Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-14 21:59:34, ended 2025-09-14 22:45:33. marzhikh, chaotic female human Wizard $ % % % y [ ? % | % % [ 0 / |}------ |}}}}}}|% %%[[%%%[% [? ) ******* $ [[[[[[[ |.....}| %[[[[%%[[ * ******* [[[[[[[ 0 |.....}| / * 0|.....}#%% ) [ ! ( .-----[....}|%[ / |.[.%.))....}|(% !%[(([[%% )/? ))))))) $ %%%%%%% [ |.-----}}}}}}|% % %(%%%%%%% [ ! ))))))) %%%%%%% % |.| ..|}------ |.---.| | % [ % |..w@0| [ !$ ----L| % % % % * / % $ Marzhikh the Thaumaturge St:18 Dx:12 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:28 $:666 HP:0(68) Pw:74(74) AC:10 Exp:9 T:4037 Satiated Latest messages: You produce a frightful, grave sound. The xan turns to flee. You feel that monsters are aware of your presence. Unknown command ' '. What do you want to use or apply? [clmoq-uyBIJSWY or ?*] u Improvise? [ynq] (q) y You start playing your frost horn. You produce a frightful, grave sound. The fire giant hits! What do you want to use or apply? [clmoq-uyBIJSWY or ?*] u Improvise? [ynq] (q) y You start playing your frost horn. You produce a frightful, grave sound. The fire giant turns to flee. The master lich touches you! You're covered in frost! The air crackles around the master lich. What do you want to use or apply? [clmoq-uyBIJSWY or ?*] u Improvise? [ynq] (q) y You start playing your frost horn. You produce a frightful, grave sound. The boulder misses the master lich. You are hit by a boulder! The master lich touches you! You're covered in frost! The master lich points at you, then curses. What do you want to use or apply? [clmoq-uyBIJSWY or ?*] u Improvise? [ynq] (q) y You start playing your frost horn. You produce a frightful, grave sound. The master lich touches you! You're covered in frost! The master lich casts a spell at you! You feel as if you need some help. You feel a malignant aura surround the magic-absorbing blade. Unknown command ' '. You don't have anything to drink. What do you want to use or apply? [clmoq-uyBIJSWY or ?*] u Improvise? [ynq] (q) y You start playing your frost horn. You produce a frightful, grave sound. Pick an object. What do you want to use or apply? [clmoq-uyBIJSWY or ?*] u Improvise? [ynq] (q) y You start playing your frost horn. You produce a frightful, grave sound. The purple worm bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 666 gold pieces Weapons g - the rustproof +0 Magicbane (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance z - an uncursed +0 Hawaiian shirt Comestibles G - an uncursed cram ration P - 3 uncursed food rations K - 3 uncursed tripe rations N - 3 uncursed eggs Scrolls j - a blessed scroll of blank paper D - 2 uncursed scrolls of teleportation Rings M - a cursed -1 ring of gain constitution p - an uncursed +1 ring of increase damage v - an uncursed ring of invisibility n - an uncursed ring of poison resistance L - an uncursed ring of poison resistance e - an uncursed ring of polymorph (on right hand) x - a cursed ring of polymorph A - a blessed ring of polymorph control (on left hand) E - an uncursed +2 ring of protection d - an uncursed ring of protection from shape changers Wands c - a wand of cold (0:3) y - a wand of digging (0:2) t - a wand of fire (0:4) B - a wand of light (0:11) r - a wand of speed monster (0:1) I - a blessed wand of striking (0:3) W - a wand of striking (0:7) Y - a wand of striking (0:6) s - a wand of striking (0:4) S - a wand of striking (0:4) Tools o - an uncursed sack containing 12 items u - a frost horn (0:0) l - a magic marker (0:5) q - a blessed oil lamp m - a rusty +0 pick-axe (alternate weapon; not wielded) J - an uncursed skeleton key Contents of the sack: a blessed scroll of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper 3 uncursed scrolls of blank paper 2 uncursed scrolls of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper 2 uncursed scrolls of enchant armor 2 potions of holy water 3 uncursed potions of water Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 28. You entered the dungeon 4037 turns ago. It was nighttime. You had 2978 experience points, 2142 more were needed to attain level 10. Basics: You had 0 out of 68 hit points. You had all 74 energy points (spell power). Your armor class was 10. Your wallet contained 666 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 12 (base:13, peak:14, limit:18). Your constitution was 11 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You had wounded legs. You were satiated. You were unencumbered. You were wielding a dagger. You had basic skill with dagger. You were not wearing any armor. Final Attributes: You were piously aligned. You were magic-protected. You were polymorphing periodically. You had polymorph control. You are dead. Vanquished creatures: 3 shopkeepers a clay golem a doppelganger 2 small mimics a warhorse a large dog a quivering blob a wolf a panther a giant spider a gnome king an owlbear a dingo 2 dwarf lords a rock piercer a pony 2 yellow lights a shrieker 7 gnome lords 3 gnomish wizards 2 kobold mummies a guardian naga hatchling a barrow wight a paper golem 9 dwarves a homunculus 7 hill orcs 5 rothes a wererat 6 iguanas a gas spore 3 hobbits a hobgoblin 25 gnomes 3 jackals 2 foxes 4 sewer rats 2 grid bugs 4 lichens a newt 113 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 28 Level 1: Level 2: An untended shop. Stairs down to The Gnomish Mines. Level 3: An untended shop. Level 4: An untended shop. Level 5: An altar to Anhur, a fountain. Level 6: Level 7: Level 8: Level 9: Level 10: A fountain, many trees. A very big room. Level 11: Level 12: "Quest" Summoned by Neferet the Green. Level 13: Level 14: Level 15: A primitive area. Level 16: Level 17: Level 18: A fountain. Level 19: Level 20: Level 21: Level 22: Level 23: Level 24: Level 25: Level 26: Many trees. Level 27: Level 28: <- You were here. The castle. Final resting place for you, killed by a purple worm. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Anhur, some fountains. Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 666 Au | | killed by a | | purple worm | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 28 with 20628 points, and 666 pieces of gold, after 4037 moves. You were level 9 with a maximum of 68 hit points when you died.