikh the Wizard's attributes: Background: You were a Magician, a level 10 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 11. You entered the dungeon 5236 turns ago. You had 6310 experience points, 3690 more were needed to attain level 11. Basics: You had 0 out of 65 hit points. You had 65 out of 105 energy points (spell power). Your armor class was 9. Your wallet contained 2098 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were deliberately blind. You were satiated. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You would have seen invisible when not blind. You were telepathic. You could jump. You could teleport. You were polymorphing periodically. You had polymorph control. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 2 shopkeepers a large mimic an air elemental a black naga a small mimic a xan a sasquatch a tengu a human mummy a python a Grey-elf 2 wolves 8 orc-captains a mumak 2 dwarf mummies an owlbear a lizard a dog a housecat 2 jaguars a white unicorn a gray unicorn 2 Kop Kaptains a snake a Woodland-elf a fire ant a Mordor orc 9 Uruk-hai 2 orc shamans a fog cloud a yellow light a violet fungus 6 gnome lords 2 gnomish wizards 3 Kop Lieutenants a golden naga hatchling a guardian naga hatchling a ghoul a straw golem 5 giant ants a floating eye a kitten 6 dwarves a homunculus a kobold shaman 13 hill orcs a giant bat 4 Kop Sergeants a dwarf zombie 2 iguanas 6 killer bees 2 acid blobs a coyote a gas spore 2 hobbits 3 manes 2 hobgoblins a giant rat 2 cave spiders 21 gnomes 15 Keystone Kops 8 garter snakes 2 gnome zombies 3 geckos 2 jackals 2 foxes 2 kobolds 3 goblins a sewer rat 7 grid bugs 2 bats 7 lichens 3 kobold zombies 5 newts 207 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: An untended shop. Level 4: A potion shop. Level 5: Oracle of Delphi. Level 6: A delicatessen. Stairs up to Sokoban, level 5. Level 7: An untended shop. Level 8: Level 9: Level 10: An armor shop. Level 11: <- You were here. A very big room. Summoned by Neferet the Green. Final resting place for you, killed by a forest centaur, while dressing up. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: An altar to Anhur. Level 7: Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 2098 Au | | killed by a | | forest centaur | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 11 with 16291 points, and 2098 pieces of gold, after 5236 moves. You were level 10 with a maximum of 65 hit points when you died.