Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-11 22:50:44, ended 2025-09-11 23:09:05. marzhikh, chaotic female human Wizard |0. |.- |*| |H| |^| |:| Marzhikh the Thaumaturge St:10 Dx:13 Co:14 In:18 Wi:12 Ch:8 Chaotic Dlvl:29 $:3789 HP:0(60) Pw:82(82) AC:9 Exp:8 T:1739 Satiated Latest messages: Your scroll labeled TEMOV catches fire and burns! You feel that monsters are aware of your presence. You hear the splashing of a naiad. What do you want to drink? [KX or ?*] K You feel better. Your movements are now unencumbered. The salamander hits! The salamander touches you! You're on fire! You are being crushed. The salamander hits! You're being roasted! What do you want to zap? [clBCEP or ?*] ? In what direction? . Become what kind of monster? [type the name] Xorn You turn into a xorn! The salamander misses! The salamander touches you! You're on fire! The fire doesn't feel hot! You are being crushed. The salamander hits! You're being roasted! The fire doesn't feel hot! Some of your clear potions boil and explode! Call a clear potion: You miss the salamander. You hit the salamander. You hit the salamander. You bite the salamander. The salamander misses! The salamander misses! You are being crushed. The salamander hits! You're being roasted! The fire doesn't feel hot! The salamander hits! The salamander touches you! You're on fire! The fire doesn't feel hot! You are being crushed. You return to human form! The salamander hits! You're being roasted! You hear a D note squeak nearby. You cannot escape from the salamander! The salamander hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 3789 gold pieces Amulets H - an uncursed amulet of ESP F - an uncursed amulet versus poison Weapons h - a blessed +0 dwarvish mattock (weapon in hands) a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor x - a blessed +1 pair of leather gloves w - an uncursed +0 pair of jumping boots (being worn) b - an uncursed greased +0 cloak of magic resistance y - a cursed -1 Hawaiian shirt Comestibles U - 2 uncursed slime molds S - 2 uncursed cream pies v - 2 uncursed food rations T - an uncursed food ration o - an uncursed tin of coyote meat r - 2 uncursed lichen corpses Potions X - an uncursed potion of water Rings G - a cursed ring of invisibility A - an uncursed ring of polymorph control (on left hand) d - an uncursed ring of regeneration (on right hand) e - an uncursed ring of slow digestion N - a cursed ring of teleportation L - an uncursed ring of warning Wands C - a wand of light (0:13) P - a wand of make invisible (0:2) c - a wand of polymorph (0:0) B - a wand of striking (0:5) l - a wand of striking (0:0) E - a wand of teleportation (0:5) Tools n - an uncursed blindfold I - a blessed brass lantern D - an uncursed brass lantern z - a can of grease (0:11) t - an uncursed mirror m - an uncursed skeleton key s - an uncursed tin whistle Gems/Stones u - an uncursed worthless piece of blue glass Y - an uncursed worthless piece of red glass i - an uncursed worthless piece of white glass Z - an uncursed worthless piece of yellowish brown glass Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 29. You entered the dungeon 1739 turns ago. It was nighttime. You had 1380 experience points, 1180 more were needed to attain level 9. Basics: You had 0 out of 60 hit points. You had all 82 energy points (spell power). Your armor class was 9. Your wallet contained 3789 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18). Final Status: You were held by a salamander. You were satiated. You were unencumbered. You were wielding a mattock. You had no skill with pick-axe. Final Attributes: You were devoutly aligned. You were invisible. You could jump. You regenerated. You had polymorph control. You are dead. Vanquished creatures: a shopkeeper a giant mimic 4 small mimics a quantum mechanic a tengu a human mummy 2 chameleons a crocodile a wolf a yeti a plains centaur 5 water moccasins an ape a wood nymph a rock piercer a kobold mummy 2 dwarves a hill orc 2 rothes a monkey 3 iguanas 2 killer bees an acid blob a hobbit a manes 2 large kobolds a giant rat 4 gnomes a jackal a kobold 4 grid bugs 2 lichens a kobold zombie 5 newts 59 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You used no wishes. The Dungeons of Doom: levels 1 to 29 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: An untended shop. Level 4: An armor shop. Level 5: Level 6: Level 7: A fountain. Level 8: Level 9: Some fountains. Oracle of Delphi. Level 10: Many fountains. A very big room. Level 11: A sink. Level 12: A sink. Level 13: Level 14: Level 15: "Quest" Summoned by Neferet the Green. Level 16: Level 17: A primitive area. Level 18: Level 19: Level 20: Level 21: Level 22: Level 23: Level 24: A grave. Level 25: Level 26: Level 27: Level 28: Level 29: <- You were here. Final resting place for you, killed by a salamander. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 3789 Au | | killed by a | | salamander | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 29 with 19293 points, and 3789 pieces of gold, after 1739 moves. You were level 8 with a maximum of 60 hit points when you died.