Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-07 17:42:46, ended 2025-09-07 18:52:54. marzhikh, chaotic female human Wizard [ % 0 * / % % % % ? |.| % [ [ 0 |.| 0 |H| [ %[[[[%%%[ ? ? %%%%%%% ))))))) |@| ! % % %%%%%%[[% ! !![ ) %%%%%%% ))))))) ) 0 |.| [ [ |0| % ) ??( [ % [ $ % [[%!![ [[ ) ******* [[[[[[[ % % %[(%[%%%[ * ******* [[[[[[[ * $ %[ [ % ? % $ % % % * * % 0 $ Marzhikh the Thaumaturge St:8 Dx:14 Co:15 In:18 Wi:10 Ch:12 Chaotic Dlvl:29 $:1004 HP:0(73) Pw:83(98) AC:9 Exp:9 T:4680 Latest messages: You hear a door open. You hear a door open. You hear a door open. What do you want to drink? [dILPTUZ or ?*] ? You detect the presence of objects. (For instructions type a '?') You hear rumbling in the distance. The rothe hits! The rothe misses! The rothe bites! You hear a door crash open. What do you want to put on? [rQSY or ?*] ? r - an uncursed ring of conflict (on right hand). What do you want to zap? [cnpyCD or ?*] ? Never mind. What do you want to use or apply? [acm-qswyC-EOQ or ?*] Q You are now wearing a blindfold. You can't see any more. You hear a door crash open. You hear some noises. What do you want to use or apply? [acm-qswyC-EOQ or ?*] Q You were wearing an uncursed blindfold. You can see again. The rothe misses! The rothe bites! The rothe bites! What do you want to zap? [cnpyCD or ?*] ? In what direction? . Become what kind of monster? [type the name] Xorn You feel like a new woman! What do you want to zap? [cnpyCD or ?*] ? In what direction? . Become what kind of monster? [type the name] Xorn You turn into a xorn! The minotaur hits the rothe. The rothe is killed! The minotaur hits! The minotaur hits! The minotaur butts! You return to human form! The neighborhood is friendlier. The minotaur hits! The minotaur hits! The minotaur butts! The minotaur hits! The minotaur hits! The minotaur butts! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 1004 gold pieces Amulets z - an uncursed amulet of magical breathing (being worn) Weapons V - the rustproof +4 Magicbane (weapon in hand) Armor x - an uncursed +0 helm of brilliance g - an uncursed +0 pair of leather gloves (being worn) b - an uncursed +0 cloak of magic resistance K - a cursed +0 robe Comestibles s - an uncursed eucalyptus leaf F - an uncursed tripe ration Scrolls J - an uncursed scroll of amnesia k - 2 uncursed scrolls of blank paper l - a cursed scroll of blank paper N - an uncursed scroll of charging j - 2 uncursed scrolls of confuse monster A - an uncursed scroll of create monster h - 2 uncursed scrolls of earth R - an uncursed scroll of enchant weapon G - an uncursed scroll of fire u - an uncursed scroll of identify t - an uncursed scroll of magic mapping X - a cursed scroll of remove curse i - an uncursed scroll of scare monster H - an uncursed scroll of scare monster M - an uncursed scroll of scare monster B - 4 uncursed scrolls of teleportation f - a cursed scroll of teleportation Potions I - an uncursed potion of booze U - an uncursed potion of confusion T - an uncursed diluted potion of fruit juice d - a cursed potion of healing Z - a potion of holy water L - an uncursed potion of water Rings r - an uncursed ring of conflict (on right hand) Y - an uncursed ring of invisibility e - an uncursed ring of polymorph control (on left hand) S - an uncursed ring of regeneration Wands n - a wand of lightning (0:2) D - a cursed wand of magic missile (0:2) y - a wand of polymorph (2:3) C - a wand of speed monster (0:3) p - a wand of striking (0:6) c - a wand of teleportation (0:3) Tools q - a horn of plenty (0:11) Q - an uncursed blindfold o - an expensive camera (0:47) m - a magic marker (0:16) a - an uncursed oil lamp (lit) O - a +0 pick-axe (alternate weapon; not wielded) E - an uncursed skeleton key w - an uncursed stethoscope Gems/Stones v - an uncursed worthless piece of violet glass W - an uncursed worthless piece of yellow glass Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 29. You entered the dungeon 4680 turns ago. There was a full moon in effect when your adventure ended. You had 3802 experience points, 1318 more were needed to attain level 10. Basics: You had 0 out of 73 hit points. You had 83 out of 98 energy points (spell power). Your armor class was 9. Your wallet contained 1004 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 8 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You caused conflict. You could survive without air. You had polymorph control. You were lucky. You are dead. Vanquished creatures: a minotaur a shopkeeper a ghost 2 giant mimics a fire giant 2 large mimics 3 small mimics a quantum mechanic 2 trolls a shocking sphere a tiger a leather golem a chameleon a quivering blob 2 wolves a gremlin 2 giant spiders 3 gnome kings a werewolf a dingo a dust vortex a rope golem 2 wood nymphs a rock piercer 2 yellow lights a violet fungus 9 gnome lords 2 gnomish wizards a guardian naga hatchling a paper golem a giant ant a floating eye 3 kittens 13 dwarves 2 kobold shamans 2 rothes a rabid rat 2 iguanas 5 killer bees 5 hobbits 2 large kobolds a giant rat 38 gnomes 2 garter snakes 4 geckos a jackal 2 sewer rats a grid bug 3 lichens a kobold zombie 9 newts 149 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used no wishes. The Dungeons of Doom: levels 1 to 29 Level 1: A sink. Level 2: Stairs down to The Gnomish Mines. Level 3: An untended shop, a fountain. Level 4: A fountain, a grave. Level 5: Level 6: Level 7: Level 8: A general store, a fountain. Level 9: "Oracle" Level 10: Some fountains. Stairs up to Sokoban, level 9. Level 11: "leprechauns" An altar, a fountain. Level 12: Level 13: A scroll shop. Level 14: Level 15: "Quest" A primitive area. Summoned by Neferet the Green. Level 16: "wraith" Level 17: "wraith" Level 18: "bees" Level 19: Level 20: Level 21: "also leprechauns" An altar to Anhur. Level 22: A scroll shop. Level 23: Level 24: Level 25: Level 26: A grave. Level 27: Level 28: Level 29: <- You were here. Final resting place for you, killed by a minotaur. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Anhur, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: Level 9: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 1004 Au | | killed by a | | minotaur | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 29 with 23990 points, and 1004 pieces of gold, after 4680 moves. You were level 9 with a maximum of 73 hit points when you died.