Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-11 14:13:53, ended 2025-09-11 15:00:45. marzhikh, chaotic female human Wizard ---------- |........| #### |.........####### ## -------------------------------- |......<.| # #......................../......| ------+--- # #|......--|-----....----..-----.| # #|......|..|.. |....| |..|...|.| # #|......|..|.. |....| +..-.(.|.| ## |......|--|.. |.------|..|...|.| # # |......|..|.. |.|..|%%|.-----|.| #######|......|..-|---.|..|%%|.|....|.| ## #|......-|--..{..-|--..|.|.._.|.|# -.-.-+---- --------#### #........(..........--|-.|....|.|# |........| |......|# |.------|-....-)--......-@@..|.|# ########.........| |......|# |.|..|...|....|..||-----.----|..#### |........| |......|# |.|..|(((|....|!%|.. |#.|%%.|.|# |........| |..)....# |.|..|(((|....|+[|.. |..|.%.-.|# ---------- -------- |.--|-----..{.---------|.-----.|# |..............................| -------------------------------- Marzhikh the Thaumaturge St:11 Dx:10 Co:10 In:18 Wi:15 Ch:18 Chaotic Dlvl:6 $:4 HP:0(65) Pw:32(87) AC:6 Exp:9 T:3570 Latest messages: The spell hits the dwarf! You kill the dwarf! You continue digging downward. You dig a hole through the floor. You fall through... You start digging downward. You dig a pit in the floor. You start digging downward. You dig a hole through the floor. You fall through... You start digging downward. You hear crashing rock. You dig a pit in the floor. You start digging downward. Your lamp called oil flickers. You hear crashing rock. You dig a hole through the floor. You fall through... a - a blessed +1 quarterstaff (weapon in hands). Z - a pick-axe (alternate weapon; not wielded). You hear crashing rock. You hear someone beseeching Ptah. Z - a pick-axe (weapon in hand). a - a blessed +1 quarterstaff (alternate weapon; not wielded). You start digging. You hit the rock with all your might. You make an opening in the wall. a - a blessed +1 quarterstaff (weapon in hands). Z - a pick-axe (alternate weapon; not wielded). You hear someone muttering an incantation. You see here an uncursed wand of striking. The priestess of Ptah intones: "Pilgrim, you enter a sacred place!" You have a forbidding feeling... The rock mole misses the priestess of Ptah. The priestess of Ptah swings her mace. The priestess of Ptah hits! The priestess of Ptah kicks! The priestess of Ptah casts a spell at you! You are frozen in place! The priestess of Ptah swings her mace at the rock mole. The priestess of Ptah hits the rock mole. The rock mole is killed! The priestess of Ptah swings her mace. The priestess of Ptah hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) q Inventory: Coins $ - 4 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor C - an uncursed +0 pair of speed boots (being worn) b - an uncursed burnt +0 cloak of magic resistance Comestibles u - 2 uncursed slime molds Y - an uncursed slime mold r - an uncursed food ration w - an uncursed pear Q - 3 uncursed tripe rations q - an uncursed egg P - an uncursed egg t - an uncursed lichen corpse Scrolls o - an uncursed scroll of amnesia k - an uncursed scroll of blank paper E - a blessed scroll of charging named blessed l - an uncursed scroll of charging X - an uncursed scroll of earth H - an uncursed scroll of enchant armor s - an uncursed scroll of enchant weapon i - an uncursed scroll of food detection j - an uncursed scroll of genocide y - an uncursed scroll of light G - an uncursed scroll of remove curse N - an uncursed scroll of teleportation Rings S - an uncursed ring of conflict (on left hand) F - a blessed ring of polymorph control (on right hand) O - an uncursed ring of polymorph control d - an uncursed ring of teleport control Wands K - a wand of magic missile (0:0) V - a wand of nothing (0:5) c - a wand of polymorph (0:4) A - a wand of polymorph (0:0) L - a cursed wand of slow monster (0:2) R - a wand of striking (0:0) h - a wand of wishing (0:2) Tools U - an uncursed sack containing 1 item g - a blessed tooled horn m - an uncursed credit card T - a magic marker (0:55) v - an uncursed oil lamp W - an uncursed oil lamp (lit) Z - a +0 pick-axe (alternate weapon; not wielded) M - an uncursed skeleton key Gems/Stones n - an uncursed worthless piece of black glass z - 2 uncursed worthless pieces of violet glass Contents of the sack: 1771 gold pieces Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 3570 turns ago. You had 3647 experience points, 1473 more were needed to attain level 10. Basics: You had 0 out of 65 hit points. You had 32 out of 87 energy points (spell power). Your armor class was 6. Your wallet contained 4 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were telepathic. You caused conflict. You had teleport control. You had a small defense bonus (+3). You were warded. You had polymorph control. You were very fast. You are dead. Vanquished creatures: a shopkeeper 2 small mimics a wood golem a tengu a green slime a leprechaun a brown pudding a lizard a raven a plains centaur a rock mole a shrieker 6 gnome lords 2 gnomish wizards a paper golem a little dog a floating eye 5 dwarves 3 kobold lords 5 monkeys an orc zombie 2 werejackals 2 iguanas an acid blob a coyote 2 hobbits 2 manes 2 hobgoblins 2 cave spiders a green mold a red mold 27 gnomes 2 gnome zombies 2 geckos 3 jackals a kobold a goblin 4 sewer rats 6 grid bugs a bat 5 lichens a kobold zombie 5 newts 112 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used 5 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 28 Level 1: Level 2: A jewelers. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: An untended shop, a grave. Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: Level 28: "robe + conical hat" Gehennom: Level 29: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: <- You were here. Many shops, a temple, some fountains, a sink. Final resting place for you, killed by a priestess of Ptah, while paralyzed by a monster. Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 1775 Au | | killed by a | | priestess of | | Ptah | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Gnomish Mines on dungeon level 6 with 16554 points, and 1775 pieces of gold, after 3570 moves. You were level 9 with a maximum of 65 hit points when you died.