Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-18 11:39:05, ended 2025-12-18 12:08:18. marzhikh, chaotic female elven Wizard 1 | 2 2 2.. |}--------------- ------N------ |}}}}}}|........| 222 +....@......| |.....}|........| 2222|...........| |...00.|........|----------|.0.O....O..| |.0..).....{....-..?[)%....-....TM...\E| -----...00}|........|----------|p.....N.H.L| |..*......}|........| 223|.........LL| |.---}}}}}}|........| 22+..........c| ..| |}--------------- ------.------ --- | 22 Marzhikh the Thaumaturge St:13 Dx:12 Co:13 In:19 Wi:12 Ch:9 Chaotic Dlvl:26 $:222 HP:0(54) Pw:2(72) AC:10 Exp:7 T:2528 Latest messages: You are hit by a splash of venom! It burns! What do you want to use or apply? [cnowxAMT or ?*] o Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. The soldier turns to flee. There are several objects here. The black naga spits venom! A splash of venom misses you. What do you want to use or apply? [cnowxAMT or ?*] o Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. What do you want to use or apply? [cnowxAMT or ?*] o Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. The orc mummy turns to flee. You enter an opulent throne room! Your warning senses cause you to take a second look close by. You find a rock piercer. The ogre king drinks a golden potion! The ogre king seems more experienced. The fire giant throws a boulder! You are hit by a boulder! Wizard, your life force is running out. What do you want to use or apply? [cnowxAMT or ?*] o Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. The fire giant turns to flee. The red naga turns to flee. The ogre lord turns to flee. Pick an object. What do you want to use or apply? [cnowxAMT or ?*] o Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. The ogre king turns to flee. The ogre lord turns to flee. The orc mummy turns to flee. In what direction? u The door crashes open! The guardian naga bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) q Inventory: Coins $ - 222 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor H - an uncursed +0 shield of reflection b - an uncursed burnt +0 cloak of magic resistance (being worn) Comestibles I - an uncursed apple W - 2 uncursed C-rations E - 3 uncursed food rations P - an uncursed tripe ration Scrolls Q - an uncursed scroll of amnesia j - an uncursed scroll of confuse monster L - a blessed scroll of earth O - a blessed scroll of remove curse Spellbooks R - an uncursed spellbook of charm monster Potions h - a blessed potion of restore ability Rings e - an uncursed +1 ring of increase damage (on right hand) F - an uncursed ring of polymorph control J - a cursed ring of see invisible r - a cursed ring of teleportation d - an uncursed ring of warning (on left hand) Wands c - a wand of light (0:15) M - a wand of light (0:13) Tools T - a bag of tricks (0:9) o - an uncursed tooled horn n - a magic marker (0:45) A - an uncursed oil lamp (lit) x - a rusty +0 pick-axe (alternate weapon; not wielded) w - an uncursed tallow candle Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 26. You entered the dungeon 2528 turns ago. You had 747 experience points, 533 more were needed to attain level 8. Basics: You had 0 out of 54 hit points. You had 2 out of 72 energy points (spell power). Your armor class was 10. Your wallet contained 222 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 12 (peak:13, limit:18). Your constitution was 13 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You had a small damage bonus (+1). You were warded. You are dead. Vanquished creatures: a small mimic 2 soldiers a rust monster a yeti a housecat a blue jelly 3 gnomish wizards a kobold mummy a black naga hatchling a guardian naga hatchling a floating eye a kitten 2 dwarves a rothe a giant bat a dwarf zombie 2 coyotes a manes a brown mold 9 gnomes 2 jackals 2 kobolds 2 goblins a sewer rat a grid bug 3 lichens 2 newts 46 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 26 Level 1: An altar. Level 2: Level 3: An altar to Anhur. Level 4: A sink. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: Level 8: Level 9: Level 10: Level 11: Many trees. A very big room. Summoned by Neferet the Green. Level 12: "b4 big room" Level 13: A fountain. Level 14: Level 15: Level 16: Level 17: Level 18: A primitive area. Level 19: Level 20: Level 21: Level 22: Level 23: Level 24: Level 25: Level 26: <- You were here. A throne, a fountain. The castle. Final resting place for you, killed by a guardian naga. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 222 Au | | killed by a | | guardian naga | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 26 with 10448 points, and 222 pieces of gold, after 2528 moves. You were level 7 with a maximum of 54 hit points when you died.