Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-18 15:41:44, ended 2025-09-18 18:10:43. marzhikh, chaotic female elven Wizard ----------------------------------------------------------------------- |...................|............H..........@..........|..............| |...................|..Z.....................V..*......|..............| |...................|......Z.....................0.....|..............| |...................|.....Z.............Z..............|..............| |....------....|..'.|....----------------....------....-----------....| |....|.........|....|..............|......E..|...E|..............|....| |....|.........|...Q|..............|.........|....|..............|....| |....|.........|....|H.............|..>......|....|..............|....| |....|.........|....|..............|.........|....|..............|....| |....|....-----|....----------------....------....-----------....|....| |....|.........|.......:................|.............................| |....|.........|........................|................s............| |....|.........|........................|............................y| |....|.........|...............$........|.............................| ----------------------------------------------------------------------- Marzhikh the Necromancer St:9 Dx:5 Co:16 In:19 Wi:10 Ch:11 Chaotic Dlvl:29 $:126 HP:0(117) Pw:122(280) AC:-1 Exp:23 T:5819 Hungry Burdened Latest messages: Vlad the Impaler bites! You return to elven form! Your movements are slowed slightly because of your load. What do you want to zap? [gjoCHP or ?*] ? In what direction? . Become what kind of monster? [type the name] vampire lord You turn into a vampire lord! Use the command #monster to change shape. Your movements are now unencumbered. Vlad the Impaler swings his two-handed sword. Vlad the Impaler hits! Vlad the Impaler bites! A tower of flame erupts from the floor under the minotaur! Vlad the Impaler swings his two-handed sword. Vlad the Impaler hits! Vlad the Impaler bites! What do you want to use or apply? [ghj-ostwxA-DF-JM-PRSV or ?*] ? In what direction? n Status of Vlad the Impaler (chaotic): Level 30 HP 112(149) AC -6, confused. You begin bashing monsters with your gloved hands. You hit Vlad the Impaler. You bite Vlad the Impaler. Vlad the Impaler swings his two-handed sword. Vlad the Impaler hits! Vlad the Impaler bites! In what direction? . You feel better. Vlad the Impaler swings his two-handed sword. Vlad the Impaler hits! Vlad the Impaler bites! You hit Vlad the Impaler. You bite Vlad the Impaler. Vlad the Impaler swings his two-handed sword. Vlad the Impaler hits! Vlad the Impaler bites! Vlad the Impaler swings his two-handed sword. Vlad the Impaler hits! You return to elven form! Your movements are slowed slightly because of your load. Vlad the Impaler bites! Vlad the Impaler swings his two-handed sword. Vlad the Impaler hits! Vlad the Impaler bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 126 gold pieces Amulets K - an uncursed amulet of life saving Q - an uncursed amulet of life saving u - the blessed Eye of the Aethiopica (being worn) Weapons y - the rustproof +0 Magicbane Armor p - a cursed +0 pair of gauntlets of power f - an uncursed burnt +0 pair of leather gloves (being worn) v - an uncursed thoroughly burnt -1 pair of speed boots (being worn) T - an uncursed +0 pair of water walking boots b - an uncursed burnt +0 cloak of magic resistance L - an uncursed +0 cloak of protection (being worn) i - an uncursed +0 silver dragon scale mail (being worn) Comestibles r - an uncursed tripe ration Scrolls W - 4 uncursed scrolls of blank paper Rings a - an uncursed ring of poison resistance e - an uncursed ring of polymorph Y - a blessed ring of polymorph control (on left hand) E - an uncursed +1 ring of protection d - an uncursed ring of shock resistance c - a cursed ring of teleportation Wands o - a wand of digging (0:4) P - a wand of fire (0:5) g - a wand of magic missile (0:5) C - a blessed wand of polymorph (2:2) H - a cursed wand of speed monster (0:7) j - a wand of undead turning (0:7) Tools M - an uncursed bag of holding containing 48 items G - an uncursed sack containing 1 item n - an uncursed tooled horn x - the Bell of Opening (0:3) J - an uncursed blindfold m - a blessed magic marker (1:8) l - a magic marker (1:14) D - a magic marker (1:9) B - a cursed magic marker (0:19) F - an uncursed magic whistle V - a blessed oil lamp R - an uncursed oil lamp h - a +0 pick-axe (alternate weapon; not wielded) I - an uncursed skeleton key t - an uncursed stethoscope O - 2 uncursed tallow candles S - an uncursed partly used tallow candle A - an uncursed towel s - a +0 unicorn horn w - a +0 unicorn horn N - a +0 unicorn horn k - 6 uncursed wax candles Gems/Stones U - an uncursed opal Contents of the sack: an uncursed scroll of scare monster Contents of the bag of holding: 451 gold pieces an uncursed amulet of magical breathing 2 uncursed food rations an uncursed K-ration an uncursed lembas wafer an uncursed melon an uncursed tin of soldier meat a blessed tin of spinach 3 uncursed scrolls of blank paper a blessed scroll of confuse monster an uncursed scroll of confuse monster an uncursed scroll of enchant weapon a blessed scroll of fire an uncursed scroll of stinking cloud 2 uncursed scrolls of teleportation an uncursed potion of acid an uncursed potion of confusion an uncursed potion of healing an uncursed potion of healing a cursed potion of healing a blessed potion of invisibility 2 uncursed potions of invisibility a potion of holy water 2 uncursed potions of water 7 uncursed potions of water 2 potions of unholy water a cursed -1 ring of gain constitution an uncursed ring of invisibility a cursed ring of invisibility a cursed -3 ring of protection an uncursed ring of shock resistance an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of teleport control an uncursed ring of warning a wand of cold (0:7) a wand of death (0:5) a wand of digging (0:6) a wand of digging (0:5) a wand of digging (0:3) a wand of light (0:12) a wand of lightning (0:3) a blessed wand of magic missile (0:6) a cursed wand of magic missile (0:6) a cursed wand of probing (0:8) a wand of secret door detection (0:10) a wand of striking (0:4) a wand of striking (0:2) Marzhikh the Wizard's attributes: Background: You were a Necromancer, a level 23 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Gehennom, on level 29. You entered the dungeon 5819 turns ago. You had 37718955 experience points, 2281045 more were needed for level 24. Basics: You had 0 out of 117 hit points. You had 122 out of 280 energy points (spell power). Your armor class was -1. Your wallet contained 126 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 9 (limit:18). Your dexterity was 5 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 11 (limit:18). Final Status: You were hungry. You were burdened; movement was slightly slowed. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You were warned. You had infravision. You were sensing the presence of monsters. You were invisible. You could teleport. You had teleport control. You were protected. You took half spell damage. You had polymorph control. You were very fast. You had reflection. You were very lucky. You are dead. Vanquished creatures: Orcus Juiblex Medusa a purple worm 12 silver dragons a white dragon a minotaur the Dark One a Nazgul 2 pit fiends a titanothere a baby white dragon 2 vampire lords a skeleton a shopkeeper 3 liches a golden naga 3 vampires 3 ghosts a long worm 2 ice trolls an umber hulk a stalker an air elemental an earth elemental a giant mummy 7 xorns 2 barbed devils a winter wolf 2 hell hound pups 6 small mimics a quantum mechanic a troll a sasquatch a marilith a shark a freezing sphere a flaming sphere 2 shocking spheres 3 tengu an elf mummy 19 wraiths 2 ettin zombies a soldier a succubus a giant beetle 2 cockatrices 2 wolves a winter wolf cub a lynx a panther a black light 30 vampire bats a gnome king a rust monster a gold golem 6 giant eels 2 dingoes a dog a jaguar 3 gray unicorns a dust vortex 4 ravens 2 plains centaurs a gnome mummy a snake 8 human zombies a rope golem 3 soldier ants 6 lemures 2 quasits a rock mole a pony a yellow light 5 gnome lords 2 gnomish wizards a black naga hatchling 2 barrow wights a straw golem a giant ant 2 floating eyes a kitten 7 dwarves 2 homunculi 6 hill orcs a rothe a centipede 16 giant bats 4 orc zombies a werejackal 2 iguanas 7 killer bees an acid blob a hobbit 2 manes a large kobold 3 giant rats a cave spider 15 gnomes 3 garter snakes 3 gnome zombies a gecko a fox 3 goblins a sewer rat 10 bats a lichen 5 newts 301 creatures vanquished. Genocided or extinct species: chickatrices cockatrices pyrolisks liches demiliches master liches arch-liches erinyes (extinct) 7 species genocided. 1 species extinct. Voluntary challenges: You genocided 7 types of monsters. You never polymorphed an object. You used 6 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 27 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: An untended shop. Level 4: "sink" A delicatessen, an altar to Anhur, a sink. Level 5: Many fountains. Oracle of Delphi. Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: Level 9: A fountain. Level 10: A fountain. Level 11: A scroll shop. Summoned by Neferet the Green. Portal to The Quest. Level 12: Level 13: A fountain. Level 14: A general store, an altar, a fountain. Level 15: A throne, many fountains. Level 16: A fountain. Level 17: An altar. Level 18: A primitive area. Level 19: Some fountains. Level 20: Many graves. Level 21: An altar. Level 22: A fountain. Level 23: Some altars, a sink. Level 24: A fountain. Level 25: A fountain. Level 26: Level 27: A throne, a fountain. The castle. Gehennom: levels 28 to 40 Level 28: Level 29: <- You were here. Final resting place for you, killed by Vlad the Impaler. Level 30: Level 31: Level 32: Level 33: A fountain. Level 34: Level 35: Level 36: Level 37: Level 38: Some shops, an altar, many graves. Level 39: Stairs up to Vlad's Tower, level 38. Level 40: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. The Quest: levels 1 to 6 Level 1: Given quest by Neferet the Green. Level 2: Level 6: A temple to Anhur. Sokoban: Level 5: Unsolved. Vlad's Tower: levels 38 up to 36 Level 36: Level 37: Level 38: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 577 Au | | killed by Vlad | | the Impaler | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in Gehennom on dungeon level 29 with 130086 points, and 577 pieces of gold, after 5819 moves. You were level 23 with a maximum of 117 hit points when you died.