Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-19 21:41:46, ended 2025-12-20 11:18:48. marzhikh, chaotic female elven Wizard |.|.| | |.|.| |}------ ------ |...| |}}}}}}| ....M| |.|...|.....}| ......L| |.........}|.@......|- | ..|.|...0.}@@@L{....- -.........\(| |...@.}| .....|- | .R....}| | -}}}}}}| |}------ | Marzhikh the Thaumaturge St:17 Dx:15 Co:14 In:20 Wi:14 Ch:16 Chaotic Dlvl:27 $:518 HP:0(61) Pw:6(92) AC:8 Exp:8 T:4761 Latest messages: You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. The sergeant is now ready for battle! You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. You hear the rattle of battle gear being readied. The soldier is now ready for battle! You hear the rattle of battle gear being readied. The soldier is now ready for battle! You hear the rattle of battle gear being readied. The soldier is now ready for battle! You hear the rattle of battle gear being readied. It hits! It hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 518 gold pieces Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor q - an uncursed +0 pair of water walking boots (being worn) S - an uncursed burnt +0 alchemy smock b - an uncursed greased +0 cloak of magic resistance (being worn) Comestibles y - 2 uncursed slime molds U - 2 uncursed slime molds k - an uncursed food ration i - 2 uncursed pancakes O - an uncursed pancake H - 3 uncursed tripe rations Scrolls r - a cursed scroll of blank paper w - a blessed scroll of earth x - an uncursed scroll of earth z - an uncursed scroll of enchant armor s - a blessed scroll of enchant weapon n - an uncursed scroll of enchant weapon v - 3 uncursed scrolls of light j - an uncursed scroll of remove curse u - 2 uncursed scrolls of teleportation Spellbooks Q - an uncursed spellbook of remove curse Potions g - 2 uncursed potions of confusion P - a potion of holy water Rings t - an uncursed +3 ring of gain strength (on right hand) d - an uncursed ring of slow digestion e - an uncursed ring of teleport control o - a cursed ring of teleportation Wands A - a wand of fire (0:0) R - a wand of light (0:14) c - a wand of light (0:1) p - a wand of secret door detection (0:11) F - a blessed wand of striking (0:2) Tools m - an uncursed bugle T - an uncursed oil lamp W - a +0 pick-axe (weapon in hand) N - an uncursed skeleton key J - an uncursed towel Gems/Stones B - an uncursed jet stone V - an uncursed worthless piece of black glass Y - 4 uncursed worthless pieces of orange glass I - an uncursed worthless piece of red glass M - an uncursed worthless piece of white glass K - 2 uncursed worthless pieces of yellow glass Marzhikh the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 27. You entered the dungeon 4761 turns ago. There was a new moon in effect when your adventure ended. You had 1978 experience points, 582 more were needed to attain level 9. Basics: You had 0 out of 61 hit points. You had 6 out of 92 energy points (spell power). Your armor class was 8. Your wallet contained 518 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 17 (base:14, limit:18). Your dexterity was 15 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 16 (limit:18). Final Status: You were unencumbered. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were telepathic. You had infravision. You could teleport. You had teleport control. You could walk on water. You were warded. You are dead. Vanquished creatures: a flesh golem a gargoyle a human mummy 3 soldiers a leprechaun a giant spider a black light an orc mummy 2 brown puddings 2 rust monsters 2 lizards a dingo a jaguar a dwarf lord a blue jelly 2 bugbears a wood nymph a mountain nymph 4 Mordor orcs a rock mole a yellow light a shrieker 2 gnome lords 3 gnomish wizards a kobold mummy a golden naga hatchling an elf zombie a ghoul a floating eye a kitten 6 dwarves 2 kobold lords a kobold shaman a monkey 3 iguanas a coyote 3 hobbits a large kobold 4 hobgoblins a cave spider a yellow mold 25 gnomes a gnome zombie 2 geckos 7 jackals a fox a goblin 3 sewer rats a grid bug 2 bats 3 lichens 5 newts 117 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 27 Level 1: A sink. Level 2: Many fountains. Level 3: An altar. Level 4: Stairs down to The Gnomish Mines. Level 5: Level 6: Level 7: Level 8: Level 9: A throne. Stairs up to Sokoban, level 8. Level 10: "black uni" A temple to Anhur. Level 11: A temple to Anhur. Level 12: Level 13: Level 14: Level 15: A primitive area. Summoned by Neferet the Green. Level 16: Level 17: Level 18: Level 19: Level 20: Level 21: Level 22: A fountain. Level 23: Level 24: Level 26: Level 27: <- You were here. A throne, a fountain. The castle. Final resting place for you, killed by an invisible stalker. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Sokoban: Level 8: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | marzhikh | | 518 Au | | killed by an | | invisible | | stalker | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye marzhikh the Wizard... You died in The Dungeons of Doom on dungeon level 27 with 16689 points, and 518 pieces of gold, after 4761 moves. You were level 8 with a maximum of 61 hit points when you died.