Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-20 21:26:06, ended 2025-09-21 00:31:39. marzhikh, chaotic female elven Wizard ---------- -------------------- |..*..|}}} .................... 0 |.|/--|}-- }}}}}}}}}}}}}}}}}}}% |.|..!|}|. % -------------------- 0 |.|--.|}|.% . ...............%. % |0|.|.|}------ ! ------------------- / |.|.|.|}}}}}}|[[ %%[[%%%![! |[[.[[[[|/|)))))))| |.4...|.....}|%[ %!%[[[[%% $ / |[.[[.[[|%|)))))))| * |.---.|.....}|% )------------------- ----.| |*|11.|.....}#%% / )$ ! * ( .....^.. $....| |.|1---...00.|% )! $ ! ------------- .----- |.|..).[..00.| (%%!%%%[% |**..***| %%%%%%% |.-----}}}.?+|! [%[[%%[%! / |****.**|? %%%%%%% @x |}-------------------------------+-------------- ------ = -- |...[.+................).................. % [-.....| M |.*).[|---------------------------------- | ------- % % 0 % Marzhikh the Sorceress St:11 Dx:12 Co:15 In:16 Wi:13 Ch:10 Chaotic Dlvl:29 $:0 HP:0(109) Pw:290(296) AC:10 Exp:20 T:7868 Satiated Burdened Latest messages: You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. The invisible Wizard of Yendor hits! The invisible Wizard of Yendor casts a spell at you! Your head suddenly aches very painfully! You feel the amulet draining your energy away. In what direction? . You feel better. The invisible Wizard of Yendor hits! The invisible Wizard of Yendor points at you, then curses. The invisible Wizard of Yendor hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets c - an uncursed amulet of life saving F - the Amulet of Yendor named Genuine Weapons e - the rustproof +5 Magicbane (weapon in hand) Armor S - an uncursed thoroughly burnt +0 elven leather helm (being worn) u - an uncursed +0 pair of speed boots V - an uncursed thoroughly burnt +0 pair of water walking boots (being worn) U - an uncursed thoroughly burnt +0 cloak of protection A - a blessed +4 silver dragon scale mail Comestibles y - an uncursed eucalyptus leaf Rings G - an uncursed ring of cold resistance Z - an uncursed ring of conflict (on right hand) l - an uncursed ring of fire resistance O - a cursed ring of invisibility Y - a cursed ring of invisibility a - an uncursed ring of polymorph control d - an uncursed ring of polymorph control (on left hand) f - an uncursed ring of protection from shape changers J - an uncursed ring of shock resistance Wands h - a wand of death (0:1) b - a wand of digging (0:7) N - a wand of digging (0:6) w - a wand of digging (0:5) H - a blessed wand of polymorph (2:1) Q - a wand of teleportation (0:5) k - a wand of teleportation (0:2) t - a wand of teleportation (0:0) Tools B - an uncursed sack containing 32 items T - an uncursed sack containing 1 item n - an uncursed bugle p - an uncursed blindfold D - a blessed magic marker (0:84) L - a blessed magic marker named curs (1:14) m - a magic marker (1:13) s - a magic marker named bles (1:7) R - an uncursed magic whistle C - a blessed oil lamp j - a +0 pick-axe (alternate weapon; not wielded) W - an uncursed skeleton key o - an uncursed stethoscope q - a +0 unicorn horn Gems/Stones M - 2 uncursed emeralds K - 2 uncursed obsidian stones I - an uncursed luckstone Contents of the sack: 4 uncursed C-rations 2 uncursed carrots 2 uncursed K-rations 6 uncursed scrolls of blank paper 2 cursed scrolls of blank paper an uncursed scroll of enchant armor an uncursed scroll of fire an uncursed scroll of identify an uncursed scroll of remove curse an uncursed scroll of scare monster an uncursed scroll of teleportation an uncursed potion of booze 2 uncursed potions of confusion an uncursed potion of extra healing an uncursed potion of full healing 5 potions of holy water 2 uncursed potions of water 2 uncursed potions of water a cursed ring of aggravate monster an uncursed ring of cold resistance a cursed ring of hunger an uncursed +1 ring of increase accuracy an uncursed ring of polymorph a cursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of see invisible an uncursed ring of sustain ability a cursed ring of sustain ability a cursed ring of teleportation an uncursed ring of warning a +0 unicorn horn an uncursed emerald Contents of the sack: a blessed scroll of scare monster Marzhikh the Wizard's attributes: Background: You were a Sorceress, a level 20 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 29. You entered the dungeon 7868 turns ago. It was the midnight hour. You had 5122418 experience points, 4877582 more were needed for level 21. Basics: You had 0 out of 109 hit points. You had 290 out of 296 energy points (spell power). Your armor class was 10. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 16 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 10 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had infravision. You were invisible to others. You caused conflict. You could teleport. You had teleport control. You could walk on water. You had polymorph control. You were very fast. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (4 times) Vlad the Impaler a high priest a purple worm 7 silver dragons a red dragon a blue dragon a minotaur the Dark One a baluchitherium a Nazgul 11 vampire lords a skeleton 2 shopkeepers 4 aligned priests a golden naga 10 vampires 7 ghosts 3 mind flayers a giant mimic a zruty an ogre king 2 flesh golems a hezrou a large mimic a wumpus a couatl a giant mummy a black naga 6 xorns 5 giant zombies a barbed devil a winter wolf 7 small mimics 2 warhorses 2 xans a wood golem a marilith a shark a freezing sphere 2 flaming spheres 2 shocking spheres a large cat 2 tigers a gargoyle 3 tengu an ochre jelly a leocrotta a red naga 40 wraiths 4 ettin zombies a Grey-elf 6 soldiers 2 succubi a horned devil 2 incubi 8 giant beetles 2 panthers a giant spider a scorpion a baby long worm a black light 40 vampire bats a gnome king 2 orc mummies a brown pudding 2 yetis 2 werewolves 4 giant eels a dingo a housecat a dwarf lord a blue jelly 2 white unicorns 2 dust vortices 7 ravens a plains centaur a snake 6 human zombies a rope golem 15 soldier ants 8 fire ants an imp 3 lemures 6 quasits a wood nymph a water nymph a mountain nymph 2 ponies 2 fog clouds 4 yellow lights a violet fungus 6 gnome lords 5 gnomish wizards 2 golden naga hatchlings a guardian naga hatchling a gray ooze a barrow wight 2 elf zombies 2 ghouls 13 giant ants a kitten 9 dwarves 3 hill orcs 6 rothes a rabid rat 12 giant bats 4 orc zombies 5 dwarf zombies 2 iguanas 7 killer bees 3 acid blobs 4 hobbits 5 manes 2 hobgoblins 11 giant rats a brown mold 2 yellow molds 25 gnomes 3 gnome zombies 3 geckos 9 jackals 3 foxes 5 sewer rats 2 grid bugs 5 bats 4 lichens 6 kobold zombies 5 newts 486 creatures vanquished. Genocided or extinct species: chickatrices cockatrices pyrolisks liches demiliches master liches arch-liches erinyes (extinct) 7 species genocided. 1 species extinct. Voluntary challenges: You genocided 7 types of monsters. You never polymorphed an object. You used 5 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 29 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: An untended shop, a fountain. Level 4: Level 5: "silver dragon scales" A fountain. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: "cash" An untended shop. Level 8: Level 9: A fountain. Level 10: Level 11: Some fountains, a grave. Summoned by Neferet the Green. Portal to The Quest. Level 12: A very big room. Level 13: Level 14: Level 15: Level 16: A primitive area. Level 17: Level 18: Level 19: Level 20: Level 21: Level 22: Level 23: Level 24: "book" Level 25: Level 26: Level 27: Level 28: Many trees. Level 29: <- You were here. The castle (play 5-note tune to open or close drawbridge). Connection to Gehennom. Final resting place for you, killed by the invisible Wizard of Yendor disguised as a xan. Gehennom: levels 30 to 52 Level 30: Many graves. Level 31: Level 32: Level 33: A fountain. Level 34: Level 35: Level 36: Level 37: Level 38: Level 39: Stairs up to Vlad's Tower, level 38. Level 40: Level 41: "Orcus" Some shops, an altar, many graves. Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: Level 51: Level 52: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Anhur, many fountains. Level 7: The Quest: levels 1 to 6 Level 1: Given quest by Neferet the Green. Level 2: Level 5: Level 6: "black uni" A temple to Anhur. Sokoban: Level 5: Unsolved. Vlad's Tower: levels 38 up to 36 Level 36: Level 37: Level 38: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 0 Au | | killed by the | | invisible Wizard | | of Yendor | | disguised as a | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 29 with 166022 points, and 0 pieces of gold, after 7868 moves. You were level 20 with a maximum of 109 hit points when you died.