Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-21 14:44:46, ended 2025-11-21 15:34:47. marzhikh, chaotic female human Wizard --------- ------ | |....| | [ |....| |^ |>...| | " |....| -------- --.--- W @ --.- |O | | $| --.- Marzhikh the Conjurer St:11 Dx:14 Co:18 In:14 Wi:11 Ch:9 Chaotic Dlvl:16 $:86 HP:0(48) Pw:9(46) AC:7 Exp:5 T:5771 Satiated Blind Latest messages: The hair on the back of your neck stands up. $ - 86 gold pieces. You have an uncanny feeling... The wraith drinks a bubbly potion! Suddenly you cannot see the wraith. For some reason, the invisible wraith's presence is known to you. You feel aggravated at the invisible wraith. What do you want to use or apply? [bcnotwxAPQU-W or ?*] Q You are now wearing a blindfold. You can't see any more. What do you want to use or apply? [bcnotwxAPQU-W or ?*] Never mind. In what direction? l The spell hits the wolf! The wolf bites! You return to human form! What do you want to use or apply? [bcnotwxAPQU-W or ?*] b In what direction? l The wraith touches you! The wolf bites! In what direction? l The spell hits the wolf! The wraith touches you! The wolf bites! In what direction? l The spell hits the wolf! You kill the wolf! The wraith touches you! You try to feel what is lying here on the floor. There is an open door here. You feel here a wolf corpse. You climb up the stairs. The wraith touches you! The wraith touches you! Goodbye level 7. You miss the wraith. The wraith touches you! Goodbye level 6. You miss the wraith. The wraith touches you! You hit the wraith. The wraith touches you! You hit the wraith. The wraith touches you! You hit the wraith. The wraith touches you! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 86 gold pieces Weapons G - 6 +0 shuriken a - a blessed +1 quarterstaff (weapon in hands) Armor K - a cursed -1 dwarvish cloak E - an uncursed +0 Hawaiian shirt Comestibles C - an uncursed slime mold P - 2 uncursed cream pies q - an uncursed fortune cookie X - an uncursed orange O - an uncursed pancake p - 2 uncursed tripe rations Scrolls v - an uncursed scroll of magic mapping Spellbooks r - an uncursed spellbook of healing Potions s - an uncursed potion of restore ability Rings Y - a cursed -1 ring of increase accuracy l - an uncursed ring of poison resistance y - a blessed +1 ring of protection d - an uncursed ring of searching (on right hand) T - an uncursed ring of searching e - an uncursed ring of slow digestion (on left hand) Wands x - a wand of cold (0:5) n - a wand of light (0:13) U - a wand of magic missile (0:0) w - a wand of striking (0:0) V - a cursed wand of striking (0:0) c - a blessed wand of undead turning (0:7) Tools A - an uncursed sack containing 25 items Q - an uncursed blindfold (being worn) b - an expensive camera (0:22) t - an uncursed oil lamp (lit) o - a +0 pick-axe (alternate weapon; not wielded) W - an uncursed skeleton key Gems/Stones S - 3 uncursed worthless pieces of orange glass u - an uncursed worthless piece of red glass D - an uncursed worthless piece of red glass Contents of the sack: 927 gold pieces an uncursed scroll of amnesia 3 uncursed scrolls of blank paper an uncursed scroll of confuse monster an uncursed scroll of create monster an uncursed scroll of destroy armor 2 uncursed scrolls of earth a cursed scroll of enchant armor an uncursed scroll of enchant weapon a blessed scroll of food detection an uncursed scroll of genocide an uncursed scroll of gold detection an uncursed scroll of gold detection a cursed scroll of gold detection an uncursed scroll of light a blessed scroll of magic mapping an uncursed scroll of magic mapping 2 uncursed scrolls of punishment 2 uncursed scrolls of remove curse an uncursed novel named Interesting Times a cursed spellbook of confuse monster named light blue 3 uncursed potions of healing 2 uncursed potions of see invisible a potion of holy water an uncursed potion of water Marzhikh the Wizard's attributes: Background: You were a Conjurer, a level 5 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 16, a primitive area. You entered the dungeon 5771 turns ago. There was a new moon in effect when your adventure ended. You had 319 experience points, 1 more was needed to attain level 6. Basics: You had 0 out of 48 hit points. You had 9 out of 46 energy points (spell power). Your armor class was 7. Your wallet contained 86 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 14 (peak:17, limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were deliberately blind. You were satiated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. You were not wearing any armor. Final Attributes: You were piously aligned. You were telepathic. You had automatic searching. You had slower digestion. You had a small defense bonus (+3). You were warded. You are dead. Vanquished creatures: a shopkeeper a small mimic a wraith a cockatrice a wolf an ice vortex a rust monster 2 gold golems a chickatrice a jaguar a dwarf lord a bugbear a wood nymph a rock mole 2 yellow lights a shrieker 6 gnome lords a gnomish wizard a paper golem 3 floating eyes 8 dwarves 2 hill orcs an orc zombie a wererat an iguana an acid blob 2 coyotes a hobbit 2 giant rats a brown mold a red mold 24 gnomes 7 garter snakes a gnome zombie 2 geckos 11 jackals 2 foxes a kobold a goblin 2 sewer rats 3 grid bugs 2 kobold zombies 4 newts 110 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 18 Level 1: "vault" Level 2: "books" An untended shop, many fountains, a grave. Level 3: An altar to Anhur, a fountain, a sink. Level 4: Stairs down to The Gnomish Mines. Level 5: Level 6: "Oracle" Level 7: Stairs up to Sokoban, level 6. Level 8: Level 9: Level 10: A very big room. Level 11: Level 12: A fountain. Level 13: "quest" Summoned by Neferet the Green. Level 14: A temple, a fountain. Level 15: A potion shop. Level 16: <- You were here. A primitive area. Final resting place for you, killed by a wraith. Level 17: A sink, many graves. Level 18: The Gnomish Mines: levels 5 to 8 Level 5: "levelport" Level 6: Level 7: Level 8: Many shops, a temple, many fountains. Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 1013 Au | | killed by a | | wraith | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 16 with 8000 points, and 1013 pieces of gold, after 5771 moves. You were level 5 with a maximum of 48 hit points when you died.