Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-13 01:19:57, ended 2025-09-14 18:52:39. marzhikh, chaotic female human Wizard ---- ------------- |...| ... ..| |...........| |.<.| #+..... ...| |...........| |....# #|..............| |............# |...| #|.K@........... ----------|--### ---.- #--K--------.-- # ## # #(KK# # # # ##### ###### # ## # # # # ######## # # # ## ######## # # ## . ( # ## | --------|- ###--------.-- |........| #..........| |"*%=..%=| |.........| |"=..*%..| |.........| ---------- ----------- Marzhikh the Thaumaturge St:9 Dx:15 Co:15 In:15 Wi:10 Ch:14 Chaotic Dlvl:22 $:715 HP:0(51) Pw:90(90) AC:10 Exp:8 T:3756 Satiated Burdened Latest messages: Fauske seems uninterested. You see here a ring called copper, 150zm (for sale, 150 zorkmids). "For you, honored creature; only 150 zorkmids for this ring called copper, 150zm." G - a ring called copper, 150zm (unpaid, 150 zorkmids). You see here a sapphire ring (for sale, 150 zorkmids). (For instructions type a '?') Call a sapphire ring: sapphire, 150zm What do you want to read? [ijmsEFKLO-Q or ?*] L This spellbook is difficult to comprehend. Continue? [yn] (n) y You feel a wrenching sensation. You escaped the shop without paying! You stole 1167 zorkmids worth of merchandise. An alarm sounds! The Keystone Kops are after you! The Kop Lieutenant hits! The Kop Lieutenant hits! You hear the footsteps of a guard on patrol. The Kop Lieutenant hits! The Kop Lieutenant hits! The Kop Lieutenant hits! The Kop Lieutenant hits! The Kop Lieutenant hits! The Kop Sergeant wields a rubber hose! The Kop Lieutenant hits! The Kop Lieutenant hits! The Kop Lieutenant hits! You return to human form! Your movements are slowed slightly because of your load. The Kop Lieutenant hits! The Kop Lieutenant hits! The Kop Lieutenant hits! The Kop Lieutenant hits! The Kop Lieutenant hits! The Kop Sergeant hits! The Kop Lieutenant hits! The Kop Sergeant hits! The Kop Lieutenant hits! The Kop Lieutenant hits! The Kop Lieutenant hits! The Kop Sergeant hits! The Kop Lieutenant wields a club! The Kop Lieutenant hits! The Kop Lieutenant hits! The Kop Sergeant hits! You die... Fauske comes and takes the 1167 zorkmids you owed her. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) q Inventory: Coins $ - 715 gold pieces Amulets R - an uncursed amulet of ESP T - an uncursed amulet of reflection (being worn) B - a blessed amulet versus poison Z - an uncursed amulet versus poison Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance Comestibles A - an uncursed slime mold r - an uncursed C-ration U - an uncursed pancake J - an uncursed tin of kobold meat f - an uncursed tin of spinach h - an uncursed egg Scrolls i - 2 uncursed scrolls of blank paper j - an uncursed scroll of blank paper F - 2 uncursed scrolls of blank paper E - 2 cursed scrolls of blank paper P - an uncursed scroll of confuse monster m - 2 uncursed scrolls of earth Q - a cursed scroll of enchant weapon O - a cursed scroll of genocide K - an uncursed scroll of remove curse s - a cursed scroll of teleportation Spellbooks L - an uncursed spellbook of magic mapping Potions o - an uncursed potion of full healing x - an uncursed potion of healing y - a cursed potion of healing S - 6 potions of holy water named 100zm 2 X - 2 uncursed potions of water p - 2 potions of unholy water named 100zm Rings H - an uncursed ring of cold resistance D - a blessed +1 ring of increase accuracy d - an uncursed ring of invisibility n - an uncursed ring of levitation C - a blessed ring of polymorph control (on left hand) G - an uncursed ring of see invisible e - an uncursed ring of shock resistance k - an uncursed ring of stealth Wands c - a wand of death (0:2) z - a wand of digging (0:3) l - a wand of light (0:11) u - a wand of magic missile (0:0) N - a wand of polymorph (0:5) M - a wand of polymorph (0:2) v - a wand of striking (0:1) Tools I - an uncursed blindfold W - a magic marker (0:86) g - an uncursed mirror V - an uncursed oil lamp (lit) w - an uncursed skeleton key Y - an uncursed towel q - a +0 unicorn horn Gems/Stones t - 2 blessed touchstones Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 22. You entered the dungeon 3756 turns ago. You had 2256 experience points, 304 more were needed to attain level 9. Basics: You had 0 out of 51 hit points. You had all 90 energy points (spell power). Your armor class was 10. Your wallet contained 715 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 14 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. You were not wearing any armor. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were telepathic. You had polymorph control. You had reflection. You are dead. Vanquished creatures: a shopkeeper a ghost a giant mimic a stalker a sergeant 5 small mimics 2 shocking spheres an incubus a giant beetle 2 giant spiders a vampire bat a gnome king a dwarf mummy a yeti a dwarf lord a white unicorn a gnome mummy 5 water moccasins 3 soldier ants a mountain nymph a yellow light a violet fungus a gnome lord a gnomish wizard 2 paper golems a giant ant 2 little dogs a floating eye a kitten 3 dwarves 2 hill orcs a rothe a giant bat a monkey a wererat 2 acid blobs a gas spore 3 hobbits a large kobold a hobgoblin 6 cave spiders a yellow mold 16 gnomes 4 garter snakes 2 gnome zombies 2 geckos a jackal a fox a kobold 4 sewer rats a grid bug 5 lichens 2 kobold zombies 2 newts 108 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 22 Level 1: Level 2: "vaul" An untended shop, a fountain. Level 3: A shop, a fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: "leprechauns" A general store, an altar to Anhur. Level 6: Level 7: Level 8: A fountain. Level 9: "Oracle" Level 10: A fountain. Stairs up to Sokoban, level 9. Level 11: A fountain. Level 12: Level 13: "books" A bookstore. Level 14: Level 15: A primitive area. Summoned by Neferet the Green. Level 16: Level 17: Level 18: "fire giants" Level 19: "Priest of Thoth" Level 20: Level 21: An altar. Level 22: <- You were here. A jewelers. Final resting place for you, killed by a Kop Sergeant, while reading a book. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Sokoban: Level 9: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 715 Au | | killed by a Kop | | Sergeant | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 22 with 13304 points, and 715 pieces of gold, after 3756 moves. You were level 8 with a maximum of 51 hit points when you died.