Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-06 20:54:15, ended 2025-09-06 21:36:09. marzhikh, chaotic female human Wizard ----------------------------- |}}}}}}}}}..................@. |}-------}}}}}}}}}}}}}}}}}}};} |}| --- ---.|}| |0|*..|}------ |.).|.|}}}}}}| |.|%|.......}| |.--|.....}| |[.*|.....}# --.|.....}| ......}| -}}}}}}| |}------ | Marzhikh the Thaumaturge St:10 Dx:9 Co:16 In:18 Wi:11 Ch:11 Chaotic Dlvl:26 $:214 HP:0(72) Pw:6(88) AC:7 Exp:8 T:3573 Satiated Lev Latest messages: You produce a frightful, grave sound. What do you want to use or apply? [cinosvwzA-DGNORS or ?*] B Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. What do you want to use or apply? [cinosvwzA-DGNORS or ?*] B Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. You hear a distant zap. What do you want to use or apply? [cinosvwzA-DGNORS or ?*] B Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. What do you want to use or apply? [cinosvwzA-DGNORS or ?*] B Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. What do you want to use or apply? [cinosvwzA-DGNORS or ?*] B Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. What do you want to use or apply? [cinosvwzA-DGNORS or ?*] B Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. What do you want to use or apply? [cinosvwzA-DGNORS or ?*] B Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. What do you want to use or apply? [cinosvwzA-DGNORS or ?*] B Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. What do you want to use or apply? [cinosvwzA-DGNORS or ?*] B Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. What do you want to use or apply? [cinosvwzA-DGNORS or ?*] B Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. The shark bites! The shark bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) y Do you want to see your conduct? [ynq] (y) q Inventory: Coins $ - 214 gold pieces Weapons g - the rustproof +0 Magicbane (weapon in hand) Armor b - a blessed +0 cloak of magic resistance u - a blessed +0 cloak of protection (being worn) Comestibles L - an uncursed slime mold M - 2 uncursed slime molds J - 5 uncursed food rations Z - an uncursed food ration W - an uncursed tripe ration V - an uncursed tin of gnome meat E - an uncursed tin of green mold F - 2 uncursed eggs x - 2 uncursed lizard corpses Scrolls p - an uncursed scroll of blank paper q - a cursed scroll of create monster Y - an uncursed scroll of earth y - an uncursed scroll of remove curse U - an uncursed scroll of teleportation Spellbooks X - an uncursed spellbook of cure sickness Potions h - an uncursed potion of blindness k - a cursed potion of extra healing K - a blessed potion of levitation I - a potion of holy water P - 2 uncursed potions of water Rings e - an uncursed ring of fire resistance (on right hand) d - an uncursed ring of polymorph control (on left hand) T - an uncursed ring of stealth Wands v - a wand of digging (0:7) c - a wand of magic missile (0:0) i - a wand of probing (0:6) R - a wand of slow monster (0:6) O - a wand of speed monster (0:0) z - a wand of teleportation (0:0) s - a wand of undead turning (0:7) Tools N - an empty uncursed sack B - an uncursed tooled horn o - an uncursed blindfold n - a magic marker (0:68) D - an uncursed magic whistle G - a blessed oil lamp C - a cursed oil lamp w - a +0 pick-axe (alternate weapon; not wielded) A - an uncursed skeleton key S - an uncursed stethoscope Gems/Stones H - an uncursed obsidian stone j - an uncursed worthless piece of black glass l - an uncursed worthless piece of orange glass m - an uncursed worthless piece of red glass r - 2 uncursed worthless pieces of violet glass t - an uncursed worthless piece of yellow glass Q - an uncursed worthless piece of yellowish brown glass Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 26. You entered the dungeon 3573 turns ago. You had 1604 experience points, 956 more were needed to attain level 9. Basics: You had 0 out of 72 hit points. You had 6 out of 88 energy points (spell power). Your armor class was 7. Your wallet contained 214 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 9 (peak:11, limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 11 (limit:18). Final Status: You were levitating, at will. You were satiated. You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were poison resistant. You were protected. You had polymorph control. You were fast. You are dead. Vanquished creatures: a minotaur a djinni a tengu an ochre jelly a soldier a quivering blob 2 iron piercers a yeti 2 lizards a dwarf lord a blue jelly a snake a pony a yellow light a shrieker a violet fungus 4 gnome lords 2 gnomish wizards a gray ooze a kitten 6 dwarves a giant bat a wererat 2 iguanas 2 coyotes 2 hobbits a cave spider a brown mold a green mold 22 gnomes 3 jackals a kobold 2 sewer rats 4 grid bugs 2 bats 6 lichens a newt 84 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You genocided 4 types of monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 26 Level 1: Level 2: A scroll shop. Level 3: "vault" A fountain, a sink. Level 4: An altar. Stairs down to The Gnomish Mines. Level 5: "Oracle" Oracle of Delphi. Level 6: "vault" A sink. Stairs up to Sokoban, level 5. Level 7: Level 8: Level 9: Level 10: Level 11: A very big room. Summoned by Neferet the Green. Level 12: Level 13: Level 14: Level 15: Level 16: A primitive area. Level 17: Level 18: Level 19: Level 20: Level 21: Level 22: A sink. Level 23: Level 24: Level 25: Many trees. Level 26: "Castle, Medusa up above" <- You were here. The castle. Final resting place for you, killed by a shark. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple to Anhur, some fountains. Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 214 Au | | killed by a | | shark | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 26 with 13879 points, and 214 pieces of gold, after 3573 moves. You were level 8 with a maximum of 72 hit points when you died.