Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-07 20:16:16, ended 2025-09-07 20:49:08. marzhikh, chaotic female human Wizard ------ ----- |....| |...| |.00.----B0.| |........0@.| |..--->---0.| |---------.--- |..^^^<|.....| |..----|0....| --^| |.0...| |^-----.0...| |..^^^^0.0..| |..---------- ---- Marzhikh the Thaumaturge St:14 Dx:11 Co:11 In:18 Wi:10 Ch:5 Chaotic Dlvl:8 $:89 HP:0(57) Pw:67(96) AC:10 Exp:9 T:2393 Burdened Latest messages: There are several more objects here. There is a doorway here. There are several objects here. You see here a scroll labeled PRATYAVAYAH. o - a scroll labeled PRATYAVAYAH. You climb up the stairs. With great effort you move the boulder. You see here a tin. There is a tin here; eat it? [ynq] (n) y Using your pick-axe you try to open the tin. You succeed in opening the tin. It smells like rock piercers. Eat it? [yn] (n) n You discard the open tin. With great effort you move the boulder. With great effort you move the boulder. You start digging. This wall is too hard to dig into. The bat bites! The bat bites! In what direction? y The spell hits the bat! You kill the bat! In what direction? y The spell misses the bat. The bat bites! The bat bites! In what direction? y The spell hits the bat! You kill the bat! You see here a clay ring. p - a clay ring. With great effort you move the boulder. You see here an orange. The bat bites! The bat bites! What do you want to zap? [chjkqsxFGJQU or ?*] ? In what direction? . Become what kind of monster? [type the name] Minotaur Your movements are slowed slightly because of your load. You feel like a new woman! The bat bites! The bat bites! The bat bites! The bat bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) q Inventory: Coins $ - 89 gold pieces Amulets v - a cursed amulet of restful sleep Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor S - a cursed -1 pair of levitation boots b - an uncursed +0 cloak of magic resistance Comestibles r - an uncursed slime mold I - 3 uncursed food rations P - an uncursed tripe ration R - 2 uncursed tripe rations z - 2 uncursed eggs Y - an uncursed egg n - an uncursed lichen corpse Scrolls o - an uncursed scroll of confuse monster i - an uncursed scroll of remove curse Rings t - an uncursed ring of cold resistance e - an uncursed ring of invisibility u - an uncursed ring of poison resistance (on left hand) d - an uncursed ring of polymorph control (on right hand) y - an uncursed +2 ring of protection p - an uncursed ring of protection from shape changers Wands c - a wand of cold (0:3) s - a wand of cold (0:2) G - a wand of digging (0:5) x - a wand of digging (0:3) k - a wand of fire (0:6) Q - a blessed wand of polymorph (0:1) F - a wand of probing (0:8) q - a wand of probing (0:5) j - a wand of slow monster (0:4) h - a wand of striking (0:4) J - a wand of striking (0:0) U - a wand of teleportation (0:4) Tools T - an uncursed sack containing 13 items w - a bag of tricks (0:5) O - an uncursed leather drum m - a magic marker (0:43) l - an uncursed mirror H - a blessed oil lamp M - a blessed oil lamp (lit) N - a +0 pick-axe (weapon in hand) K - an uncursed skeleton key W - an uncursed towel Gems/Stones X - an uncursed worthless piece of green glass V - an uncursed worthless piece of yellowish brown glass Contents of the sack: 1938 gold pieces a blessed scroll of blank paper 3 uncursed scrolls of blank paper 2 blessed scrolls of charging an uncursed scroll of enchant weapon a cursed scroll of gold detection an uncursed scroll of identify an uncursed scroll of remove curse an uncursed scroll of teleportation a blessed spellbook of blank paper an uncursed potion of gain level 2 potions of holy water an uncursed potion of water Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 8. You entered the dungeon 2393 turns ago. There was a full moon in effect when your adventure ended. You had 3189 experience points, 1931 more were needed to attain level 10. Basics: You had 0 out of 57 hit points. You had 67 out of 96 energy points (spell power). Your armor class was 10. Your wallet contained 89 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 5 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had no skill with pick-axe. You were not wearing any armor. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had polymorph control. You were lucky. You are dead. Vanquished creatures: a shopkeeper 2 large mimics 2 water demons 2 small mimics a dwarf king a wolf a housecat a dwarf lord a blue jelly a raven a water nymph 6 gnome lords a red naga hatchling 3 floating eyes 7 dwarves a rothe a giant bat a dwarf zombie 9 manes a hobgoblin a cave spider a green mold 18 gnomes a gnome zombie 2 geckos 2 jackals 2 foxes a kobold a goblin a sewer rat 5 grid bugs 3 bats a lichen 2 kobold zombies 2 newts 87 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 2 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 9 Level 1: "vault" Level 2: An untended shop, a grave. Stairs down to The Gnomish Mines. Level 3: Level 4: A sink. Level 5: Level 6: An armor shop. Level 7: Level 8: "Oracle" Many fountains. Oracle of Delphi. Level 9: A fountain. Stairs up to Sokoban, level 8. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains, some trees. Sokoban: Level 8: <- You were here. Unsolved. Final resting place for you, killed by a bat. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 2027 Au | | killed by a bat | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in Sokoban on dungeon level 8 with 7635 points, and 2027 pieces of gold, after 2393 moves. You were level 9 with a maximum of 57 hit points when you died.