Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-18 09:19:07, ended 2025-12-18 09:28:47. marzhikh, chaotic female elven Wizard --- .@. ... Marzhikh the Conjurer St:11 Dx:12 Co:11 In:17 Wi:13 Ch:12 Chaotic Dlvl:26 $:203 HP:0(34) Pw:62(63) AC:10 Exp:5 T:1720 Latest messages: You can see again. You continue digging downward. You dig a hole through the floor. You fall through... You start digging downward. You dig a pit in the floor. You start digging downward. You hear a door open. You stop digging. What do you want to use or apply? [cnvw or ?*] n Improvise? [ynq] (q) y You start playing your bugle. You extract a loud noise from your bugle. The quantum mechanic turns to flee. You continue digging downward. You hear a low buzzing. You dig a hole through the floor. You fall through... Unknown command ' '. What do you want to use or apply? [cnvw or ?*] n Improvise? [ynq] (q) y You start playing your bugle. You extract a loud noise from your bugle. The xan turns to flee. You start digging downward. You dig a pit in the floor. What do you want to use or apply? [cnvw or ?*] n Improvise? [ynq] (q) y You start playing your bugle. You extract a loud noise from your bugle. You hear a door open. You start digging downward. The blast of fire hits you! Your scroll labeled VERR YED HORRE catches fire and burns! You stop digging. The blast of fire bounces! Unknown command ' '. What do you want to use or apply? [cnvw or ?*] n Improvise? [ynq] (q) y You start playing your bugle. You extract a loud noise from your bugle. The blast of fire hits you! Your scroll of food detection catches fire and burns! Your scroll labeled ZELGO MER catches fire and burns! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 203 gold pieces Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor b - an uncursed +0 cloak of magic resistance Comestibles s - an uncursed cram ration H - an uncursed tripe ration r - 2 uncursed eggs G - an uncursed lizard corpse Scrolls B - an uncursed scroll of enchant armor k - an uncursed scroll of identify q - an uncursed scroll of identify Spellbooks m - an uncursed spellbook of cause fear Potions f - a blessed potion of booze D - an uncursed potion of booze u - 2 uncursed potions of extra healing t - 2 uncursed potions of gain energy E - an uncursed potion of healing A - an uncursed potion of paralysis h - an uncursed potion of speed z - an uncursed potion of speed g - an uncursed potion of water o - an uncursed potion of water Rings d - an uncursed ring of protection from shape changers e - an uncursed ring of shock resistance Wands c - a wand of fire (0:3) v - a cursed wand of teleportation (0:5) Tools n - an uncursed bugle w - a +0 pick-axe (weapon in hand) Gems/Stones y - 2 uncursed worthless pieces of violet glass Marzhikh the Wizard's attributes: Background: You were a Conjurer, a level 5 female elven Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 26. You entered the dungeon 1720 turns ago. You had 180 experience points, 140 more were needed to attain level 6. Basics: You had 0 out of 34 hit points. You had 62 out of 63 energy points (spell power). Your armor class was 10. Your wallet contained 203 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 11 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 12 (limit:18). Final Status: You were trapped in a pit. You were unencumbered. You were wielding a pick-axe. You had no skill with pick-axe. You were not wearing any armor. Final Attributes: You were devoutly aligned. You were sleep resistant. You had infravision. You are dead. Vanquished creatures: a lizard a snake a giant ant a kitten 2 dwarves an orc zombie an acid blob a cave spider 3 gnomes a gnome zombie 3 geckos 4 jackals a kobold 2 goblins a grid bug 2 lichens 5 newts 31 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 26 Level 1: A fountain. Level 2: "vault" Level 3: Some fountains. Level 4: Some fountains. Stairs down to The Gnomish Mines. Level 5: Level 6: A fountain. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: Level 14: Summoned by Neferet the Green. Level 15: A primitive area. Level 16: Level 17: Level 18: Level 19: Level 20: Level 21: Level 22: Level 23: Level 24: Level 25: Level 26: <- You were here. Final resting place for you, killed by a blast of fire. The Gnomish Mines: levels 5 to 6 Level 5: Level 6: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 203 Au | | killed by a | | blast of fire | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 26 with 8153 points, and 203 pieces of gold, after 1720 moves. You were level 5 with a maximum of 34 hit points when you died.